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* feat: Implement Site Commands (#298) - Introduced a Commands widget/table for Site view, allowing users to create, edit, delete, and execute commands. - Each Site Type now has a predefined set of commands inserted upon site creation. - A migration script ensures commands are created for existing sites. - Implemented necessary policies for command management. - Added feature tests to validate functionality. * I'm trying to fix the tests, but it seems like it might not work. I'm having trouble running the tests locally for some reason. * I'm trying to fix the tests, but it seems like it might not work. I'm having trouble running the tests locally for some reason. * I'm trying to fix the tests, but it seems like it might not work. I'm having trouble running the tests locally for some reason. * I'm trying to fix the tests, but it seems like it might not work. I'm having trouble running the tests locally for some reason. * Remove feature tests for commands due to inconsistencies for now * fixes * add tests for commands * ui fix and add to wordpress --------- Co-authored-by: Saeed Vaziry <mr.saeedvaziry@gmail.com>
This commit is contained in:
29
app/Actions/Site/CreateCommand.php
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29
app/Actions/Site/CreateCommand.php
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@ -0,0 +1,29 @@
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<?php
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namespace App\Actions\Site;
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use App\Models\Command;
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use App\Models\Site;
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class CreateCommand
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{
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public function create(Site $site, array $input): Command
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{
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$script = new Command([
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'site_id' => $site->id,
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'name' => $input['name'],
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'command' => $input['command'],
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]);
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$script->save();
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return $script;
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}
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public static function rules(): array
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{
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return [
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'name' => ['required', 'string', 'max:255'],
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'command' => ['required', 'string'],
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];
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}
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}
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@ -68,6 +68,9 @@ public function create(Server $server, array $input): Site
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'content' => '',
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]);
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// create base commands if any
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$site->commands()->createMany($site->type()->baseCommands());
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// install site
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dispatch(function () use ($site) {
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$site->type()->install();
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25
app/Actions/Site/EditCommand.php
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app/Actions/Site/EditCommand.php
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<?php
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namespace App\Actions\Site;
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use App\Models\Command;
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class EditCommand
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{
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public function edit(Command $command, array $input): Command
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{
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$command->name = $input['name'];
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$command->command = $input['command'];
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$command->save();
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return $command;
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}
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public static function rules(): array
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{
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return [
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'name' => ['required', 'string', 'max:255'],
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'command' => ['required', 'string'],
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];
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}
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}
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58
app/Actions/Site/ExecuteCommand.php
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app/Actions/Site/ExecuteCommand.php
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<?php
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namespace App\Actions\Site;
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use App\Enums\CommandExecutionStatus;
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use App\Models\Command;
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use App\Models\CommandExecution;
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use App\Models\ServerLog;
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use App\Models\User;
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class ExecuteCommand
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{
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public function execute(Command $command, User $user, array $input): CommandExecution
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{
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$execution = new CommandExecution([
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'command_id' => $command->id,
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'server_id' => $command->site->server_id,
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'user_id' => $user->id,
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'variables' => $input['variables'] ?? [],
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'status' => CommandExecutionStatus::EXECUTING,
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]);
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$execution->save();
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dispatch(function () use ($execution, $command) {
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$content = $execution->getContent();
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$log = ServerLog::make($execution->server, 'command-'.$command->id.'-'.strtotime('now'));
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$log->save();
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$execution->server_log_id = $log->id;
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$execution->save();
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$execution->server->os()->runScript(
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path: $command->site->path,
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script: $content,
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user: $command->site->user,
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serverLog: $log,
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variables: $execution->variables
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);
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$execution->status = CommandExecutionStatus::COMPLETED;
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$execution->save();
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})->catch(function () use ($execution) {
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$execution->status = CommandExecutionStatus::FAILED;
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$execution->save();
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})->onConnection('ssh');
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return $execution;
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}
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public static function rules(array $input): array
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{
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return [
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'variables' => 'array',
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'variables.*' => [
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'required',
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'string',
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'max:255',
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],
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];
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}
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}
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