1
0
forked from noxious/client

Worked on sprite manager

This commit is contained in:
2024-07-25 04:05:31 +02:00
parent 47474b3d97
commit 1782ad0bc1
6 changed files with 238 additions and 114 deletions

View File

@ -1,10 +1,10 @@
<template>
<div class="border border-gray-300 rounded mb-4">
<div @click="toggle" class="w-[98%] p-3 bg-gray-100 bg-opacity-50 rounded hover:bg-gray-200 text-left text-white font-default cursor-pointer transition-colors duration-200 ease-in-out">
<div @click="toggle" class="p-3 bg-gray-100 bg-opacity-50 rounded hover:bg-gray-200 text-left text-white font-default cursor-pointer transition-colors duration-200 ease-in-out">
<slot name="header" />
</div>
<transition enter-active-class="transition-all duration-300 ease-in-out" leave-active-class="transition-all duration-300 ease-in-out" enter-from-class="opacity-0 max-h-0" enter-to-class="opacity-100 max-h-96" leave-from-class="opacity-100 max-h-96" leave-to-class="opacity-0 max-h-0">
<div v-if="isOpen" class="p-3 overflow-hidden">
<div v-if="isOpen" class="py-3 overflow-hidden">
<slot name="content" />
</div>
</transition>

View File

@ -1,72 +1,73 @@
<template>
<div class="h-full overflow-auto">
<div class="relative p-2.5 flex flex-col items-center justify-between">
<div class="w-full flex flex-col sm:flex-row items-center gap-9 mb-5">
<div class="w-full sm:flex-grow">
<input v-model="spriteName" class="input-cyan w-full" type="text" name="name" placeholder="New sprite" />
</div>
<div class="flex gap-2 w-full sm:w-auto">
<button class="btn-cyan px-4 py-2 flex-1 sm:flex-none sm:min-w-24" type="button" @click.prevent="saveSprite">Save</button>
<button class="btn-bordeaux px-4 py-2 flex-1 sm:flex-none sm:min-w-24" type="button" @click.prevent="removeSprite">Remove</button>
<div class="relative p-4 flex flex-col">
<div class="gap-2.5 flex flex-wrap">
<div class="w-full flex flex-col mb-1">
<label class="mb-1.5 font-titles" for="name">Name</label>
<input v-model="spriteName" class="input-cyan" type="text" name="name" placeholder="New sprite" />
</div>
</div>
<div class="w-full h-px bg-cyan-200"></div>
</div>
<div class="m-2.5 px-2.5 block">
<button class="btn-cyan px-4 py-1.5 flex-1 sm:flex-none sm:min-w-24 mb-5" type="button" @click.prevent="addNewImage">New IMG</button>
<Accordion v-for="image in spriteImages" :key="image.id">
<div class="flex gap-2 py-2">
<button class="btn-cyan px-4 py-2 flex-1 sm:flex-none sm:min-w-24" type="button" @click.prevent="saveSprite">Save</button>
<button class="btn-bordeaux px-4 py-2 flex-1 sm:flex-none sm:min-w-24" type="button" @click.prevent="removeSprite">Remove</button>
</div>
<div class="w-full mb-2 h-px bg-cyan-200"></div>
<button class="btn-cyan px-4 py-1.5 flex-1 sm:flex-none sm:min-w-24 mb-4" type="button" @click.prevent="addNewImage">New action</button>
<Accordion v-for="action in spriteActions" :key="action.id">
<template #header>
<div class="flex items-center">
{{ image.name }}
{{ action.action }}
<div class="ml-auto flex gap-2">
<label for="upload-asset" class="text-sm bg-cyan/50 border border-solid border-white/25 rounded drop-shadow-20 px-4 py-1.5 inline-flex items-center justify-center hover:bg-cyan hover:cursor-pointer">
<input class="hidden" id="upload-asset" type="file" accept="image/png" @change="(event) => handleImageUpload(event, image)" />
Set image
</label>
<button class="btn-bordeaux px-4 py-1.5 flex-1 sm:flex-none sm:min-w-24" type="button" @click.prevent="() => spriteImages.splice(spriteImages.indexOf(image), 1)">Remove</button>
<button class="btn-bordeaux px-4 py-1.5 flex-1 sm:flex-none sm:min-w-24" type="button" @click.prevent="() => spriteActions.splice(spriteActions.indexOf(action), 1)">Remove</button>
</div>
</div>
</template>
<template #content>
<form class="flex gap-2.5 flex-wrap" @submit.prevent="saveSprite">
<div class="w-[calc(50%_-_5px)] flex flex-col mb-5">
<label class="mb-1.5 font-titles" for="name">Name</label>
<input v-model="image.name" class="input-cyan" type="text" name="name" placeholder="Wall #1" />
</div>
<div class="w-[calc(50%_-_5px)] flex flex-col mb-5">
<div class="w-full flex flex-col mb-5">
<label class="mb-1.5 font-titles" for="action">Action</label>
<input v-model="image.action" class="input-cyan" type="text" name="action" placeholder="Action" />
<input v-model="action.action" class="input-cyan" type="text" name="action" placeholder="Action" />
</div>
<div class="w-[calc(50%_-_5px)] flex flex-col mb-5">
<label class="mb-1.5 font-titles" for="origin-x">Origin X</label>
<input v-model.number="image.origin_x" class="input-cyan" type="number" step="any" name="origin-x" placeholder="Origin X" />
<input v-model.number="action.origin_x" class="input-cyan" type="number" step="any" name="origin-x" placeholder="Origin X" />
</div>
<div class="w-[calc(50%_-_5px)] flex flex-col mb-5">
<label class="mb-1.5 font-titles" for="origin-y">Origin Y</label>
<input v-model.number="image.origin_y" class="input-cyan" type="number" step="any" name="origin-y" placeholder="Origin Y" />
</div>
<div class="w-full flex flex-col mb-5">
<label class="mb-1.5 font-titles" for="frame-speed">Frame speed</label>
<input v-model.number="image.frameSpeed" class="input-cyan" type="number" step="any" name="frame-speed" placeholder="Frame speed" />
<input v-model.number="action.origin_y" class="input-cyan" type="number" step="any" name="origin-y" placeholder="Origin Y" />
</div>
<div class="w-[calc(50%_-_5px)] flex flex-col mb-5">
<label class="mb-1.5 font-titles" for="frame-width">Frame width</label>
<input v-model.number="image.frameWidth" class="input-cyan" type="number" step="any" name="frame-width" placeholder="Frame width" />
</div>
<div class="w-[calc(50%_-_5px)] flex flex-col mb-5">
<label class="mb-1.5 font-titles" for="frame-height">Frame height</label>
<input v-model.number="image.frameHeight" class="input-cyan" type="number" step="any" name="frame-height" placeholder="Frame height" />
</div>
<div class="w-full flex flex-col mb-5">
<label class="mb-1.5 font-titles" for="is-looping">Is looping</label>
<select v-model="image.isLooping" class="input-cyan" name="is-looping">
<label class="mb-1.5 font-titles" for="is-animated">Is animated</label>
<select v-model="action.isAnimated" class="input-cyan" name="is-animated">
<option :value="false">No</option>
<option :value="true">Yes</option>
</select>
</div>
<div v-if="image.base64">
<div class="w-[calc(50%_-_5px)] flex flex-col mb-5">
<label class="mb-1.5 font-titles" for="is-looping">Is looping</label>
<select v-model="action.isLooping" class="input-cyan" name="is-looping">
<option :value="false">No</option>
<option :value="true">Yes</option>
</select>
</div>
<div class="w-full flex flex-col mb-5">
<label class="mb-1.5 font-titles" for="frame-speed">Frame speed</label>
<input v-model.number="action.frameSpeed" class="input-cyan" type="number" step="any" name="frame-speed" placeholder="Frame speed" />
</div>
<div class="w-[calc(50%_-_5px)] flex flex-col mb-5">
<label class="mb-1.5 font-titles" for="frame-width">Frame width</label>
<input v-model.number="action.frameWidth" class="input-cyan" type="number" step="any" name="frame-width" placeholder="Frame width" />
</div>
<div class="w-[calc(50%_-_5px)] flex flex-col mb-5">
<label class="mb-1.5 font-titles" for="frame-height">Frame height</label>
<input v-model.number="action.frameHeight" class="input-cyan" type="number" step="any" name="frame-height" placeholder="Frame height" />
</div>
<div class="w-full flex mb-5 gap-2">
<SpriteActionsInput v-model="action.spriteActions" />
</div>
<div v-if="action.base64">
<div class="w-full h-px bg-cyan-200"></div>
<img class="max-h-56" :src="`data:image/png;base64,${image.base64}`" />
<img class="max-h-56" :src="`data:image/png;base64,${action.base64}`" />
</div>
</form>
</template>
@ -76,11 +77,12 @@
</template>
<script setup lang="ts">
import type { Sprite, SpriteImage } from '@/types'
import type { Sprite, spriteAction } from '@/types'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManager'
import { useGameStore } from '@/stores/game'
import Accordion from '@/components/utilities/Accordion.vue'
import SpriteActionsInput from '@/components/utilities/assetManager/partials/sprite/partials/SpriteImagesInput.vue'
const gameStore = useGameStore()
const assetManagerStore = useAssetManagerStore()
@ -89,11 +91,11 @@ const selectedSprite = computed(() => assetManagerStore.selectedSprite)
const spriteName = ref('')
type uploadSpriteImage = SpriteImage & {
type uploadSpriteAction = spriteAction & {
base64?: string
}
const spriteImages = ref<uploadSpriteImage[]>([])
const spriteActions = ref<uploadSpriteAction[]>([])
if (!selectedSprite.value) {
console.error('No sprite selected')
@ -101,19 +103,7 @@ if (!selectedSprite.value) {
if (selectedSprite.value) {
spriteName.value = selectedSprite.value.name
spriteImages.value = selectedSprite.value.spriteImages
}
function handleImageUpload(event: Event, image: uploadSpriteImage) {
const file = (event.target as HTMLInputElement).files?.[0]
if (!file) return
const reader = new FileReader()
reader.onload = (e) => {
const base64String = e.target?.result as string
image.base64 = base64String.split(',')[1] // Remove the data:image/png;base64, prefix
}
reader.readAsDataURL(file)
spriteActions.value = selectedSprite.value.spriteActions
}
function removeSprite() {
@ -145,7 +135,7 @@ function saveSprite() {
const updatedSprite = {
id: selectedSprite.value.id,
name: spriteName.value,
spriteImages: spriteImages.value
spriteActions: spriteActions.value
}
gameStore.connection?.emit('gm:sprite:update', updatedSprite, (response: boolean) => {
@ -160,9 +150,9 @@ function saveSprite() {
function addNewImage() {
if (!selectedSprite.value) return
const newImage: SpriteImage = {
const newImage: spriteAction = {
id: Date.now().toString(), // Temporary ID, should be replaced by server-generated ID
name: 'New image',
action: 'new_action',
origin_x: 0,
origin_y: 0,
frameSpeed: 0,
@ -171,22 +161,21 @@ function addNewImage() {
isAnimated: false,
spriteId: selectedSprite.value.id,
sprite: selectedSprite.value,
action: '',
isLooping: false
}
// spriteimages value can be undefined
if (!spriteImages.value) {
spriteImages.value = []
if (!spriteActions.value) {
spriteActions.value = []
}
spriteImages.value.push(newImage)
spriteActions.value.push(newImage)
}
watch(selectedSprite, (sprite: Sprite | null) => {
if (!sprite) return
spriteName.value = sprite.name
spriteImages.value = sprite.spriteImages
spriteActions.value = sprite.spriteActions
})
onMounted(() => {

View File

@ -0,0 +1,115 @@
<template>
<div class="flex flex-wrap gap-3">
<div v-for="(image, index) in images" :key="image.id" class="min-h-24 min-w-24 p-3 bg-gray-50 bg-opacity-50 rounded text-center relative group cursor-move" draggable="true" @dragstart="dragStart($event, index)" @dragover.prevent @dragenter.prevent @drop="drop($event, index)">
<img :src="image.base64" class="max-w-full max-h-full object-contain pointer-events-none" alt="Uploaded image" />
<button @click.stop="deleteImage(image.id)" class="absolute top-1 right-1 bg-red-500 text-white rounded-full w-6 h-6 flex items-center justify-center cursor-pointer opacity-0 group-hover:opacity-100 transition-opacity" aria-label="Delete image">
<svg xmlns="http://www.w3.org/2000/svg" class="h-4 w-4" fill="none" viewBox="0 0 24 24" stroke="currentColor">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12" />
</svg>
</button>
</div>
<div class="min-h-24 min-w-24 p-3 bg-gray-50 bg-opacity-30 rounded justify-center items-center flex hover:cursor-pointer" @click="triggerFileInput" @drop.prevent="onDrop" @dragover.prevent>
<svg xmlns="http://www.w3.org/2000/svg" class="h-6 w-6 invert" fill="none" viewBox="0 0 24 24" stroke="currentColor">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M12 6v6m0 0v6m0-6h6m-6 0H6" />
</svg>
</div>
</div>
<input type="file" ref="fileInput" @change="onFileChange" multiple accept="image/*" class="hidden" />
</template>
<script setup lang="ts">
import { ref, watch } from 'vue'
interface ImageItem {
id: string
base64: string
}
interface Props {
modelValue: ImageItem[]
}
const props = withDefaults(defineProps<Props>(), {
modelValue: () => []
})
const emit = defineEmits<{
(e: 'update:modelValue', value: ImageItem[]): void
}>()
const images = ref<ImageItem[]>(props.modelValue)
const fileInput = ref<HTMLInputElement | null>(null)
const draggedIndex = ref<number | null>(null)
watch(
() => props.modelValue,
(newValue) => {
images.value = newValue
},
{ deep: true }
)
const triggerFileInput = () => {
fileInput.value?.click()
}
const onFileChange = (event: Event) => {
const target = event.target as HTMLInputElement
if (target.files) {
handleFiles(target.files)
}
}
const onDrop = (event: DragEvent) => {
if (event.dataTransfer?.files) {
handleFiles(event.dataTransfer.files)
}
}
const handleFiles = (files: FileList) => {
Array.from(files).forEach((file) => {
if (file.type.startsWith('image/')) {
const reader = new FileReader()
reader.onload = (e) => {
if (typeof e.target?.result === 'string') {
const newImage: ImageItem = {
id: Date.now().toString() + Math.random().toString(36).substring(2, 15),
base64: e.target.result
}
updateImages([...images.value, newImage])
}
}
reader.readAsDataURL(file)
}
})
}
const updateImages = (newImages: ImageItem[]) => {
images.value = newImages
emit('update:modelValue', newImages)
}
const deleteImage = (id: string) => {
const newImages = images.value.filter((img) => img.id !== id)
updateImages(newImages)
}
const dragStart = (event: DragEvent, index: number) => {
draggedIndex.value = index
if (event.dataTransfer) {
event.dataTransfer.effectAllowed = 'move'
event.dataTransfer.dropEffect = 'move'
}
}
const drop = (event: DragEvent, dropIndex: number) => {
event.preventDefault()
if (draggedIndex.value !== null && draggedIndex.value !== dropIndex) {
const newImages = [...images.value]
const [reorderedItem] = newImages.splice(draggedIndex.value, 1)
newImages.splice(dropIndex, 0, reorderedItem)
updateImages(newImages)
}
draggedIndex.value = null
}
</script>