forked from noxious/client
re-enabled psychics
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8ef50ecc54
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@ -22,7 +22,7 @@ const gameConfig = {
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zoom: 1.5
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},
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type: Phaser.CANVAS,
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// physics: { default: 'arcade' },
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physics: { default: 'arcade' },
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pixelArt: true,
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}
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@ -16,6 +16,7 @@ const mapData = new Phaser.Tilemaps.MapData({
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tileWidth: 64,
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tileHeight: 32,
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});
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const map = new Phaser.Tilemaps.Tilemap(scene, mapData);
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const tileset = map.addTilesetImage('default', 'tiles');
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const layer = map.createBlankLayer('layer', tileset);
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@ -1,5 +1,7 @@
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<template>
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<Image ref="player" texture="player" :x="x" :y="y" />
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<Image ref="player" texture="player" :x="x" :y="y">
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<Body :width="32" :height="32" />
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</Image>
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</template>
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<script setup>
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