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forked from noxious/client

asset mngr stuff

This commit is contained in:
2024-06-29 22:39:22 +02:00
parent 2313a0faea
commit 270b14d8e5
22 changed files with 316 additions and 261 deletions

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@ -6,9 +6,8 @@
</template>
<template #modalBody>
<div class="container tiles">
<canvas ref="canvas" :width="tileWidth" :height="tileHeight" style="display: none"></canvas>
<div class="tiles">
<img v-for="(tile, index) in tiles" :key="index" :src="tile" alt="Tile" @click="zoneEditorStore.setSelectedTile(index)" :class="{ selected: zoneEditorStore.selectedTile && zoneEditorStore.selectedTile === index }" />
<img v-for="(tile, index) in tiles" :key="index" :src="tile" alt="Tile" @click="zoneEditorStore.setSelectedTile(tile)" :class="{ selected: zoneEditorStore.selectedTile && zoneEditorStore.selectedTile === tile }" />
</div>
</div>
</template>
@ -17,73 +16,22 @@
</template>
<script setup lang="ts">
import { ref, onMounted, nextTick } from 'vue'
import config from '@/config'
import Modal from '@/components/utilities/Modal.vue'
import { ref, onMounted } from 'vue'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import JSZip from 'jszip'
import { useSocketStore } from '@/stores/socket'
import Modal from '@/components/utilities/Modal.vue'
const tileWidth = config.tile_size.x
const tileHeight = config.tile_size.y
const tiles = ref<number[][]>([])
const selectedTile = ref<number | null>(null)
const canvas = ref<HTMLCanvasElement | null>(null)
const socket = useSocketStore()
const tiles = ref<string[]>([])
const isModalOpen = ref(false)
const zoneEditorStore = useZoneEditorStore()
// Hardcoded image path
const imagePath = '/assets/zone/tiles.png'
const loadImage = (src: string): Promise<HTMLImageElement> => {
return new Promise((resolve) => {
const img = new Image()
img.onload = () => resolve(img)
img.src = src
})
}
const splitTiles = (img: HTMLImageElement) => {
if (!canvas.value) {
console.error('Canvas not found')
return
}
const ctx = canvas.value.getContext('2d')
if (!ctx) {
console.error('Failed to get canvas context')
return
}
const tilesetWidth = img.width
const tilesetHeight = img.height
const columns = Math.floor(tilesetWidth / tileWidth)
const rows = Math.floor(tilesetHeight / tileHeight)
tiles.value = []
selectedTile.value = null
for (let row = 0; row < rows; row++) {
for (let col = 0; col < columns; col++) {
const x = col * tileWidth
const y = row * tileHeight
ctx.clearRect(0, 0, tileWidth, tileHeight)
ctx.drawImage(img, x, y, tileWidth, tileHeight, 0, 0, tileWidth, tileHeight)
const tileDataURL = canvas.value.toDataURL()
tiles.value.push(tileDataURL)
}
}
}
const selectTile = (index: number) => {
selectedTile.value = index
}
onMounted(async () => {
isModalOpen.value = true
const img = await loadImage(imagePath)
await nextTick()
splitTiles(img)
socket.connection.emit('gm:tile:list', {}, (response: string[]) => {
tiles.value = response.map((tile) => `${config.server_endpoint}/assets/tiles/${tile}`)
})
})
</script>
@ -107,5 +55,4 @@ onMounted(async () => {
.tiles img.selected {
border: 2px solid $red;
}
</style>
</style>

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@ -13,7 +13,7 @@
<div class="select" v-if="zoneEditorStore.tool === 'pencil'">
<div class="select-trigger" :class="{ open: selectPencilOpen }" @click="selectPencilOpen = !selectPencilOpen">
{{ zoneEditorStore.drawMode }}
<img src="/assets/icons/zoneEditor/chevron.svg"/>
<img src="/assets/icons/zoneEditor/chevron.svg" />
</div>
<div class="options" v-show="selectPencilOpen && zoneEditorStore.tool === 'pencil'">
<span class="option" @click="setDrawMode('tile')">Tile</span>
@ -31,7 +31,7 @@
<div class="select" v-if="zoneEditorStore.tool === 'eraser'">
<div class="select-trigger" :class="{ open: selectEraserOpen }" @click="selectEraserOpen = !selectEraserOpen">
{{ zoneEditorStore.drawMode }}
<img src="/assets/icons/zoneEditor/chevron.svg"/>
<img src="/assets/icons/zoneEditor/chevron.svg" />
</div>
<div class="options" v-show="selectEraserOpen">
<span class="option" @click="setDrawMode('tile')">Tile</span>
@ -75,8 +75,8 @@ const scene = useScene()
const emit = defineEmits(['move', 'eraser', 'pencil', 'save'])
// track select state
let selectPencilOpen = ref(false);
let selectEraserOpen = ref(false);
let selectPencilOpen = ref(false)
let selectEraserOpen = ref(false)
// drawMode
function setDrawMode(value: string) {

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@ -2,11 +2,11 @@
<TilemapLayerC :tilemap="tileTilemap" :tileset="exampleTilesArray" :layerIndex="0" :cull-padding-x="10" :cull-padding-y="10" />
<Controls :layer="exampleTiles" />
<!-- @TODO: inside asset manager we need to be able to set the originX and originY per individial asset -->
<!-- @TODO: inside asset manager we need to be able to set the originX and originY per individial asset -->
<Container>
<Image :texture="'wall1'" :x="pos.position_x" :y="pos.position_y" :originY="1.13" :originX="1" />
<Image :texture="'wall1'" :x="pos2.position_x" :y="pos2.position_y" :originY="1.13" :originX="1" />
<Image :texture="'wall2'" :x="pos3.position_x" :y="pos3.position_y" :originY="1.255" :originX="1" />
<Image :texture="'wall1'" :x="pos.position_x" :y="pos.position_y" :originY="1.13" :originX="1" />
<Image :texture="'wall1'" :x="pos2.position_x" :y="pos2.position_y" :originY="1.13" :originX="1" />
<Image :texture="'wall2'" :x="pos3.position_x" :y="pos3.position_y" :originY="1.255" :originX="1" />
</Container>
<Toolbar :layer="exampleTiles" @eraser="eraser" @pencil="pencil" @save="save" />
@ -38,7 +38,6 @@ let scene = useScene()
const socket = useSocketStore()
const zoneEditorStore = useZoneEditorStore()
// Tile tilemap
const tileMapData = new Phaser.Tilemaps.MapData({
width: zoneEditorStore.width,
@ -48,18 +47,17 @@ const tileMapData = new Phaser.Tilemaps.MapData({
orientation: Phaser.Tilemaps.Orientation.ISOMETRIC,
format: Phaser.Tilemaps.Formats.ARRAY_2D
})
let tileTilemap = new Phaser.Tilemaps.Tilemap(scene, tileMapData);
let tileTilemap = new Phaser.Tilemaps.Tilemap(scene, tileMapData)
let tilesImg = tileTilemap.addTilesetImage('default', 'tiles')
let exampleTiles = tileTilemap.createBlankLayer('exampleTiles', tilesImg as Tileset, 0, config.tile_size.y) as TilemapLayer
const exampleTilesArray = Array.from({ length: zoneEditorStore.width }, () => Array.from({ length: zoneEditorStore.height }, () => 1))
onMounted(() => {
})
const pos = tileToWorldXY(exampleTiles, 1, 1);
const pos2 = tileToWorldXY(exampleTiles, 1, 2);
const pos3 = tileToWorldXY(exampleTiles, 2, 1);
console.log(pos);
onMounted(() => {})
const pos = tileToWorldXY(exampleTiles, 1, 1)
const pos2 = tileToWorldXY(exampleTiles, 1, 2)
const pos3 = tileToWorldXY(exampleTiles, 2, 1)
console.log(pos)
// center camera
const centerY = (tileTilemap.height * tileTilemap.tileHeight) / 2
const centerX = (tileTilemap.width * tileTilemap.tileWidth) / 2
@ -91,12 +89,12 @@ onBeforeMount(() => {
function eraser(tile: Phaser.Tilemaps.Tile) {
if (zoneEditorStore.drawMode === 'tile') {
tiles.putTileAt(0, tile.x, tile.y)
zoneEditorStore.updateTile(tile.x, tile.y, 0);
zoneEditorStore.updateTile(tile.x, tile.y, 0)
}
if (zoneEditorStore.drawMode === 'wall') {
walls.putTileAt(0, tile.x, tile.y )
zoneEditorStore.updateWall(tile.x, tile.y, 0);
walls.putTileAt(0, tile.x, tile.y)
zoneEditorStore.updateWall(tile.x, tile.y, 0)
}
}
@ -104,14 +102,14 @@ function pencil(tile: Phaser.Tilemaps.Tile) {
if (zoneEditorStore.drawMode === 'tile') {
if (zoneEditorStore.selectedTile === null) return
tiles.putTileAt(zoneEditorStore.selectedTile, tile.x, tile.y)
zoneEditorStore.setTiles(tile.x, tile.y, zoneEditorStore.selectedTile);
zoneEditorStore.setTiles(tile.x, tile.y, zoneEditorStore.selectedTile)
}
if (zoneEditorStore.drawMode === 'wall') {
// @TODO fix position
if (zoneEditorStore.selectedWall === null) return
walls.putTileAt(zoneEditorStore.selectedWall, tile.x, tile.y)
zoneEditorStore.updateWall(tile.x, tile.y, zoneEditorStore.selectedWall);
zoneEditorStore.updateWall(tile.x, tile.y, zoneEditorStore.selectedWall)
}
}
@ -127,7 +125,7 @@ function save() {
}
onBeforeUnmount(() => {
zoneEditorStore.reset();
zoneEditorStore.reset()
})
/**

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@ -55,4 +55,4 @@ watch(width, (value) => {
watch(height, (value) => {
zoneEditorStore.setHeight(parseInt(value))
})
</script>
</script>