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forked from noxious/client

Put zoom calculation in variable

This commit is contained in:
Colin Kallemein 2024-09-28 20:17:37 +02:00
parent 3c5ceaae2d
commit 3dbd68d5cf

View File

@ -56,8 +56,9 @@ export function useGamePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilema
if (!(pointer.event instanceof WheelEvent) || !pointer.event.shiftKey) return
const deltaY = pointer.event.deltaY
if((scene.scale.zoom - deltaY * 0.005) <= 0 || (scene.scale.zoom - deltaY * 0.005) >= 3) return
scene.scale.setZoom(scene.scale.zoom - deltaY * 0.005)
let zoomLevel = scene.scale.zoom - deltaY * 0.005
if(zoomLevel <= 0 || zoomLevel >= 3) return
scene.scale.setZoom(zoomLevel)
}
const setupPointerHandlers = () => {