forked from noxious/client
Clean up
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@ -150,6 +150,10 @@ onMounted(async () => {
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const characterTypeStorage = new CharacterTypeStorage()
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const spriteId = await characterTypeStorage.getSpriteId(props.mapCharacter.character.characterType!)
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if (!spriteId) return
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charSpriteId.value = spriteId
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await loadSpriteTextures(scene, spriteId)
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charSprite.value!.setTexture(charTexture.value)
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