forked from noxious/client
Renamed zone > map
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@ -1,5 +1,5 @@
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import config from '@/application/config'
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import { getTile, tileToWorldXY } from '@/composables/zoneComposable'
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import { getTile, tileToWorldXY } from '@/composables/mapComposable'
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import { useGameStore } from '@/stores/gameStore'
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import { ref, type Ref } from 'vue'
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@ -48,7 +48,7 @@ export function useGamePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilema
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if (distance <= dragThreshold) {
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const pointerTile = getTile(layer, pointer.worldX, pointer.worldY)
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if (pointerTile) {
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gameStore.connection?.emit('zone:character:move', {
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gameStore.connection?.emit('map:character:move', {
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positionX: pointerTile.x,
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positionY: pointerTile.y
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})
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