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forked from noxious/client

Removed reduntant code to start working on chunk rendering

This commit is contained in:
Dennis Postma 2024-09-17 00:50:59 +02:00
parent 6bc0c7ab3f
commit 43a59c8f7c
2 changed files with 3 additions and 8 deletions

View File

@ -81,7 +81,6 @@ function createTileLayer() {
const layer = zoneTilemap.value.createBlankLayer('tiles', tilesetImages as any, 0, config.tile_size.y) as Phaser.Tilemaps.TilemapLayer const layer = zoneTilemap.value.createBlankLayer('tiles', tilesetImages as any, 0, config.tile_size.y) as Phaser.Tilemaps.TilemapLayer
layer.setDepth(0) layer.setDepth(0)
layer.setCullPadding(0, 0)
return layer return layer
} }

View File

@ -1,13 +1,10 @@
<template> <template>
<!-- Disabled for now since it bottlenecks performance -->
<!-- <TilemapLayer :tilemap="zoneTilemap" :tileset="tileArray" :layerIndex="0" :cull-padding="0" />-->
<Controls :layer="tiles" :depth="0" /> <Controls :layer="tiles" :depth="0" />
</template> </template>
<script setup lang="ts"> <script setup lang="ts">
import config from '@/config' import config from '@/config'
import { TilemapLayer, useScene } from 'phavuer' import { useScene } from 'phavuer'
import { useAssetStore } from '@/stores/assets'
import { useZoneStore } from '@/stores/zone' import { useZoneStore } from '@/stores/zone'
import { onBeforeMount, onBeforeUnmount, ref } from 'vue' import { onBeforeMount, onBeforeUnmount, ref } from 'vue'
import { storeToRefs } from 'pinia' import { storeToRefs } from 'pinia'
@ -16,9 +13,9 @@ import Controls from '@/components/utilities/Controls.vue'
const emit = defineEmits(['tilemap:create']) const emit = defineEmits(['tilemap:create'])
const assetStore = useAssetStore()
const zoneStore = useZoneStore() const zoneStore = useZoneStore()
const scene = useScene() const scene = useScene()
const camera = ref(scene.cameras.main)
const { zone } = storeToRefs(zoneStore) const { zone } = storeToRefs(zoneStore)
const zoneTilemap = ref(createTilemap()) const zoneTilemap = ref(createTilemap())
@ -52,7 +49,6 @@ function createTileLayer() {
const layer = zoneTilemap.value.createBlankLayer('tiles', tilesetImages, 0, config.tile_size.y) as Phaser.Tilemaps.TilemapLayer const layer = zoneTilemap.value.createBlankLayer('tiles', tilesetImages, 0, config.tile_size.y) as Phaser.Tilemaps.TilemapLayer
layer.setDepth(0) layer.setDepth(0)
layer.setCullPadding(0, 0)
return layer return layer
} }