From 43fe08071f7bed40f8b34e08a4886142818f8b79 Mon Sep 17 00:00:00 2001 From: Dennis Postma Date: Mon, 3 Jun 2024 20:40:08 +0200 Subject: [PATCH] Added better security for character loading, worked on zone joining and moving logic --- src/components/World.vue | 8 ++------ src/components/sprites/Character.vue | 27 ++++++++++++++------------- src/engine/Map/IMap.ts | 4 ++-- src/engine/Map/Map.ts | 26 ++++++++++++-------------- 4 files changed, 30 insertions(+), 35 deletions(-) diff --git a/src/components/World.vue b/src/components/World.vue index 1679d18..ce65386 100644 --- a/src/components/World.vue +++ b/src/components/World.vue @@ -2,8 +2,8 @@ - - + + @@ -78,10 +78,6 @@ socket.getConnection.on('character:zone:load', (data) => { // Listen for player join events socket.getConnection.on('character:zone:character_join', (data: CharacterType) => { console.log('character:zone:character_join', data) - if (data.id === socket.getConnection.character.id) { - console.log('self') - return - } zoneStore.addCharacter(data) }) diff --git a/src/components/sprites/Character.vue b/src/components/sprites/Character.vue index a782da9..4866edb 100644 --- a/src/components/sprites/Character.vue +++ b/src/components/sprites/Character.vue @@ -1,7 +1,7 @@