forked from noxious/client
Loading placed map objects works again
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@ -1,5 +1,5 @@
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<template>
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<Image v-if="gameStore.getLoadedAsset(props.placedMapObject.mapObject.id)" v-bind="imageProps" />
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<Image v-if="gameStore.isTextureLoaded(props.placedMapObject.mapObject.id)" v-bind="imageProps" />
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</template>
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<script setup lang="ts">
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@ -4,7 +4,7 @@
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</template>
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<script setup lang="ts">
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import type { MapObject, PlacedMapObject as PlacedMapObjectT } from '@/application/types'
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import type { PlacedMapObject as PlacedMapObjectT } from '@/application/types'
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import { uuidv4 } from '@/application/utilities'
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import PlacedMapObject from '@/components/gameMaster/mapEditor/mapPartials/PlacedMapObject.vue'
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import SelectedPlacedMapObjectComponent from '@/components/gameMaster/mapEditor/partials/SelectedPlacedMapObject.vue'
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