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forked from noxious/client

Saving tile now really works

This commit is contained in:
2024-07-07 22:23:27 +02:00
parent 7ec1c73f1f
commit 4dabf69c90
2 changed files with 16 additions and 18 deletions

View File

@ -9,10 +9,6 @@ export function getTile(x: number, y: number, layer: Phaser.Tilemaps.TilemapLaye
return tile
}
export function getTiles(layer: Phaser.Tilemaps.TilemapLayer): Phaser.Tilemaps.Tile[] {
return layer.getTilesWithin()
}
export function tileToWorldX(layer: Phaser.Tilemaps.TilemapLayer, pos_x: number) {
const worldPoint = layer.tileToWorldX(pos_x)
return worldPoint + config.tile_size.y
@ -37,12 +33,9 @@ export function placeTile(zone: Tilemap, layer: TilemapLayer, x: number, y: numb
}
export function setAllTiles(zone: Tilemap, layer: TilemapLayer, tiles: string[][]) {
for (let y = 0; y < zone.height; y++) {
for (let x = 0; x < zone.width; x++) {
let tileName = tiles[y][x]
const tileImg = zone.getTileset(tileName ?? 'blank_tile') as Tileset
if (!tileImg) continue
placeTile(zone, layer, x, y, tileName)
}
}
tiles.forEach((row, y) => {
row.forEach((tile, x) => {
placeTile(zone, layer, x, y, tile)
})
})
}