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forked from noxious/client

Use Dexie instead of Pinia store values in tileList inside mapEditor

This commit is contained in:
2025-01-25 13:49:03 +01:00
parent 9cdfcbcc56
commit 69f9944dc7
5 changed files with 37 additions and 21 deletions

View File

@ -55,12 +55,10 @@ import type { MapObject } from '@/application/types'
import ChipsInput from '@/components/forms/ChipsInput.vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import { useMapEditorStore } from '@/stores/mapEditorStore'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
const gameStore = useGameStore()
const assetManagerStore = useAssetManagerStore()
const mapEditorStore = useMapEditorStore()
const selectedMapObject = computed(() => assetManagerStore.selectedMapObject)
@ -105,10 +103,6 @@ function refreshObjectList(unsetSelectedMapObject = true) {
if (unsetSelectedMapObject) {
assetManagerStore.setSelectedMapObject(null)
}
if (mapEditorStore.active) {
mapEditorStore.setMapObjectList(response)
}
})
}