forked from noxious/client
Almost finalised refactoring
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<template>
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<div class="h-full overflow-auto">
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<div class="relative p-2.5 flex flex-col items-center justify-center h-72 rounded-md default-border bg-gray">
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<img class="max-h-56" :src="`${config.server_endpoint}/assets/map_objects/${selectedMapObject?.id}.png`" :alt="'Object ' + selectedMapObject?.id" />
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</div>
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<div class="mt-5 block">
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<form class="flex gap-2.5 flex-wrap" @submit.prevent="saveObject">
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<div class="form-field-full">
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<label for="name">Name</label>
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<input v-model="mapObjectName" class="input-field" type="text" name="name" placeholder="Wall #1" />
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</div>
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<div class="form-field-half">
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<label for="origin-x">Origin X</label>
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<input v-model="mapObjectOriginX" class="input-field" type="number" step="any" name="origin-x" placeholder="Origin X" />
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</div>
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<div class="form-field-half">
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<label for="origin-y">Origin Y</label>
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<input v-model="mapObjectOriginY" class="input-field" type="number" step="any" name="origin-y" placeholder="Origin Y" />
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</div>
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<div class="form-field-full">
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<label for="tags">Tags</label>
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<ChipsInput v-model="mapObjectTags" @update:modelValue="mapObjectTags = $event" />
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</div>
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<div class="form-field-full">
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<label for="is-animated">Is animated</label>
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<select v-model="mapObjectIsAnimated" class="input-field" name="is-animated">
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<option :value="false">No</option>
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<option :value="true">Yes</option>
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</select>
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</div>
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<div class="form-field-full">
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<label for="frame-speed">Frame rate</label>
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<input v-model="mapObjectFrameRate" class="input-field" type="number" step="any" name="frame-speed" placeholder="Frame rate" />
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</div>
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<div class="form-field-half">
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<label for="frame-width">Frame width</label>
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<input v-model="mapObjectFrameWidth" class="input-field" type="number" step="any" name="frame-width" placeholder="Frame width" />
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</div>
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<div class="form-field-half">
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<label for="frame-height">Frame height</label>
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<input v-model="mapObjectFrameHeight" class="input-field" type="number" step="any" name="frame-height" placeholder="Frame height" />
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</div>
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<div class="flex gap-4">
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<button class="btn-cyan px-4 py-1.5 min-w-24" type="submit">Save</button>
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<button class="btn-red px-4 py-1.5 min-w-24" type="button" @click.prevent="removeObject">Delete</button>
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</div>
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</form>
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</div>
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</div>
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</template>
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<script setup lang="ts">
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import config from '@/application/config'
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import type { MapObject } from '@/application/types'
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import ChipsInput from '@/components/forms/ChipsInput.vue'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useGameStore } from '@/stores/gameStore'
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import { useMapEditorStore } from '@/stores/mapEditorStore'
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import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
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const gameStore = useGameStore()
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const assetManagerStore = useAssetManagerStore()
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const mapEditorStore = useMapEditorStore()
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const selectedMapObject = computed(() => assetManagerStore.selectedMapObject)
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const mapObjectName = ref('')
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const mapObjectTags = ref<string[]>([])
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const mapObjectOriginX = ref(0)
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const mapObjectOriginY = ref(0)
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const mapObjectIsAnimated = ref(false)
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const mapObjectFrameRate = ref(0)
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const mapObjectFrameWidth = ref(0)
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const mapObjectFrameHeight = ref(0)
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if (!selectedMapObject.value) {
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console.error('No map mapObject selected')
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}
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if (selectedMapObject.value) {
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mapObjectName.value = selectedMapObject.value.name
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mapObjectTags.value = selectedMapObject.value.tags
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mapObjectOriginX.value = selectedMapObject.value.originX
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mapObjectOriginY.value = selectedMapObject.value.originY
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mapObjectIsAnimated.value = selectedMapObject.value.isAnimated
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mapObjectFrameRate.value = selectedMapObject.value.frameRate
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mapObjectFrameWidth.value = selectedMapObject.value.frameWidth
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mapObjectFrameHeight.value = selectedMapObject.value.frameHeight
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}
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function removeObject() {
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gameStore.connection?.emit('gm:mapObject:remove', { mapObject: selectedMapObject.value?.id }, (response: boolean) => {
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if (!response) {
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console.error('Failed to remove mapObject')
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return
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}
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refreshObjectList()
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})
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}
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function refreshObjectList(unsetSelectedObject = true) {
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gameStore.connection?.emit('gm:mapObject:list', {}, (response: MapObject[]) => {
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assetManagerStore.setMapObjectList(response)
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if (unsetSelectedObject) {
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assetManagerStore.setSelectedMapObject(null)
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}
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if (mapEditorStore.active) {
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mapEditorStore.setMapObjectList(response)
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}
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})
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}
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function saveObject() {
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if (!selectedMapObject.value) {
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console.error('No mapObject selected')
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return
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}
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gameStore.connection?.emit(
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'gm:mapObject:update',
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{
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id: selectedMapObject.value.id,
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name: mapObjectName.value,
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tags: mapObjectTags.value,
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originX: mapObjectOriginX.value,
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originY: mapObjectOriginY.value,
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isAnimated: mapObjectIsAnimated.value,
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frameRate: mapObjectFrameRate.value,
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frameWidth: mapObjectFrameWidth.value,
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frameHeight: mapObjectFrameHeight.value
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},
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(response: boolean) => {
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if (!response) {
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console.error('Failed to save mapObject')
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return
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}
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refreshObjectList(false)
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}
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)
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}
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watch(selectedMapObject, (mapObject: MapObject | null) => {
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if (!mapObject) return
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mapObjectName.value = mapObject.name
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mapObjectTags.value = mapObject.tags
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mapObjectOriginX.value = mapObject.originX
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mapObjectOriginY.value = mapObject.originY
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mapObjectIsAnimated.value = mapObject.isAnimated
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mapObjectFrameRate.value = mapObject.frameRate
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mapObjectFrameWidth.value = mapObject.frameWidth
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mapObjectFrameHeight.value = mapObject.frameHeight
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})
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onMounted(() => {
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if (!selectedMapObject.value) return
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})
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onBeforeUnmount(() => {
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assetManagerStore.setSelectedMapObject(null)
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})
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</script>
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