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forked from noxious/client

Reordered func. params getTile(), npm run format, refactor zone object part in zone editor, other improvements

This commit is contained in:
2024-10-17 19:26:45 +02:00
parent e61b705031
commit 774871510e
20 changed files with 165 additions and 131 deletions

View File

@ -9,7 +9,7 @@ export function useGamePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilema
const dragThreshold = 5 // pixels
function updateWaypoint(worldX: number, worldY: number) {
const pointerTile = getTile(worldX, worldY, layer)
const pointerTile = getTile(layer, worldX, worldY)
if (pointerTile) {
const worldPoint = tileToWorldXY(layer, pointerTile.x, pointerTile.y)
waypoint.value = {
@ -46,7 +46,7 @@ export function useGamePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilema
const distance = Phaser.Math.Distance.Between(pointerStartPosition.value.x, pointerStartPosition.value.y, pointer.x, pointer.y)
if (distance <= dragThreshold) {
const pointerTile = getTile(pointer.worldX, pointer.worldY, layer)
const pointerTile = getTile(layer, pointer.worldX, pointer.worldY)
if (pointerTile) {
gameStore.connection?.emit('character:initMove', {
positionX: pointerTile.x,