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forked from noxious/client

Refactoring of modalShown booleans

This commit is contained in:
2025-01-25 23:27:15 -06:00
parent 14aa696197
commit 791830fd6f
23 changed files with 377 additions and 448 deletions

View File

@ -147,9 +147,11 @@ watch(
)
onMounted(async () => {
let character = props.mapCharacter.character
const characterTypeStorage = new CharacterTypeStorage()
const spriteId = await characterTypeStorage.getSpriteId(props.mapCharacter.character.characterType!)
const spriteId = await characterTypeStorage.getSpriteId(character.characterType!)
if (!spriteId) return
charSpriteId.value = spriteId
@ -161,14 +163,14 @@ onMounted(async () => {
charContainer.value!.setName(props.mapCharacter.character!.name)
if (props.mapCharacter.character.id === gameStore.character!.id) {
if (character.id === gameStore.character!.id) {
mapStore.setCharacterLoaded(true)
// #146 : Set camera position to character, need to be improved still
scene.cameras.main.startFollow(charContainer.value as Phaser.GameObjects.Container)
}
updatePosition(props.mapCharacter.character.positionX, props.mapCharacter.character.positionY, props.mapCharacter.character.rotation)
updatePosition(character.positionX, character.positionY, character.rotation)
})
onUnmounted(() => {