diff --git a/src/components/gameMaster/zoneEditor/ZoneEditor.vue b/src/components/gameMaster/zoneEditor/ZoneEditor.vue index e7d99f7..cd529e9 100644 --- a/src/components/gameMaster/zoneEditor/ZoneEditor.vue +++ b/src/components/gameMaster/zoneEditor/ZoneEditor.vue @@ -82,7 +82,6 @@ function createTileLayer() { layer.setDepth(0) layer.setCullPadding(2, 2) - layer.setOrigin(0.2, 0.5) return layer } diff --git a/src/components/zone/Tiles.vue b/src/components/zone/Tiles.vue index 1232b01..d999795 100644 --- a/src/components/zone/Tiles.vue +++ b/src/components/zone/Tiles.vue @@ -50,9 +50,10 @@ function createTileLayer() { // Add blank tile tilesetImages.push(zoneTilemap.value.addTilesetImage('blank_tile', 'blank_tile', config.tile_size.x, config.tile_size.y, 0, 0, 0, { x: 0, y: -config.tile_size.y })) const layer = zoneTilemap.value.createBlankLayer('tiles', tilesetImages, 0, config.tile_size.y) as Phaser.Tilemaps.TilemapLayer + layer.setDepth(0) layer.setCullPadding(2, 2) - layer.setOrigin(0.2, 0.5) + return layer }