forked from noxious/client
#96 - Renamed and refactored pointer handler composables in favor of arrow key movement.
This commit is contained in:
@ -175,7 +175,7 @@ onMounted(async () => {
|
||||
mapStore.setCharacterLoaded(true)
|
||||
|
||||
// #146 : Set camera position to character, need to be improved still
|
||||
scene.cameras.main.startFollow(charSprite.value as Phaser.GameObjects.Sprite)
|
||||
// scene.cameras.main.startFollow(charSprite.value as Phaser.GameObjects.Sprite)
|
||||
}
|
||||
|
||||
updatePosition(character.positionX, character.positionY, character.rotation)
|
||||
|
Reference in New Issue
Block a user