forked from noxious/client
Restored placed map object selection and implemented object snapping to tile coordinates
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@ -1,7 +1,7 @@
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import config from '@/application/config'
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import type { HttpResponse, TextureData, Tile as TileT, UUID } from '@/application/types'
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import { unduplicateArray } from '@/application/utilities'
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import { loadTexture } from '@/composables/gameComposable'
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import config from '@/application/config';
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import type { Map as MapT, TextureData, Tile as TileT, UUID } from '@/application/types';
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import { unduplicateArray } from '@/application/utilities';
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import { loadTexture } from '@/composables/gameComposable';
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import { MapStorage, TileStorage } from '@/storage/storages'
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import Tilemap = Phaser.Tilemaps.Tilemap
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@ -114,3 +114,33 @@ export async function loadAllTilesIntoScene(scene: Phaser.Scene) {
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await getTiles(tiles, scene)
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}
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export function createTileMap(scene: Phaser.Scene, map: MapT) {
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const mapConfig = new Phaser.Tilemaps.MapData({
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width: map.width,
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height: map.height,
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tileWidth: config.tile_size.width,
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tileHeight: config.tile_size.height,
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orientation: Phaser.Tilemaps.Orientation.ISOMETRIC,
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format: Phaser.Tilemaps.Formats.ARRAY_2D
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})
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return new Phaser.Tilemaps.Tilemap(scene, mapConfig)
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}
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export function createTileLayer(currentTileMap: Phaser.Tilemaps.Tilemap, mapData: any) {
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const tilesArray = unduplicateArray(mapData?.tiles.flat())
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const tilesetImages = tilesArray.map((tile: string, index: number) => {
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return currentTileMap.addTilesetImage(tile, tile, config.tile_size.width, config.tile_size.height, 1, 2, index + 1, { x: 0, y: -config.tile_size.height })
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})
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// Add blank tile
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tilesetImages.push(currentTileMap.addTilesetImage('blank_tile', 'blank_tile', config.tile_size.width, config.tile_size.height, 1, 2, 0, { x: 0, y: -config.tile_size.height }))
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const layer = currentTileMap.createBlankLayer('tiles', tilesetImages as Tileset[], 0, config.tile_size.height) as Phaser.Tilemaps.TilemapLayer
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layer.setDepth(0)
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layer.setCullPadding(2, 2)
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return layer
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}
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@ -1,4 +1,4 @@
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import type { Map, MapObject } from '@/application/types'
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import type { Map, MapObject, PlacedMapObject, UUID } from '@/application/types'
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import { ref } from 'vue'
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export type TeleportSettings = {
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@ -15,6 +15,8 @@ const drawMode = ref('tile')
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const inputMode = ref('tap')
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const selectedTile = ref('')
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const selectedMapObject = ref<MapObject | null>(null)
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const movingPlacedObject = ref<PlacedMapObject | null>(null)
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const selectedPlacedObject = ref<PlacedMapObject | null>(null)
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const shouldClearTiles = ref(false)
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const teleportSettings = ref<TeleportSettings>({
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toMapId: '',
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@ -96,6 +98,8 @@ export function useMapEditorComposable() {
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inputMode,
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selectedTile,
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selectedMapObject,
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movingPlacedObject,
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selectedPlacedObject,
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shouldClearTiles,
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teleportSettings,
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