forked from noxious/client
Added game store, stupid tile shit
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@ -9,6 +9,10 @@ export function getTile(x: number, y: number, layer: Phaser.Tilemaps.TilemapLaye
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return tile
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}
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export function getTiles(layer: Phaser.Tilemaps.TilemapLayer): Phaser.Tilemaps.Tile[] {
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return layer.getTilesWithin()
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}
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export function tileToWorldX(layer: Phaser.Tilemaps.TilemapLayer, pos_x: number) {
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const worldPoint = layer.tileToWorldX(pos_x)
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return worldPoint + config.tile_size.y
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@ -32,17 +36,13 @@ export function placeTile(zone: Tilemap, layer: TilemapLayer, x: number, y: numb
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layer.putTileAt(tileImg.firstgid, x, y)
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}
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export function getTiles(zone: Tilemap): string[][] {
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const tiles = []
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export function setAllTiles(zone: Tilemap, layer: TilemapLayer, tiles: string[][]) {
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for (let y = 0; y < zone.height; y++) {
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const row = []
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for (let x = 0; x < zone.width; x++) {
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const tile = zone.getTileAt(x, y)
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row.push(!tile?.index ? 'blank_tile' : zone.tilesets[tile.index].name)
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let tileName = tiles[y][x]
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const tileImg = zone.getTileset(tileName ?? 'blank_tile') as Tileset
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if (!tileImg) continue
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placeTile(zone, layer, x, y, tileName)
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}
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tiles.push(row)
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}
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return tiles
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}
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export function generateTilemap(scene: Phaser.Scene, width: number, height: number) {}
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}
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