diff --git a/src/components/sprites/Character.vue b/src/components/sprites/Character.vue index 79514d9..1b29742 100644 --- a/src/components/sprites/Character.vue +++ b/src/components/sprites/Character.vue @@ -50,7 +50,7 @@ const updatePosition = (x: number, y: number) => { const distance = Math.sqrt(Math.pow(targetX - currentX.value, 2) + Math.pow(targetY - currentY.value, 2)) - if (distance > config.tile_size.x / 0.75) { + if (distance > config.tile_size.x / 1.5) { // Teleport: No animation currentX.value = targetX currentY.value = targetY