forked from noxious/client
npm run format
This commit is contained in:
parent
f076661d4a
commit
89938b7f93
@ -1,156 +1,156 @@
|
|||||||
<template>
|
<template>
|
||||||
<div class="bg-gray-900 relative">
|
<div class="bg-gray-900 relative">
|
||||||
<div class="absolute bg-[url('/assets/shapes/select-screen-bg-shape.svg')] bg-no-repeat bg-center w-full h-full"></div>
|
<div class="absolute bg-[url('/assets/shapes/select-screen-bg-shape.svg')] bg-no-repeat bg-center w-full h-full"></div>
|
||||||
<div class="ui-wrapper h-dvh flex flex-col justify-center items-center gap-20 px-10 sm:px-20">
|
<div class="ui-wrapper h-dvh flex flex-col justify-center items-center gap-20 px-10 sm:px-20">
|
||||||
<div class="filler"></div>
|
<div class="filler"></div>
|
||||||
<div class="flex gap-14 w-full max-h-[650px] overflow-x-auto" v-if="!isLoading">
|
<div class="flex gap-14 w-full max-h-[650px] overflow-x-auto" v-if="!isLoading">
|
||||||
<!-- CHARACTER LIST -->
|
<!-- CHARACTER LIST -->
|
||||||
<div v-for="character in characters" :key="character.id" class="group first:ml-auto last:mr-auto m-4 w-[170px] h-[275px] flex flex-col shrink-0 relative shadow-character" :class="{ active: selected_character == character.id }">
|
<div v-for="character in characters" :key="character.id" class="group first:ml-auto last:mr-auto m-4 w-[170px] h-[275px] flex flex-col shrink-0 relative shadow-character" :class="{ active: selected_character == character.id }">
|
||||||
<img src="/assets/ui-elements/ui-box-outer.svg" class="absolute w-full h-full" alt="UI box outer" />
|
<img src="/assets/ui-elements/ui-box-outer.svg" class="absolute w-full h-full" alt="UI box outer" />
|
||||||
<img src="/assets/ui-elements/ui-box-inner.svg" class="absolute left-2 bottom-2 w-[calc(100%_-_16px)] h-[calc(100%_-_40px)]" alt="UI box inner" />
|
<img src="/assets/ui-elements/ui-box-inner.svg" class="absolute left-2 bottom-2 w-[calc(100%_-_16px)] h-[calc(100%_-_40px)]" alt="UI box inner" />
|
||||||
<input class="opacity-0 h-full w-full absolute m-0 z-10" type="radio" :id="character.id" name="character" :value="character.id" v-model="selected_character" />
|
<input class="opacity-0 h-full w-full absolute m-0 z-10" type="radio" :id="character.id" name="character" :value="character.id" v-model="selected_character" />
|
||||||
<label class="font-bold absolute left-1/2 top-4 max-w-32 -translate-x-1/2 -translate-y-1/2 text-center text-ellipsis overflow-hidden whitespace-nowrap drop-shadow-text" :for="character.id">{{ character.name }}</label>
|
<label class="font-bold absolute left-1/2 top-4 max-w-32 -translate-x-1/2 -translate-y-1/2 text-center text-ellipsis overflow-hidden whitespace-nowrap drop-shadow-text" :for="character.id">{{ character.name }}</label>
|
||||||
|
|
||||||
<button
|
<button
|
||||||
class="delete bg-red w-8 h-8 p-[3px] rounded-full absolute -right-4 top-0 -translate-y-1/2 z-10 border-2 border-solid border-white hover:bg-red-300"
|
class="delete bg-red w-8 h-8 p-[3px] rounded-full absolute -right-4 top-0 -translate-y-1/2 z-10 border-2 border-solid border-white hover:bg-red-300"
|
||||||
@click="
|
@click="
|
||||||
() => {
|
() => {
|
||||||
deletingCharacter = character
|
deletingCharacter = character
|
||||||
}
|
}
|
||||||
"
|
"
|
||||||
>
|
>
|
||||||
<img draggable="false" src="/assets/icons/trashcan.svg" />
|
<img draggable="false" src="/assets/icons/trashcan.svg" />
|
||||||
</button>
|
</button>
|
||||||
|
|
||||||
<div class="sprite-container flex flex-col items-center m-auto">
|
<div class="sprite-container flex flex-col items-center m-auto">
|
||||||
<img class="drop-shadow-20" draggable="false" src="/assets/avatar/default/0.png" />
|
<img class="drop-shadow-20" draggable="false" src="/assets/avatar/default/0.png" />
|
||||||
</div>
|
</div>
|
||||||
<span class="absolute bottom-6 w-full text-center translate-y-1/2 z-10">Lvl. {{ character.level }}</span>
|
<span class="absolute bottom-6 w-full text-center translate-y-1/2 z-10">Lvl. {{ character.level }}</span>
|
||||||
<div class="selected-character group-[.active]:max-w-[170px] absolute max-w-0 w-4/6 h-[3px] bg-gray-500 rounded-[3px] left-1/2 -bottom-4 -translate-x-1/2 transition-all ease-in-out duration-300"></div>
|
<div class="selected-character group-[.active]:max-w-[170px] absolute max-w-0 w-4/6 h-[3px] bg-gray-500 rounded-[3px] left-1/2 -bottom-4 -translate-x-1/2 transition-all ease-in-out duration-300"></div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="character new-character first:ml-auto mr-auto m-4 w-[170px] h-[275px] flex flex-col shrink-0 rounded-2xl relative bg-gray-500/50 bg-no-repeat shadow-character" v-if="characters.length < 4">
|
<div class="character new-character first:ml-auto mr-auto m-4 w-[170px] h-[275px] flex flex-col shrink-0 rounded-2xl relative bg-gray-500/50 bg-no-repeat shadow-character" v-if="characters.length < 4">
|
||||||
<button class="h-full w-full py-10 flex flex-col justify-between" @click="isModalOpen = true">
|
<button class="h-full w-full py-10 flex flex-col justify-between" @click="isModalOpen = true">
|
||||||
<div class="filler"></div>
|
<div class="filler"></div>
|
||||||
<img class="w-24 h-24 m-auto" draggable="false" src="/assets/icons/plus-icon.svg" />
|
<img class="w-24 h-24 m-auto" draggable="false" src="/assets/icons/plus-icon.svg" />
|
||||||
<span class="self-center text-base absolute bottom-5 w-full text-center translate-y-1/2 z-10">Create new</span>
|
<span class="self-center text-base absolute bottom-5 w-full text-center translate-y-1/2 z-10">Create new</span>
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div v-else>
|
<div v-else>
|
||||||
<img class="w-20 invert-80" src="/assets/icons/loading-icon1.svg" />
|
<img class="w-20 invert-80" src="/assets/icons/loading-icon1.svg" />
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="button-wrapper flex gap-8" v-if="!isLoading">
|
<div class="button-wrapper flex gap-8" v-if="!isLoading">
|
||||||
<button
|
<button
|
||||||
class="btn-red py-2 pr-2.5 pl-8 min-w-24 relative rounded text-xl flex gap-4 items-center transition-all ease-in-out duration-200 hover:gap-5 disabled:bg-red/50 disabled:hover:bg-opacity-50 disabled:cursor-not-allowed disabled:hover:gap-[15px]"
|
class="btn-red py-2 pr-2.5 pl-8 min-w-24 relative rounded text-xl flex gap-4 items-center transition-all ease-in-out duration-200 hover:gap-5 disabled:bg-red/50 disabled:hover:bg-opacity-50 disabled:cursor-not-allowed disabled:hover:gap-[15px]"
|
||||||
@click.stop="gameStore.disconnectSocket()"
|
@click.stop="gameStore.disconnectSocket()"
|
||||||
>
|
>
|
||||||
<img class="h-8 drop-shadow-20 rotate-180" draggable="false" src="/assets/icons/arrow.svg" alt="Logout icon" />
|
<img class="h-8 drop-shadow-20 rotate-180" draggable="false" src="/assets/icons/arrow.svg" alt="Logout icon" />
|
||||||
</button>
|
</button>
|
||||||
<button
|
<button
|
||||||
class="btn-cyan py-2 px-2.5 pl-8 min-w-24 relative rounded text-xl flex gap-4 items-center transition-all ease-in-out duration-200 hover:gap-5 disabled:bg-cyan-800 disabled:hover:bg-opacity-50 disabled:cursor-not-allowed disabled:hover:gap-[15px]"
|
class="btn-cyan py-2 px-2.5 pl-8 min-w-24 relative rounded text-xl flex gap-4 items-center transition-all ease-in-out duration-200 hover:gap-5 disabled:bg-cyan-800 disabled:hover:bg-opacity-50 disabled:cursor-not-allowed disabled:hover:gap-[15px]"
|
||||||
:disabled="!selected_character"
|
:disabled="!selected_character"
|
||||||
@click="select_character()"
|
@click="select_character()"
|
||||||
>
|
>
|
||||||
PLAY
|
PLAY
|
||||||
<img class="h-8 drop-shadow-20" draggable="false" src="/assets/icons/arrow.svg" alt="Play icon" />
|
<img class="h-8 drop-shadow-20" draggable="false" src="/assets/icons/arrow.svg" alt="Play icon" />
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<!-- CREATE CHARACTER MODAL -->
|
<!-- CREATE CHARACTER MODAL -->
|
||||||
<Modal :isModalOpen="isModalOpen" @modal:close="isModalOpen = false" :modal-width="430" :modal-height="275">
|
<Modal :isModalOpen="isModalOpen" @modal:close="isModalOpen = false" :modal-width="430" :modal-height="275">
|
||||||
<template #modalHeader>
|
<template #modalHeader>
|
||||||
<h3 class="m-0 font-medium text-white">Create your character</h3>
|
<h3 class="m-0 font-medium text-white">Create your character</h3>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<template #modalBody>
|
<template #modalBody>
|
||||||
<div class="p-4 h-[calc(100%_-_32px)]">
|
<div class="p-4 h-[calc(100%_-_32px)]">
|
||||||
<form method="post" @submit.prevent="create" class="h-full flex flex-col justify-between">
|
<form method="post" @submit.prevent="create" class="h-full flex flex-col justify-between">
|
||||||
<div class="form-field-full">
|
<div class="form-field-full">
|
||||||
<label for="name" class="text-white">Nickname</label>
|
<label for="name" class="text-white">Nickname</label>
|
||||||
<input class="input-field" v-model="name" name="name" id="name" placeholder="Enter a nickname.." />
|
<input class="input-field" v-model="name" name="name" id="name" placeholder="Enter a nickname.." />
|
||||||
</div>
|
</div>
|
||||||
<div class="grid grid-flow-col justify-stretch gap-4">
|
<div class="grid grid-flow-col justify-stretch gap-4">
|
||||||
<button type="button" class="btn-empty py-1.5 px-4 inline-block" @click.prevent="isModalOpen = false">Cancel</button>
|
<button type="button" class="btn-empty py-1.5 px-4 inline-block" @click.prevent="isModalOpen = false">Cancel</button>
|
||||||
<button class="btn-cyan py-1.5 px-4 inline-block" type="submit">Create</button>
|
<button class="btn-cyan py-1.5 px-4 inline-block" type="submit">Create</button>
|
||||||
</div>
|
</div>
|
||||||
</form>
|
</form>
|
||||||
</div>
|
</div>
|
||||||
</template>
|
</template>
|
||||||
</Modal>
|
</Modal>
|
||||||
|
|
||||||
<!-- DELETE CHARACTER MODAL -->
|
<!-- DELETE CHARACTER MODAL -->
|
||||||
<ConfirmationModal v-if="deletingCharacter != null" :confirm-function="delete_character.bind(this, deletingCharacter.id)" :cancel-function="(() => (deletingCharacter = null)).bind(this)" confirm-button-text="Delete">
|
<ConfirmationModal v-if="deletingCharacter != null" :confirm-function="delete_character.bind(this, deletingCharacter.id)" :cancel-function="(() => (deletingCharacter = null)).bind(this)" confirm-button-text="Delete">
|
||||||
<template #modalHeader>
|
<template #modalHeader>
|
||||||
<h3 class="m-0 font-medium text-white">Delete character?</h3>
|
<h3 class="m-0 font-medium text-white">Delete character?</h3>
|
||||||
</template>
|
</template>
|
||||||
<template #modalBody>
|
<template #modalBody>
|
||||||
<p class="mt-0 mb-5 text-white text-lg">
|
<p class="mt-0 mb-5 text-white text-lg">
|
||||||
Do you want to permanently delete <span class="font-extrabold text-white">{{ deletingCharacter.name }}</span
|
Do you want to permanently delete <span class="font-extrabold text-white">{{ deletingCharacter.name }}</span
|
||||||
>?
|
>?
|
||||||
</p>
|
</p>
|
||||||
</template>
|
</template>
|
||||||
</ConfirmationModal>
|
</ConfirmationModal>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script setup lang="ts">
|
<script setup lang="ts">
|
||||||
import { useGameStore } from '@/stores/gameStore'
|
import { useGameStore } from '@/stores/gameStore'
|
||||||
import { onBeforeUnmount, onMounted, ref } from 'vue'
|
import { onBeforeUnmount, onMounted, ref } from 'vue'
|
||||||
import Modal from '@/components/utilities/Modal.vue'
|
import Modal from '@/components/utilities/Modal.vue'
|
||||||
import { type Character as CharacterT } from '@/types'
|
import { type Character as CharacterT } from '@/types'
|
||||||
import ConfirmationModal from '@/components/utilities/ConfirmationModal.vue'
|
import ConfirmationModal from '@/components/utilities/ConfirmationModal.vue'
|
||||||
|
|
||||||
const gameStore = useGameStore()
|
const gameStore = useGameStore()
|
||||||
const isLoading = ref(true)
|
const isLoading = ref(true)
|
||||||
const characters = ref([] as CharacterT[])
|
const characters = ref([] as CharacterT[])
|
||||||
const deletingCharacter = ref(null as CharacterT | null)
|
const deletingCharacter = ref(null as CharacterT | null)
|
||||||
|
|
||||||
// Fetch characters
|
// Fetch characters
|
||||||
gameStore.connection?.on('character:list', (data: any) => {
|
gameStore.connection?.on('character:list', (data: any) => {
|
||||||
characters.value = data
|
characters.value = data
|
||||||
})
|
})
|
||||||
|
|
||||||
onMounted(async () => {
|
onMounted(async () => {
|
||||||
// wait 0.75 sec
|
// wait 0.75 sec
|
||||||
setTimeout(() => {
|
setTimeout(() => {
|
||||||
gameStore.connection?.emit('character:list')
|
gameStore.connection?.emit('character:list')
|
||||||
isLoading.value = false
|
isLoading.value = false
|
||||||
}, 750)
|
}, 750)
|
||||||
})
|
})
|
||||||
|
|
||||||
// Select character logics
|
// Select character logics
|
||||||
const selected_character = ref(null)
|
const selected_character = ref(null)
|
||||||
function select_character() {
|
function select_character() {
|
||||||
if (!selected_character.value) return
|
if (!selected_character.value) return
|
||||||
deletingCharacter.value = null
|
deletingCharacter.value = null
|
||||||
gameStore.connection?.emit('character:connect', { character_id: selected_character.value })
|
gameStore.connection?.emit('character:connect', { character_id: selected_character.value })
|
||||||
gameStore.connection?.on('character:connect', (data: CharacterT) => gameStore.setCharacter(data))
|
gameStore.connection?.on('character:connect', (data: CharacterT) => gameStore.setCharacter(data))
|
||||||
}
|
}
|
||||||
|
|
||||||
// Delete character logics
|
// Delete character logics
|
||||||
function delete_character(character_id: number) {
|
function delete_character(character_id: number) {
|
||||||
if (!character_id) return
|
if (!character_id) return
|
||||||
deletingCharacter.value = null
|
deletingCharacter.value = null
|
||||||
gameStore.connection?.emit('character:delete', { character_id: character_id })
|
gameStore.connection?.emit('character:delete', { character_id: character_id })
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create character logics
|
// Create character logics
|
||||||
const isModalOpen = ref(false)
|
const isModalOpen = ref(false)
|
||||||
const name = ref('')
|
const name = ref('')
|
||||||
function create() {
|
function create() {
|
||||||
gameStore.connection?.on('character:create:success', (data: CharacterT) => {
|
gameStore.connection?.on('character:create:success', (data: CharacterT) => {
|
||||||
gameStore.setCharacter(data)
|
gameStore.setCharacter(data)
|
||||||
isModalOpen.value = false
|
isModalOpen.value = false
|
||||||
})
|
})
|
||||||
gameStore.connection?.emit('character:create', { name: name.value })
|
gameStore.connection?.emit('character:create', { name: name.value })
|
||||||
}
|
}
|
||||||
|
|
||||||
onBeforeUnmount(() => {
|
onBeforeUnmount(() => {
|
||||||
gameStore.connection?.off('character:list')
|
gameStore.connection?.off('character:list')
|
||||||
gameStore.connection?.off('character:connect')
|
gameStore.connection?.off('character:connect')
|
||||||
gameStore.connection?.off('character:create:success')
|
gameStore.connection?.off('character:create:success')
|
||||||
})
|
})
|
||||||
</script>
|
</script>
|
||||||
|
@ -1,82 +1,82 @@
|
|||||||
<template>
|
<template>
|
||||||
<div class="flex justify-center items-center h-dvh relative">
|
<div class="flex justify-center items-center h-dvh relative">
|
||||||
<Game :config="gameConfig" @create="createGame">
|
<Game :config="gameConfig" @create="createGame">
|
||||||
<Scene name="main" @preload="preloadScene" @create="createScene">
|
<Scene name="main" @preload="preloadScene" @create="createScene">
|
||||||
<Menu />
|
<Menu />
|
||||||
<Hud />
|
<Hud />
|
||||||
<Hotkeys />
|
<Hotkeys />
|
||||||
<Minimap />
|
<Minimap />
|
||||||
<Zone />
|
<Zone />
|
||||||
<Chat />
|
<Chat />
|
||||||
<ExpBar />
|
<ExpBar />
|
||||||
|
|
||||||
<CharacterProfile />
|
<CharacterProfile />
|
||||||
<Effects />
|
<Effects />
|
||||||
</Scene>
|
</Scene>
|
||||||
</Game>
|
</Game>
|
||||||
</div>
|
</div>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script setup lang="ts">
|
<script setup lang="ts">
|
||||||
import config from '@/config'
|
import config from '@/config'
|
||||||
import 'phaser'
|
import 'phaser'
|
||||||
import { Game, Scene } from 'phavuer'
|
import { Game, Scene } from 'phavuer'
|
||||||
import { useGameStore } from '@/stores/gameStore'
|
import { useGameStore } from '@/stores/gameStore'
|
||||||
import Menu from '@/components/gui/Menu.vue'
|
import Menu from '@/components/gui/Menu.vue'
|
||||||
import ExpBar from '@/components/gui/ExpBar.vue'
|
import ExpBar from '@/components/gui/ExpBar.vue'
|
||||||
import Hud from '@/components/gui/Hud.vue'
|
import Hud from '@/components/gui/Hud.vue'
|
||||||
import Zone from '@/components/zone/Zone.vue'
|
import Zone from '@/components/zone/Zone.vue'
|
||||||
import Hotkeys from '@/components/gui/Hotkeys.vue'
|
import Hotkeys from '@/components/gui/Hotkeys.vue'
|
||||||
import Chat from '@/components/gui/Chat.vue'
|
import Chat from '@/components/gui/Chat.vue'
|
||||||
import CharacterProfile from '@/components/gui/CharacterProfile.vue'
|
import CharacterProfile from '@/components/gui/CharacterProfile.vue'
|
||||||
import Effects from '@/components/Effects.vue'
|
import Effects from '@/components/Effects.vue'
|
||||||
import Minimap from '@/components/gui/Minimap.vue'
|
import Minimap from '@/components/gui/Minimap.vue'
|
||||||
import AwaitLoaderPlugin from 'phaser3-rex-plugins/plugins/awaitloader-plugin'
|
import AwaitLoaderPlugin from 'phaser3-rex-plugins/plugins/awaitloader-plugin'
|
||||||
|
|
||||||
const gameStore = useGameStore()
|
const gameStore = useGameStore()
|
||||||
|
|
||||||
const gameConfig = {
|
const gameConfig = {
|
||||||
name: config.name,
|
name: config.name,
|
||||||
width: window.innerWidth,
|
width: window.innerWidth,
|
||||||
height: window.innerHeight,
|
height: window.innerHeight,
|
||||||
type: Phaser.AUTO, // AUTO, CANVAS, WEBGL, HEADLESS
|
type: Phaser.AUTO, // AUTO, CANVAS, WEBGL, HEADLESS
|
||||||
resolution: 5,
|
resolution: 5,
|
||||||
plugins: {
|
plugins: {
|
||||||
global: [
|
global: [
|
||||||
{
|
{
|
||||||
key: 'rexAwaitLoader',
|
key: 'rexAwaitLoader',
|
||||||
plugin: AwaitLoaderPlugin,
|
plugin: AwaitLoaderPlugin,
|
||||||
start: true
|
start: true
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const createGame = (game: Phaser.Game) => {
|
const createGame = (game: Phaser.Game) => {
|
||||||
/**
|
/**
|
||||||
* Resize the game when the window is resized
|
* Resize the game when the window is resized
|
||||||
*/
|
*/
|
||||||
addEventListener('resize', () => {
|
addEventListener('resize', () => {
|
||||||
game.scale.resize(window.innerWidth, window.innerHeight)
|
game.scale.resize(window.innerWidth, window.innerHeight)
|
||||||
})
|
})
|
||||||
|
|
||||||
// We don't support canvas mode, only WebGL
|
// We don't support canvas mode, only WebGL
|
||||||
if (game.renderer.type === Phaser.CANVAS) {
|
if (game.renderer.type === Phaser.CANVAS) {
|
||||||
gameStore.addNotification({
|
gameStore.addNotification({
|
||||||
title: 'Warning',
|
title: 'Warning',
|
||||||
message: 'Your browser does not support WebGL. Please use a modern browser like Chrome, Firefox, or Edge.'
|
message: 'Your browser does not support WebGL. Please use a modern browser like Chrome, Firefox, or Edge.'
|
||||||
})
|
})
|
||||||
gameStore.disconnectSocket()
|
gameStore.disconnectSocket()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function preloadScene(scene: Phaser.Scene) {
|
function preloadScene(scene: Phaser.Scene) {
|
||||||
/**
|
/**
|
||||||
* Load the base assets into the Phaser scene
|
* Load the base assets into the Phaser scene
|
||||||
*/
|
*/
|
||||||
scene.load.image('blank_tile', '/assets/zone/blank_tile.png')
|
scene.load.image('blank_tile', '/assets/zone/blank_tile.png')
|
||||||
scene.load.image('waypoint', '/assets/waypoint.png')
|
scene.load.image('waypoint', '/assets/waypoint.png')
|
||||||
}
|
}
|
||||||
|
|
||||||
function createScene(scene: Phaser.Scene) {}
|
function createScene(scene: Phaser.Scene) {}
|
||||||
</script>
|
</script>
|
||||||
|
@ -1,25 +1,25 @@
|
|||||||
<template>
|
<template>
|
||||||
<div class="flex flex-col justify-center items-center h-dvh relative">
|
<div class="flex flex-col justify-center items-center h-dvh relative">
|
||||||
<button @click="continueBtnClick" class="w-32 h-12 rounded-full bg-gray-500 flex items-center justify-between px-4 hover:bg-gray-600 transition-colors">
|
<button @click="continueBtnClick" class="w-32 h-12 rounded-full bg-gray-500 flex items-center justify-between px-4 hover:bg-gray-600 transition-colors">
|
||||||
<span class="text-white text-lg flex-1 text-center">Play</span>
|
<span class="text-white text-lg flex-1 text-center">Play</span>
|
||||||
<svg xmlns="http://www.w3.org/2000/svg" class="h-5 w-5 text-white" fill="none" viewBox="0 0 24 24" stroke="currentColor">
|
<svg xmlns="http://www.w3.org/2000/svg" class="h-5 w-5 text-white" fill="none" viewBox="0 0 24 24" stroke="currentColor">
|
||||||
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M9 5l7 7-7 7" />
|
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M9 5l7 7-7 7" />
|
||||||
</svg>
|
</svg>
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script setup lang="ts" async>
|
<script setup lang="ts" async>
|
||||||
import { useGameStore } from '@/stores/gameStore'
|
import { useGameStore } from '@/stores/gameStore'
|
||||||
|
|
||||||
const gameStore = useGameStore()
|
const gameStore = useGameStore()
|
||||||
|
|
||||||
function continueBtnClick() {
|
function continueBtnClick() {
|
||||||
// Play music
|
// Play music
|
||||||
const audio = new Audio('/assets/music/login.mp3')
|
const audio = new Audio('/assets/music/login.mp3')
|
||||||
audio.play()
|
audio.play()
|
||||||
|
|
||||||
// Set isLoaded to true
|
// Set isLoaded to true
|
||||||
gameStore.game.isLoaded = true
|
gameStore.game.isLoaded = true
|
||||||
}
|
}
|
||||||
</script>
|
</script>
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
<template>
|
<template>
|
||||||
<!-- @TODO this must be shown over the login screen -->
|
<!-- @TODO this must be shown over the login screen -->
|
||||||
<div class="relative max-lg:h-dvh flex flex-row-reverse">
|
<div class="relative max-lg:h-dvh flex flex-row-reverse">
|
||||||
<ResetPassword :isModalOpen="isPasswordResetFormShown" @close="() => isPasswordResetFormShown = false" />
|
<ResetPassword :isModalOpen="isPasswordResetFormShown" @close="() => (isPasswordResetFormShown = false)" />
|
||||||
<div class="lg:bg-gradient-to-l bg-gradient-to-b from-gray-900 to-transparent w-full lg:w-1/2 h-[35dvh] lg:h-dvh absolute left-0 max-lg:bottom-0 lg:top-0 z-10"></div>
|
<div class="lg:bg-gradient-to-l bg-gradient-to-b from-gray-900 to-transparent w-full lg:w-1/2 h-[35dvh] lg:h-dvh absolute left-0 max-lg:bottom-0 lg:top-0 z-10"></div>
|
||||||
<div class="bg-[url('/assets/login/login-bg.png')] w-full lg:w-1/2 h-[35dvh] lg:h-dvh absolute left-0 max-lg:bottom-0 lg:top-0 bg-no-repeat bg-cover bg-center"></div>
|
<div class="bg-[url('/assets/login/login-bg.png')] w-full lg:w-1/2 h-[35dvh] lg:h-dvh absolute left-0 max-lg:bottom-0 lg:top-0 bg-no-repeat bg-cover bg-center"></div>
|
||||||
<div class="bg-gray-900 z-20 w-full lg:w-1/2 h-[65dvh] lg:h-dvh relative">
|
<div class="bg-gray-900 z-20 w-full lg:w-1/2 h-[65dvh] lg:h-dvh relative">
|
||||||
@ -12,7 +12,7 @@
|
|||||||
<img src="/assets/ui-elements/ui-box-inner.svg" class="absolute left-2 top-2 w-[calc(100%_-_16px)] h-[calc(100%_-_16px)] max-lg:hidden" alt="UI box inner" />
|
<img src="/assets/ui-elements/ui-box-inner.svg" class="absolute left-2 top-2 w-[calc(100%_-_16px)] h-[calc(100%_-_16px)] max-lg:hidden" alt="UI box inner" />
|
||||||
|
|
||||||
<!-- Login Form -->
|
<!-- Login Form -->
|
||||||
<LoginForm v-if="currentForm === 'login' && !doesUrlHaveToken" @openResetPasswordModal="() => isPasswordResetFormShown = true" @switchToRegister="currentForm = 'register'" />
|
<LoginForm v-if="currentForm === 'login' && !doesUrlHaveToken" @openResetPasswordModal="() => (isPasswordResetFormShown = true)" @switchToRegister="currentForm = 'register'" />
|
||||||
|
|
||||||
<!-- Register Form -->
|
<!-- Register Form -->
|
||||||
<RegisterForm v-if="currentForm === 'register' && !doesUrlHaveToken" @switchToLogin="currentForm = 'login'" />
|
<RegisterForm v-if="currentForm === 'register' && !doesUrlHaveToken" @switchToLogin="currentForm = 'login'" />
|
||||||
|
@ -1,85 +1,85 @@
|
|||||||
<template>
|
<template>
|
||||||
<div class="flex justify-center items-center h-dvh relative">
|
<div class="flex justify-center items-center h-dvh relative">
|
||||||
<Game :config="gameConfig" @create="createGame">
|
<Game :config="gameConfig" @create="createGame">
|
||||||
<Scene name="main" @preload="preloadScene" @create="createScene">
|
<Scene name="main" @preload="preloadScene" @create="createScene">
|
||||||
<ZoneEditor :key="JSON.stringify(`${zoneEditorStore.zone?.id}_${zoneEditorStore.zone?.createdAt}_${zoneEditorStore.zone?.updatedAt}`)" />
|
<ZoneEditor :key="JSON.stringify(`${zoneEditorStore.zone?.id}_${zoneEditorStore.zone?.createdAt}_${zoneEditorStore.zone?.updatedAt}`)" />
|
||||||
</Scene>
|
</Scene>
|
||||||
</Game>
|
</Game>
|
||||||
</div>
|
</div>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script setup lang="ts">
|
<script setup lang="ts">
|
||||||
import config from '@/config'
|
import config from '@/config'
|
||||||
import 'phaser'
|
import 'phaser'
|
||||||
import { Game, Scene } from 'phavuer'
|
import { Game, Scene } from 'phavuer'
|
||||||
import { useGameStore } from '@/stores/gameStore'
|
import { useGameStore } from '@/stores/gameStore'
|
||||||
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
|
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
|
||||||
import ZoneEditor from '@/components/gameMaster/zoneEditor/ZoneEditor.vue'
|
import ZoneEditor from '@/components/gameMaster/zoneEditor/ZoneEditor.vue'
|
||||||
import AwaitLoaderPlugin from 'phaser3-rex-plugins/plugins/awaitloader-plugin'
|
import AwaitLoaderPlugin from 'phaser3-rex-plugins/plugins/awaitloader-plugin'
|
||||||
import { loadTexture } from '@/composables/gameComposable'
|
import { loadTexture } from '@/composables/gameComposable'
|
||||||
import type { AssetDataT } from '@/types'
|
import type { AssetDataT } from '@/types'
|
||||||
|
|
||||||
const gameStore = useGameStore()
|
const gameStore = useGameStore()
|
||||||
const zoneEditorStore = useZoneEditorStore()
|
const zoneEditorStore = useZoneEditorStore()
|
||||||
|
|
||||||
const gameConfig = {
|
const gameConfig = {
|
||||||
name: config.name,
|
name: config.name,
|
||||||
width: window.innerWidth,
|
width: window.innerWidth,
|
||||||
height: window.innerHeight,
|
height: window.innerHeight,
|
||||||
type: Phaser.AUTO, // AUTO, CANVAS, WEBGL, HEADLESS
|
type: Phaser.AUTO, // AUTO, CANVAS, WEBGL, HEADLESS
|
||||||
resolution: 5,
|
resolution: 5,
|
||||||
plugins: {
|
plugins: {
|
||||||
global: [
|
global: [
|
||||||
{
|
{
|
||||||
key: 'rexAwaitLoader',
|
key: 'rexAwaitLoader',
|
||||||
plugin: AwaitLoaderPlugin,
|
plugin: AwaitLoaderPlugin,
|
||||||
start: true
|
start: true
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const createGame = (game: Phaser.Game) => {
|
const createGame = (game: Phaser.Game) => {
|
||||||
/**
|
/**
|
||||||
* Resize the game when the window is resized
|
* Resize the game when the window is resized
|
||||||
*/
|
*/
|
||||||
addEventListener('resize', () => {
|
addEventListener('resize', () => {
|
||||||
game.scale.resize(window.innerWidth, window.innerHeight)
|
game.scale.resize(window.innerWidth, window.innerHeight)
|
||||||
})
|
})
|
||||||
|
|
||||||
// We don't support canvas mode, only WebGL
|
// We don't support canvas mode, only WebGL
|
||||||
if (game.renderer.type === Phaser.CANVAS) {
|
if (game.renderer.type === Phaser.CANVAS) {
|
||||||
gameStore.addNotification({
|
gameStore.addNotification({
|
||||||
title: 'Warning',
|
title: 'Warning',
|
||||||
message: 'Your browser does not support WebGL. Please use a modern browser like Chrome, Firefox, or Edge.'
|
message: 'Your browser does not support WebGL. Please use a modern browser like Chrome, Firefox, or Edge.'
|
||||||
})
|
})
|
||||||
gameStore.disconnectSocket()
|
gameStore.disconnectSocket()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const preloadScene = async (scene: Phaser.Scene) => {
|
const preloadScene = async (scene: Phaser.Scene) => {
|
||||||
/**
|
/**
|
||||||
* Load the base assets into the Phaser scene
|
* Load the base assets into the Phaser scene
|
||||||
*/
|
*/
|
||||||
scene.load.image('BLOCK', '/assets/zone/bt_tile.png')
|
scene.load.image('BLOCK', '/assets/zone/bt_tile.png')
|
||||||
scene.load.image('TELEPORT', '/assets/zone/tp_tile.png')
|
scene.load.image('TELEPORT', '/assets/zone/tp_tile.png')
|
||||||
scene.load.image('blank_tile', '/assets/zone/blank_tile.png')
|
scene.load.image('blank_tile', '/assets/zone/blank_tile.png')
|
||||||
scene.load.image('waypoint', '/assets/waypoint.png')
|
scene.load.image('waypoint', '/assets/waypoint.png')
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Because Phaser can't load tiles after the scene with map in it is created,
|
* Because Phaser can't load tiles after the scene with map in it is created,
|
||||||
* we need to load and cache all the tiles first.
|
* we need to load and cache all the tiles first.
|
||||||
* Then load them into the scene.
|
* Then load them into the scene.
|
||||||
*/
|
*/
|
||||||
scene.load.rexAwait(async function (successCallback: any) {
|
scene.load.rexAwait(async function (successCallback: any) {
|
||||||
const tiles: AssetDataT[] = await fetch(config.server_endpoint + '/assets/list_tiles').then((response) => response.json())
|
const tiles: AssetDataT[] = await fetch(config.server_endpoint + '/assets/list_tiles').then((response) => response.json())
|
||||||
for await (const tile of tiles) {
|
for await (const tile of tiles) {
|
||||||
await loadTexture(scene, tile)
|
await loadTexture(scene, tile)
|
||||||
}
|
}
|
||||||
|
|
||||||
successCallback()
|
successCallback()
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
const createScene = async (scene: Phaser.Scene) => {}
|
const createScene = async (scene: Phaser.Scene) => {}
|
||||||
</script>
|
</script>
|
||||||
|
@ -66,4 +66,4 @@ async function loginFunc() {
|
|||||||
gameStore.initConnection()
|
gameStore.initConnection()
|
||||||
return true // Indicate success
|
return true // Indicate success
|
||||||
}
|
}
|
||||||
</script>
|
</script>
|
||||||
|
@ -65,4 +65,4 @@ async function newPasswordFunc() {
|
|||||||
function cancelNewPassword() {
|
function cancelNewPassword() {
|
||||||
window.location.href = '/'
|
window.location.href = '/'
|
||||||
}
|
}
|
||||||
</script>
|
</script>
|
||||||
|
@ -94,4 +94,4 @@ async function registerFunc() {
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
</script>
|
</script>
|
||||||
|
@ -1,55 +1,55 @@
|
|||||||
<template>
|
<template>
|
||||||
<Modal @modal:close="() => emit('close')" :modal-width="400" :modal-height="300" :is-resizable="false">
|
<Modal @modal:close="() => emit('close')" :modal-width="400" :modal-height="300" :is-resizable="false">
|
||||||
<template #modalHeader>
|
<template #modalHeader>
|
||||||
<h3 class="m-0 font-medium shrink-0 text-white">Reset Password</h3>
|
<h3 class="m-0 font-medium shrink-0 text-white">Reset Password</h3>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<template #modalBody>
|
<template #modalBody>
|
||||||
<div class="h-[calc(100%_-_32px)] p-4">
|
<div class="h-[calc(100%_-_32px)] p-4">
|
||||||
<form class="h-full flex flex-col justify-between" @submit.prevent="resetPasswordFunc">
|
<form class="h-full flex flex-col justify-between" @submit.prevent="resetPasswordFunc">
|
||||||
<div class="flex flex-col relative">
|
<div class="flex flex-col relative">
|
||||||
<p>Fill in your email to receive a password reset request.</p>
|
<p>Fill in your email to receive a password reset request.</p>
|
||||||
<input type="email" name="email" class="input-field" v-model="email" placeholder="E-mail" />
|
<input type="email" name="email" class="input-field" v-model="email" placeholder="E-mail" />
|
||||||
<span v-if="resetPasswordError" class="text-red-200 text-xs absolute top-full mt-1">{{ resetPasswordError }}</span>
|
<span v-if="resetPasswordError" class="text-red-200 text-xs absolute top-full mt-1">{{ resetPasswordError }}</span>
|
||||||
</div>
|
</div>
|
||||||
<div class="grid grid-flow-col justify-stretch gap-4">
|
<div class="grid grid-flow-col justify-stretch gap-4">
|
||||||
<button class="btn-empty py-1.5 px-4 min-w-24 inline-block" @click.stop="() => emit('close')">Cancel</button>
|
<button class="btn-empty py-1.5 px-4 min-w-24 inline-block" @click.stop="() => emit('close')">Cancel</button>
|
||||||
<button class="btn-cyan py-1.5 px-4 min-w-24 inline-block" type="submit">Send mail</button>
|
<button class="btn-cyan py-1.5 px-4 min-w-24 inline-block" type="submit">Send mail</button>
|
||||||
</div>
|
</div>
|
||||||
</form>
|
</form>
|
||||||
</div>
|
</div>
|
||||||
</template>
|
</template>
|
||||||
</Modal>
|
</Modal>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script setup lang="ts">
|
<script setup lang="ts">
|
||||||
import { onMounted, ref } from 'vue'
|
import { onMounted, ref } from 'vue'
|
||||||
import { resetPassword } from '@/services/authentication'
|
import { resetPassword } from '@/services/authentication'
|
||||||
import { useGameStore } from '@/stores/gameStore'
|
import { useGameStore } from '@/stores/gameStore'
|
||||||
import Modal from '@/components/utilities/Modal.vue'
|
import Modal from '@/components/utilities/Modal.vue'
|
||||||
|
|
||||||
const emit = defineEmits(['close'])
|
const emit = defineEmits(['close'])
|
||||||
|
|
||||||
const gameStore = useGameStore()
|
const gameStore = useGameStore()
|
||||||
const email = ref('')
|
const email = ref('')
|
||||||
const resetPasswordError = ref('')
|
const resetPasswordError = ref('')
|
||||||
const isPasswordResetOpen = ref(false)
|
const isPasswordResetOpen = ref(false)
|
||||||
|
|
||||||
async function resetPasswordFunc() {
|
async function resetPasswordFunc() {
|
||||||
// check if email is valid
|
// check if email is valid
|
||||||
if (email.value === '') {
|
if (email.value === '') {
|
||||||
resetPasswordError.value = 'Please enter an email'
|
resetPasswordError.value = 'Please enter an email'
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
// send reset password event to server
|
// send reset password event to server
|
||||||
const response = await resetPassword(email.value)
|
const response = await resetPassword(email.value)
|
||||||
|
|
||||||
if (response.success === undefined) {
|
if (response.success === undefined) {
|
||||||
resetPasswordError.value = response.error
|
resetPasswordError.value = response.error
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
emit('close')
|
emit('close')
|
||||||
}
|
}
|
||||||
</script>
|
</script>
|
||||||
|
Loading…
x
Reference in New Issue
Block a user