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forked from noxious/client

Minor improvements

This commit is contained in:
Dennis Postma 2024-09-19 23:42:45 +02:00
parent 858685fe5f
commit 8d30e3a918
2 changed files with 10 additions and 9 deletions

View File

@ -8,7 +8,7 @@
import { useAssetStore } from '@/stores/assets'
import { useGameStore } from '@/stores/game'
import { useZoneStore } from '@/stores/zone'
import { onBeforeMount, onBeforeUnmount, ref, watch } from 'vue'
import { onBeforeMount, onBeforeUnmount, ref } from 'vue'
import type { Character as CharacterT, Zone as ZoneT, ExtendedCharacter as ExtendedCharacterT } from '@/types'
import Tiles from '@/components/zone/Tiles.vue'
import Objects from '@/components/zone/Objects.vue'
@ -25,6 +25,12 @@ type zoneLoadData = {
characters: CharacterT[]
}
gameStore.connection?.emit('zone:character:join', { zoneId: gameStore.character!.zoneId }, (response: zoneLoadData) => {
zoneStore.setZone(response.zone)
zoneStore.setCharacters(response.characters)
})
// Event listeners
/**
* Fetch assets from the server when a new zone is loaded
*/
@ -32,12 +38,6 @@ gameStore.connection?.on('zone:character:load_assets', async (zoneId: number) =>
await assetStore.fetchAssetsByZoneId(zoneId)
})
gameStore.connection?.emit('zone:character:join', { zoneId: gameStore.character!.zoneId }, (response: zoneLoadData) => {
zoneStore.setZone(response.zone)
zoneStore.setCharacters(response.characters)
})
// Event listeners
gameStore.connection?.on('zone:teleport', (data: zoneLoadData) => {
if (zoneStore.zone?.id === data.zone.id) return
zoneStore.setZone(data.zone)

View File

@ -157,10 +157,11 @@ const createScene = (scene: Phaser.Scene) => {
/**
* Watch for changes in assets and reload them
*/
watch(assetStore.assets, (newAssets) => {
watch(() => assetStore.assets, (newAssets) => {
console.log('new assets', newAssets)
newAssets.forEach(() => {
loadAssets(scene)
})
}, { deep: true })
scene.load.start()
})