diff --git a/src/composables/controls/useGameControlsComposable.ts b/src/composables/controls/useGameControlsComposable.ts index 4d6aef0..2fa4291 100644 --- a/src/composables/controls/useGameControlsComposable.ts +++ b/src/composables/controls/useGameControlsComposable.ts @@ -43,6 +43,9 @@ export function useGameControlsComposable(scene: Phaser.Scene, layer: Phaser.Til if (x === currentPosition.x && y === currentPosition.y) return gameStore.connection?.emit(SocketEvent.MAP_CHARACTER_MOVE, [x, y]) + gameStore.connection?.on(SocketEvent.MAP_CHARACTER_MOVE, ([characterId, posX, posY, rot, isMoving]: [string, number, number, number, boolean]) => { + currentPosition = { x: posX, y: posY } + }) currentPosition = { x, y } }