forked from noxious/client
Work for teleports
This commit is contained in:
@ -27,7 +27,7 @@ export function useGamePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilema
|
||||
const pointerTile = getTile(px, py, layer)
|
||||
|
||||
if (pointerTile) {
|
||||
gameStore.connection?.emit('character:move', {
|
||||
gameStore.connection?.emit('character:initMove', {
|
||||
positionX: pointerTile.x,
|
||||
positionY: pointerTile.y
|
||||
})
|
@ -5,8 +5,8 @@ export function useCameraControls(scene: Phaser.Scene): any {
|
||||
const gameStore = useGameStore()
|
||||
const camera = ref(scene.cameras.main)
|
||||
const isDragging = ref(false)
|
||||
let pointerDownTimer: number | null = null
|
||||
let pointerUpTimer: number | null = null
|
||||
let pointerDownTimer: number | null | NodeJS.Timeout = null
|
||||
let pointerUpTimer: number | null | NodeJS.Timeout = null
|
||||
|
||||
const DRAG_DELAY = 150
|
||||
const MOVE_RESET_DELAY = 100
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { computed, type Ref } from 'vue'
|
||||
import { useZoneEditorStore } from '@/stores/zoneEditor'
|
||||
import { useGamePointerHandlers } from '@/composables/useGamePointerHandlers'
|
||||
import { useZoneEditorPointerHandlers } from '@/composables/useZoneEditorPointerHandlers'
|
||||
import { useGamePointerHandlers } from '@/composables/pointerHandlers/useGamePointerHandlers'
|
||||
import { useZoneEditorPointerHandlers } from '@/composables/pointerHandlers/useZoneEditorPointerHandlers'
|
||||
|
||||
export function usePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Ref<Phaser.Cameras.Scene2D.Camera>, isDragging: Ref<boolean>) {
|
||||
const zoneEditorStore = useZoneEditorStore()
|
||||
|
Reference in New Issue
Block a user