forked from noxious/client
Work for teleports
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57
src/composables/pointerHandlers/useGamePointerHandlers.ts
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57
src/composables/pointerHandlers/useGamePointerHandlers.ts
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import { type Ref } from 'vue'
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import { getTile, tileToWorldXY } from '@/services/zone'
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import { useGameStore } from '@/stores/game'
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import config from '@/config'
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export function useGamePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Ref<Phaser.Cameras.Scene2D.Camera>) {
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const gameStore = useGameStore()
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function updateWaypoint(pointer: Phaser.Input.Pointer) {
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const { x: px, y: py } = camera.value.getWorldPoint(pointer.x, pointer.y)
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const pointerTile = getTile(px, py, layer)
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waypoint.value.visible = !!pointerTile
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if (pointerTile) {
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const worldPoint = tileToWorldXY(layer, pointerTile.x, pointerTile.y)
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waypoint.value.x = worldPoint.positionX
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waypoint.value.y = worldPoint.positionY + config.tile_size.y + 15
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}
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}
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function handlePointerMove(pointer: Phaser.Input.Pointer) {
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updateWaypoint(pointer)
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}
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function clickTile(pointer: Phaser.Input.Pointer) {
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const { x: px, y: py } = camera.value.getWorldPoint(pointer.x, pointer.y)
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const pointerTile = getTile(px, py, layer)
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if (pointerTile) {
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gameStore.connection?.emit('character:initMove', {
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positionX: pointerTile.x,
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positionY: pointerTile.y
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})
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}
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}
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function handleZoom({ event, deltaY }: Phaser.Input.Pointer) {
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if (event instanceof WheelEvent && event.shiftKey) {
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scene.scale.setZoom(scene.scale.zoom - deltaY * 0.01)
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camera.value = scene.cameras.main
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}
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}
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const setupPointerHandlers = () => {
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scene.input.on(Phaser.Input.Events.POINTER_UP, clickTile)
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scene.input.on(Phaser.Input.Events.POINTER_MOVE, handlePointerMove)
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scene.input.on(Phaser.Input.Events.POINTER_WHEEL, handleZoom)
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}
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const cleanupPointerHandlers = () => {
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scene.input.off(Phaser.Input.Events.POINTER_UP, clickTile)
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scene.input.off(Phaser.Input.Events.POINTER_MOVE, handlePointerMove)
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scene.input.off(Phaser.Input.Events.POINTER_WHEEL, handleZoom)
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}
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return { setupPointerHandlers, cleanupPointerHandlers }
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}
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