diff --git a/src/components/gameMaster/mapEditor/mapPartials/MapEventTiles.vue b/src/components/gameMaster/mapEditor/mapPartials/MapEventTiles.vue
index 76fd9e0..ca613b9 100644
--- a/src/components/gameMaster/mapEditor/mapPartials/MapEventTiles.vue
+++ b/src/components/gameMaster/mapEditor/mapPartials/MapEventTiles.vue
@@ -7,7 +7,7 @@ import { MapEventTileType, type MapEventTile, type Map as MapT, type UUID } from
import { uuidv4 } from '@/application/utilities'
import { useMapEditorComposable } from '@/composables/useMapEditorComposable'
import { getTile, tileToWorldX, tileToWorldY } from '@/services/mapService'
-import { Image, useScene } from 'phavuer'
+import { Image } from 'phavuer'
import { shallowRef } from 'vue'
const mapEditor = useMapEditorComposable()
@@ -63,14 +63,18 @@ function pencil(pointer: Phaser.Input.Pointer, map: MapT) {
}
function erase(pointer: Phaser.Input.Pointer, map: MapT) {
- if (!tileLayer.value) return
// Check if there is a tile
- const tile = getTile(tileLayer.value, pointer.worldX, pointer.worldY)
+ const tile = getTile(props.tileMap, pointer.worldX, pointer.worldY)
if (!tile) return
// Check if event tile already exists on position
const existingEventTile = map.mapEventTiles.find((eventTile) => eventTile.positionX === tile.x && eventTile.positionY === tile.y)
if (!existingEventTile) return
+
+ if (mapEditor.drawMode.value !== existingEventTile.type.toLowerCase()) {
+ if (mapEditor.drawMode.value === 'blocking tile' && existingEventTile.type === MapEventTileType.BLOCK) null //skip this case
+ else return;
+ }
// Remove existing event tile
map.mapEventTiles = map.mapEventTiles.filter((eventTile) => eventTile.id !== existingEventTile.id)
diff --git a/src/components/gameMaster/mapEditor/mapPartials/PlacedMapObjects.vue b/src/components/gameMaster/mapEditor/mapPartials/PlacedMapObjects.vue
index 52ddc97..63096e1 100644
--- a/src/components/gameMaster/mapEditor/mapPartials/PlacedMapObjects.vue
+++ b/src/components/gameMaster/mapEditor/mapPartials/PlacedMapObjects.vue
@@ -1,5 +1,5 @@
-
+
@@ -14,9 +14,11 @@ import { useScene } from 'phavuer'
import Tilemap = Phaser.Tilemaps.Tilemap
import TilemapLayer = Phaser.Tilemaps.TilemapLayer
+import { computed } from 'vue'
const scene = useScene()
const mapEditor = useMapEditorComposable()
+const map = computed(() => mapEditor.currentMap.value)
defineExpose({ handlePointer })
diff --git a/src/components/gameMaster/mapEditor/partials/SelectedPlacedMapObject.vue b/src/components/gameMaster/mapEditor/partials/SelectedPlacedMapObject.vue
index 6700d56..df2323b 100644
--- a/src/components/gameMaster/mapEditor/partials/SelectedPlacedMapObject.vue
+++ b/src/components/gameMaster/mapEditor/partials/SelectedPlacedMapObject.vue
@@ -11,23 +11,24 @@