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forked from noxious/client

Updated move interval

This commit is contained in:
Dennis Postma 2025-02-10 15:33:09 +01:00
parent b3c9e3ca3d
commit b27a2e8779

View File

@ -42,7 +42,7 @@ export function useGameControlsComposable(scene: Phaser.Scene, layer: Phaser.Til
// Start movement loop if not already running
if (!moveInterval) {
moveInterval = window.setInterval(moveCharacter, 75) // Increased interval to match server throttle `MOVEMENT_THROTTLE`
moveInterval = window.setInterval(moveCharacter, 80) // Increased interval to match server throttle `MOVEMENT_THROTTLE`
moveCharacter() // Move immediately on first press
}
}