From b83c3403858519d6d92cbae61f051159410c0f34 Mon Sep 17 00:00:00 2001 From: Dennis Postma Date: Thu, 6 Feb 2025 14:04:43 +0100 Subject: [PATCH] Iso depth fix for character on spawn --- src/composables/useCharacterSpriteComposable.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/src/composables/useCharacterSpriteComposable.ts b/src/composables/useCharacterSpriteComposable.ts index e353724..171938f 100644 --- a/src/composables/useCharacterSpriteComposable.ts +++ b/src/composables/useCharacterSpriteComposable.ts @@ -135,6 +135,7 @@ export function useCharacterSpriteComposable(scene: Phaser.Scene, tilemap: Phase } updatePosition(mapCharacter.character.positionX, mapCharacter.character.positionY) + updateIsometricDepth(mapCharacter.character.positionX, mapCharacter.character.positionY) } const cleanup = () => {