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forked from noxious/client

Major refractor, cleaning and improvements.

This commit is contained in:
2024-08-24 03:07:48 +02:00
parent 6c44821ebb
commit bdc2ba35c9
33 changed files with 188 additions and 298 deletions

View File

@ -3,7 +3,7 @@ import { getTile, tileToWorldXY } from '@/services/zone'
import { useGameStore } from '@/stores/game'
import config from '@/config'
export function useGamePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Ref<Phaser.Cameras.Scene2D.Camera>) {
export function useGamePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Ref<Phaser.Cameras.Scene2D.Camera>, isDragging: Ref<boolean>) {
const gameStore = useGameStore()
function updateWaypoint(pointer: Phaser.Input.Pointer) {
@ -18,7 +18,16 @@ export function useGamePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilema
}
}
function dragZone(pointer: Phaser.Input.Pointer) {
if (isDragging.value) {
const { x, y, prevPosition } = pointer
const { scrollX, scrollY, zoom } = camera.value
camera.value.setScroll(scrollX - (x - prevPosition.x) / zoom, scrollY - (y - prevPosition.y) / zoom)
}
}
function handlePointerMove(pointer: Phaser.Input.Pointer) {
dragZone(pointer)
updateWaypoint(pointer)
}