forked from noxious/client
Refactor assetManager, renamed assetManager to assetStorage, renamed AssetT to AssetDataT, added better error handling in authentication service, continued working on dynamic asset loading for both maps and map editor
This commit is contained in:
@ -4,9 +4,9 @@ export type Notification = {
|
||||
message?: string
|
||||
}
|
||||
|
||||
export type AssetT = {
|
||||
export type AssetDataT = {
|
||||
key: string
|
||||
url: string
|
||||
data: string
|
||||
group: 'tiles' | 'objects' | 'sprites' | 'sprite_animations' | 'sound' | 'music' | 'ui' | 'font' | 'other'
|
||||
updatedAt: Date
|
||||
frameCount?: number
|
||||
|
Reference in New Issue
Block a user