diff --git a/src/components/World.vue b/src/components/World.vue
index 46b6420..b908aa3 100644
--- a/src/components/World.vue
+++ b/src/components/World.vue
@@ -27,9 +27,6 @@ const map = new Phaser.Tilemaps.Tilemap(scene, mapData);
 const tileset: (Tileset|null) = map.addTilesetImage('default', 'tiles');
 const layer: (Layer|null) = map.createBlankLayer('layer', tileset);
 
-scene.cameras.main.scrollX = - map.widthInPixels / 2;
-scene.cameras.main.scrollY = - map.heightInPixels / 2;
-
 const tilemapLayer: Ref<(TilemapLayer|undefined)> = refObj();
 
 const data: any = [
@@ -56,7 +53,6 @@ const centerY = (map.height * map.tileHeight) / 2
 const centerX = (map.width * map.tileWidth) / 2
 scene.cameras.main.centerOn(centerX, centerY)
 
-
 /**
  * Resources
  * https://clintbellanger.net/articles/isometric_math/