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forked from noxious/client

MVP of teleports

This commit is contained in:
Dennis Postma 2024-08-24 20:04:07 +02:00
parent d8863fe51f
commit c91037abbb
3 changed files with 43 additions and 8 deletions

View File

@ -1,5 +1,5 @@
<template> <template>
<Character v-for="item in zoneStore.characters" :key="item.id" :layer="zoneTilemap as any" :character="item" :depth="item.depth" /> <Character v-for="item in zoneStore.characters" :key="item.id" :layer="tilemap" :character="item" />
</template> </template>
<script setup lang="ts"> <script setup lang="ts">
@ -8,7 +8,14 @@ import { useZoneStore } from '@/stores/zone'
import { useGameStore } from '@/stores/game' import { useGameStore } from '@/stores/game'
import { useAssetStore } from '@/stores/assets' import { useAssetStore } from '@/stores/assets'
import { useZoneEditorStore } from '@/stores/zoneEditor' import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useScene } from 'phavuer'
const gameStore = useGameStore() const gameStore = useGameStore()
const zoneStore = useZoneStore() const zoneStore = useZoneStore()
const scene = useScene()
const props = defineProps<{
tilemap: Phaser.Tilemaps.Tilemap
}>()
</script> </script>

View File

@ -13,6 +13,8 @@ import { storeToRefs } from 'pinia'
import { placeTile, setAllTiles } from '@/services/zone' import { placeTile, setAllTiles } from '@/services/zone'
import Controls from '@/components/utilities/Controls.vue' import Controls from '@/components/utilities/Controls.vue'
const emit = defineEmits(['tilemap:create'])
const assetStore = useAssetStore() const assetStore = useAssetStore()
const zoneStore = useZoneStore() const zoneStore = useZoneStore()
const scene = useScene() const scene = useScene()
@ -22,6 +24,7 @@ const zoneTilemap = ref(createTilemap())
const tiles = ref(createTileLayer()) const tiles = ref(createTileLayer())
const tileArray = ref(createTileArray()) const tileArray = ref(createTileArray())
function createTilemap() { function createTilemap() {
const zoneData = new Phaser.Tilemaps.MapData({ const zoneData = new Phaser.Tilemaps.MapData({
width: zone.value?.width, width: zone.value?.width,
@ -31,7 +34,9 @@ function createTilemap() {
orientation: Phaser.Tilemaps.Orientation.ISOMETRIC, orientation: Phaser.Tilemaps.Orientation.ISOMETRIC,
format: Phaser.Tilemaps.Formats.ARRAY_2D format: Phaser.Tilemaps.Formats.ARRAY_2D
}) })
return new Phaser.Tilemaps.Tilemap(scene, zoneData) const tilemap = new Phaser.Tilemaps.Tilemap(scene, zoneData)
emit('tilemap:create', tilemap)
return tilemap
} }
function createTileLayer() { function createTileLayer() {

View File

@ -1,14 +1,14 @@
<template> <template>
<Tiles :key="zoneStore.zone?.id ?? 0" /> <Tiles :key="zoneStore.zone?.id ?? 0" @tilemap:create="tileMap = $event" />
<Objects /> <Objects />
<!-- <Characters />--> <Characters v-if="tileMap" :tilemap="tileMap as Phaser.Tilemaps.Tilemap" />
</template> </template>
<script setup lang="ts"> <script setup lang="ts">
import { useGameStore } from '@/stores/game' import { useGameStore } from '@/stores/game'
import { useZoneStore } from '@/stores/zone' import { useZoneStore } from '@/stores/zone'
import { onBeforeMount, onBeforeUnmount, watch } from 'vue' import { onBeforeMount, onBeforeUnmount, ref, watch } from 'vue'
import type { Character as CharacterT, Zone as ZoneT } from '@/types' import type { Character as CharacterT, Zone as ZoneT, ExtendedCharacter as ExtendedCharacterT } from '@/types'
import Tiles from '@/components/zone/Tiles.vue' import Tiles from '@/components/zone/Tiles.vue'
import Objects from '@/components/zone/Objects.vue' import Objects from '@/components/zone/Objects.vue'
import Characters from '@/components/zone/Characters.vue' import Characters from '@/components/zone/Characters.vue'
@ -16,6 +16,8 @@ import Characters from '@/components/zone/Characters.vue'
const gameStore = useGameStore() const gameStore = useGameStore()
const zoneStore = useZoneStore() const zoneStore = useZoneStore()
const tileMap = ref(null as Phaser.Tilemaps.Tilemap | null)
type zoneLoadData = { type zoneLoadData = {
zone: ZoneT zone: ZoneT
characters: CharacterT[] characters: CharacterT[]
@ -26,16 +28,37 @@ gameStore.connection?.emit('zone:characterJoin', { zoneId: gameStore.character?.
zoneStore.setCharacters(response.characters) zoneStore.setCharacters(response.characters)
}) })
// Event listeners
gameStore.connection?.on('zone:teleport', (data: zoneLoadData) => {
tileMap.value = null;
zoneStore.setZone(data.zone)
zoneStore.setCharacters(data.characters)
})
gameStore.connection?.on('zone:character:join', (data: ExtendedCharacterT) => {
zoneStore.addCharacter(data)
})
gameStore.connection?.on('zone:character:leave', (character_id: number) => {
zoneStore.removeCharacter(character_id)
})
gameStore.connection?.on('character:move', (data: ExtendedCharacterT) => {
zoneStore.updateCharacter(data)
})
watch(() => zoneStore.zone, (newZone) => { watch(() => zoneStore.zone, (newZone) => {
console.log('Zone changed:', newZone) console.log('Zone changed:', newZone)
}, { deep: true }) }, { deep: true })
onBeforeMount(() => { onBeforeMount(() => {
}); });
onBeforeUnmount(() => { onBeforeUnmount(() => {
gameStore.connection?.off('zone:teleport')
gameStore.connection?.off('zone:character:join')
gameStore.connection?.off('zone:character:leave')
gameStore.connection?.off('character:move')
}); });
</script> </script>