forked from noxious/client
MVP of teleports
This commit is contained in:
parent
d8863fe51f
commit
c91037abbb
@ -1,5 +1,5 @@
|
|||||||
<template>
|
<template>
|
||||||
<Character v-for="item in zoneStore.characters" :key="item.id" :layer="zoneTilemap as any" :character="item" :depth="item.depth" />
|
<Character v-for="item in zoneStore.characters" :key="item.id" :layer="tilemap" :character="item" />
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script setup lang="ts">
|
<script setup lang="ts">
|
||||||
@ -8,7 +8,14 @@ import { useZoneStore } from '@/stores/zone'
|
|||||||
import { useGameStore } from '@/stores/game'
|
import { useGameStore } from '@/stores/game'
|
||||||
import { useAssetStore } from '@/stores/assets'
|
import { useAssetStore } from '@/stores/assets'
|
||||||
import { useZoneEditorStore } from '@/stores/zoneEditor'
|
import { useZoneEditorStore } from '@/stores/zoneEditor'
|
||||||
|
import { useScene } from 'phavuer'
|
||||||
|
|
||||||
const gameStore = useGameStore()
|
const gameStore = useGameStore()
|
||||||
const zoneStore = useZoneStore()
|
const zoneStore = useZoneStore()
|
||||||
|
|
||||||
|
const scene = useScene()
|
||||||
|
|
||||||
|
const props = defineProps<{
|
||||||
|
tilemap: Phaser.Tilemaps.Tilemap
|
||||||
|
}>()
|
||||||
</script>
|
</script>
|
||||||
|
@ -13,6 +13,8 @@ import { storeToRefs } from 'pinia'
|
|||||||
import { placeTile, setAllTiles } from '@/services/zone'
|
import { placeTile, setAllTiles } from '@/services/zone'
|
||||||
import Controls from '@/components/utilities/Controls.vue'
|
import Controls from '@/components/utilities/Controls.vue'
|
||||||
|
|
||||||
|
const emit = defineEmits(['tilemap:create'])
|
||||||
|
|
||||||
const assetStore = useAssetStore()
|
const assetStore = useAssetStore()
|
||||||
const zoneStore = useZoneStore()
|
const zoneStore = useZoneStore()
|
||||||
const scene = useScene()
|
const scene = useScene()
|
||||||
@ -22,6 +24,7 @@ const zoneTilemap = ref(createTilemap())
|
|||||||
const tiles = ref(createTileLayer())
|
const tiles = ref(createTileLayer())
|
||||||
const tileArray = ref(createTileArray())
|
const tileArray = ref(createTileArray())
|
||||||
|
|
||||||
|
|
||||||
function createTilemap() {
|
function createTilemap() {
|
||||||
const zoneData = new Phaser.Tilemaps.MapData({
|
const zoneData = new Phaser.Tilemaps.MapData({
|
||||||
width: zone.value?.width,
|
width: zone.value?.width,
|
||||||
@ -31,7 +34,9 @@ function createTilemap() {
|
|||||||
orientation: Phaser.Tilemaps.Orientation.ISOMETRIC,
|
orientation: Phaser.Tilemaps.Orientation.ISOMETRIC,
|
||||||
format: Phaser.Tilemaps.Formats.ARRAY_2D
|
format: Phaser.Tilemaps.Formats.ARRAY_2D
|
||||||
})
|
})
|
||||||
return new Phaser.Tilemaps.Tilemap(scene, zoneData)
|
const tilemap = new Phaser.Tilemaps.Tilemap(scene, zoneData)
|
||||||
|
emit('tilemap:create', tilemap)
|
||||||
|
return tilemap
|
||||||
}
|
}
|
||||||
|
|
||||||
function createTileLayer() {
|
function createTileLayer() {
|
||||||
|
@ -1,14 +1,14 @@
|
|||||||
<template>
|
<template>
|
||||||
<Tiles :key="zoneStore.zone?.id ?? 0" />
|
<Tiles :key="zoneStore.zone?.id ?? 0" @tilemap:create="tileMap = $event" />
|
||||||
<Objects />
|
<Objects />
|
||||||
<!-- <Characters />-->
|
<Characters v-if="tileMap" :tilemap="tileMap as Phaser.Tilemaps.Tilemap" />
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script setup lang="ts">
|
<script setup lang="ts">
|
||||||
import { useGameStore } from '@/stores/game'
|
import { useGameStore } from '@/stores/game'
|
||||||
import { useZoneStore } from '@/stores/zone'
|
import { useZoneStore } from '@/stores/zone'
|
||||||
import { onBeforeMount, onBeforeUnmount, watch } from 'vue'
|
import { onBeforeMount, onBeforeUnmount, ref, watch } from 'vue'
|
||||||
import type { Character as CharacterT, Zone as ZoneT } from '@/types'
|
import type { Character as CharacterT, Zone as ZoneT, ExtendedCharacter as ExtendedCharacterT } from '@/types'
|
||||||
import Tiles from '@/components/zone/Tiles.vue'
|
import Tiles from '@/components/zone/Tiles.vue'
|
||||||
import Objects from '@/components/zone/Objects.vue'
|
import Objects from '@/components/zone/Objects.vue'
|
||||||
import Characters from '@/components/zone/Characters.vue'
|
import Characters from '@/components/zone/Characters.vue'
|
||||||
@ -16,6 +16,8 @@ import Characters from '@/components/zone/Characters.vue'
|
|||||||
const gameStore = useGameStore()
|
const gameStore = useGameStore()
|
||||||
const zoneStore = useZoneStore()
|
const zoneStore = useZoneStore()
|
||||||
|
|
||||||
|
const tileMap = ref(null as Phaser.Tilemaps.Tilemap | null)
|
||||||
|
|
||||||
type zoneLoadData = {
|
type zoneLoadData = {
|
||||||
zone: ZoneT
|
zone: ZoneT
|
||||||
characters: CharacterT[]
|
characters: CharacterT[]
|
||||||
@ -26,16 +28,37 @@ gameStore.connection?.emit('zone:characterJoin', { zoneId: gameStore.character?.
|
|||||||
zoneStore.setCharacters(response.characters)
|
zoneStore.setCharacters(response.characters)
|
||||||
})
|
})
|
||||||
|
|
||||||
|
// Event listeners
|
||||||
|
gameStore.connection?.on('zone:teleport', (data: zoneLoadData) => {
|
||||||
|
tileMap.value = null;
|
||||||
|
zoneStore.setZone(data.zone)
|
||||||
|
zoneStore.setCharacters(data.characters)
|
||||||
|
})
|
||||||
|
|
||||||
|
gameStore.connection?.on('zone:character:join', (data: ExtendedCharacterT) => {
|
||||||
|
zoneStore.addCharacter(data)
|
||||||
|
})
|
||||||
|
|
||||||
|
gameStore.connection?.on('zone:character:leave', (character_id: number) => {
|
||||||
|
zoneStore.removeCharacter(character_id)
|
||||||
|
})
|
||||||
|
|
||||||
|
gameStore.connection?.on('character:move', (data: ExtendedCharacterT) => {
|
||||||
|
zoneStore.updateCharacter(data)
|
||||||
|
})
|
||||||
|
|
||||||
watch(() => zoneStore.zone, (newZone) => {
|
watch(() => zoneStore.zone, (newZone) => {
|
||||||
console.log('Zone changed:', newZone)
|
console.log('Zone changed:', newZone)
|
||||||
}, { deep: true })
|
}, { deep: true })
|
||||||
|
|
||||||
|
|
||||||
onBeforeMount(() => {
|
onBeforeMount(() => {
|
||||||
|
|
||||||
});
|
});
|
||||||
|
|
||||||
onBeforeUnmount(() => {
|
onBeforeUnmount(() => {
|
||||||
|
gameStore.connection?.off('zone:teleport')
|
||||||
|
gameStore.connection?.off('zone:character:join')
|
||||||
|
gameStore.connection?.off('zone:character:leave')
|
||||||
|
gameStore.connection?.off('character:move')
|
||||||
});
|
});
|
||||||
</script>
|
</script>
|
||||||
|
Loading…
x
Reference in New Issue
Block a user