diff --git a/src/components/gameMaster/assetManager/partials/object/ObjectDetails.vue b/src/components/gameMaster/assetManager/partials/object/ObjectDetails.vue index aa07b08..5dc9011 100644 --- a/src/components/gameMaster/assetManager/partials/object/ObjectDetails.vue +++ b/src/components/gameMaster/assetManager/partials/object/ObjectDetails.vue @@ -107,7 +107,6 @@ function refreshObjectList(unsetSelectedObject = true) { } if (zoneEditorStore.active) { - console.log('Refreshing object list for zone store') zoneEditorStore.setObjectList(response) } }) diff --git a/src/components/gameMaster/assetManager/partials/tile/TileDetails.vue b/src/components/gameMaster/assetManager/partials/tile/TileDetails.vue index c15e08f..d9ce974 100644 --- a/src/components/gameMaster/assetManager/partials/tile/TileDetails.vue +++ b/src/components/gameMaster/assetManager/partials/tile/TileDetails.vue @@ -74,7 +74,6 @@ function refreshTileList(unsetSelectedTile = true) { } if (zoneEditorStore.active) { - console.log('Refreshing tile list for zone store') zoneEditorStore.setTileList(response) } }) diff --git a/src/components/zone/Zone.vue b/src/components/zone/Zone.vue index d9900ab..eb4006f 100644 --- a/src/components/zone/Zone.vue +++ b/src/components/zone/Zone.vue @@ -8,7 +8,7 @@ import { useScene } from 'phavuer' import { useGameStore } from '@/stores/game' import { useZoneStore } from '@/stores/zone' -import { onBeforeUnmount, ref, toRaw } from 'vue' +import { onBeforeUnmount, ref } from 'vue' import type { Character as CharacterT, Zone as ZoneT, ExtendedCharacter as ExtendedCharacterT } from '@/types' import Tiles from '@/components/zone/Tiles.vue' import Objects from '@/components/zone/Objects.vue' @@ -34,7 +34,6 @@ gameStore.connection!.emit('zone:character:join', { zoneId: gameStore.character! // Set zone and characters zoneStore.setZone(response.zone) zoneStore.setCharacters(response.characters) - console.log('--- CHARACTER JOIN') }) // Event listeners @@ -57,17 +56,14 @@ gameStore.connection!.on('zone:character:teleport', async (data: zoneLoadData) = zoneStore.setZone(data.zone) zoneStore.setCharacters(data.characters) - console.log('--- CHARACTER TELEPORT') }) gameStore.connection!.on('zone:character:join', async (data: ExtendedCharacterT) => { zoneStore.addCharacter(data) - console.log('--- CHARACTER JOIN SHORT') }) gameStore.connection!.on('zone:character:leave', (character_id: number) => { zoneStore.removeCharacter(character_id) - console.log('--- CHARACTER LEAVE') }) gameStore.connection!.on('character:move', (data: ExtendedCharacterT) => { diff --git a/src/composables/zoneComposable.ts b/src/composables/zoneComposable.ts index 4f51523..402c6a1 100644 --- a/src/composables/zoneComposable.ts +++ b/src/composables/zoneComposable.ts @@ -76,7 +76,6 @@ export const loadAssets = (scene: Phaser.Scene): Promise => { if(addedLoad) { scene.load.start() scene.load.on(Phaser.Loader.Events.COMPLETE, () => { - console.log('resolved', gameStore.assets); resolve() }) } else { diff --git a/src/stores/zone.ts b/src/stores/zone.ts index 852c968..db56041 100644 --- a/src/stores/zone.ts +++ b/src/stores/zone.ts @@ -34,7 +34,6 @@ export const useZoneStore = defineStore('zone', { } }, removeCharacter(character_id: number) { - console.log('removing character', character_id) this.characters = this.characters.filter((char) => char.id !== character_id) }, reset() {