forked from noxious/client
Showing placed map object works in both game and map editor, updated types, cleaned some logic
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@ -104,7 +104,7 @@ function save() {
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pvp: currentMap.pvp,
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mapEffects: currentMap.mapEffects,
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mapEventTiles: currentMap.mapEventTiles,
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placedMapObjects: currentMap.placedMapObjects.map(({ id, mapObject, depth, isRotated, positionX, positionY }) => ({ id, mapObject: { ...mapObject }, depth, isRotated, positionX, positionY })) ?? []
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placedMapObjects: currentMap.placedMapObjects.map(({ id, mapObject, depth, isRotated, positionX, positionY }) => ({ id, mapObject, depth, isRotated, positionX, positionY })) ?? []
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}
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gameStore.connection?.emit('gm:map:update', data, (response: MapT) => {
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