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forked from noxious/client

Showing placed map object works in both game and map editor, updated types, cleaned some logic

This commit is contained in:
2025-02-05 02:27:18 +01:00
parent 027fdd7dac
commit d2b6d8dcb3
12 changed files with 134 additions and 112 deletions

View File

@ -63,8 +63,8 @@ export function useMapEditorComposable() {
selectedTile.value = tile
}
const setSelectedMapObject = (object: MapObject) => {
selectedMapObject.value = object
const setSelectedMapObject = (mapObject: MapObject) => {
selectedMapObject.value = mapObject
}
const setTeleportSettings = (settings: TeleportSettings) => {