forked from noxious/client
Showing placed map object works in both game and map editor, updated types, cleaned some logic
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@ -63,8 +63,8 @@ export function useMapEditorComposable() {
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selectedTile.value = tile
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}
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const setSelectedMapObject = (object: MapObject) => {
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selectedMapObject.value = object
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const setSelectedMapObject = (mapObject: MapObject) => {
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selectedMapObject.value = mapObject
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}
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const setTeleportSettings = (settings: TeleportSettings) => {
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