From dd1cc795de768047b5072763e6ce4a38eff9a642 Mon Sep 17 00:00:00 2001
From: Dennis Postma <dennis@directonline.io>
Date: Tue, 11 Feb 2025 23:13:15 +0100
Subject: [PATCH] Replaced all event names with numbers for less bandwidth
 usage

---
 package-lock.json                             | 159 +++++-------------
 src/application/enums.ts                      |  56 ++++++
 src/components/game/gui/Chat.vue              |   5 +-
 src/components/game/gui/Clock.vue             |   3 +-
 src/components/game/map/Characters.vue        |  16 +-
 src/components/game/map/Map.vue               |   5 +-
 .../characterHair/CharacterHairDetails.vue    |   9 +-
 .../characterHair/CharacterHairList.vue       |   7 +-
 .../characterType/CharacterTypeDetails.vue    |   9 +-
 .../characterType/CharacterTypeList.vue       |   7 +-
 .../partials/item/itemDetails.vue             |   9 +-
 .../assetManager/partials/item/itemList.vue   |   7 +-
 .../partials/mapObject/MapObjectDetails.vue   |   5 +-
 .../partials/mapObject/MapObjectList.vue      |   7 +-
 .../partials/sprite/SpriteDetails.vue         |   9 +-
 .../partials/sprite/SpriteList.vue            |   7 +-
 .../partials/tile/TileDetails.vue             |   5 +-
 .../assetManager/partials/tile/TileList.vue   |   7 +-
 .../mapEditor/partials/CreateMap.vue          |   3 +-
 .../gameMaster/mapEditor/partials/MapList.vue |   5 +-
 .../mapEditor/partials/TeleportModal.vue      |   3 +-
 src/components/screens/Characters.vue         |  18 +-
 src/components/screens/MapEditor.vue          |   3 +-
 src/components/utilities/Notifications.vue    |   5 +-
 .../controls/useGameControlsComposable.ts     |  10 +-
 src/stores/gameStore.ts                       |   9 +-
 26 files changed, 191 insertions(+), 197 deletions(-)

diff --git a/package-lock.json b/package-lock.json
index 5a8258f..d2f4d88 100644
--- a/package-lock.json
+++ b/package-lock.json
@@ -2535,9 +2535,9 @@
       }
     },
     "node_modules/electron-to-chromium": {
-      "version": "1.5.96",
-      "resolved": "https://registry.npmjs.org/electron-to-chromium/-/electron-to-chromium-1.5.96.tgz",
-      "integrity": "sha512-8AJUW6dh75Fm/ny8+kZKJzI1pgoE8bKLZlzDU2W1ENd+DXKJrx7I7l9hb8UWR4ojlnb5OlixMt00QWiYJoVw1w==",
+      "version": "1.5.97",
+      "resolved": "https://registry.npmjs.org/electron-to-chromium/-/electron-to-chromium-1.5.97.tgz",
+      "integrity": "sha512-HKLtaH02augM7ZOdYRuO19rWDeY+QSJ1VxnXFa/XDFLf07HvM90pALIJFgrO+UVaajI3+aJMMpojoUTLZyQ7JQ==",
       "dev": true,
       "license": "ISC"
     },
@@ -2881,25 +2881,22 @@
       }
     },
     "node_modules/glob": {
-      "version": "11.0.1",
-      "resolved": "https://registry.npmjs.org/glob/-/glob-11.0.1.tgz",
-      "integrity": "sha512-zrQDm8XPnYEKawJScsnM0QzobJxlT/kHOOlRTio8IH/GrmxRE5fjllkzdaHclIuNjUQTJYH2xHNIGfdpJkDJUw==",
+      "version": "10.4.5",
+      "resolved": "https://registry.npmjs.org/glob/-/glob-10.4.5.tgz",
+      "integrity": "sha512-7Bv8RF0k6xjo7d4A/PxYLbUCfb6c+Vpd2/mB2yRDlew7Jb5hEXiCD9ibfO7wpk8i4sevK6DFny9h7EYbM3/sHg==",
       "dev": true,
       "license": "ISC",
       "dependencies": {
         "foreground-child": "^3.1.0",
-        "jackspeak": "^4.0.1",
-        "minimatch": "^10.0.0",
+        "jackspeak": "^3.1.2",
+        "minimatch": "^9.0.4",
         "minipass": "^7.1.2",
         "package-json-from-dist": "^1.0.0",
-        "path-scurry": "^2.0.0"
+        "path-scurry": "^1.11.1"
       },
       "bin": {
         "glob": "dist/esm/bin.mjs"
       },
-      "engines": {
-        "node": "20 || >=22"
-      },
       "funding": {
         "url": "https://github.com/sponsors/isaacs"
       }
@@ -2918,16 +2915,16 @@
       }
     },
     "node_modules/glob/node_modules/minimatch": {
-      "version": "10.0.1",
-      "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-10.0.1.tgz",
-      "integrity": "sha512-ethXTt3SGGR+95gudmqJ1eNhRO7eGEGIgYA9vnPatK4/etz2MEVDno5GMCibdMTuBMyElzIlgxMna3K94XDIDQ==",
+      "version": "9.0.5",
+      "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-9.0.5.tgz",
+      "integrity": "sha512-G6T0ZX48xgozx7587koeX9Ys2NYy6Gmv//P89sEte9V9whIapMNF4idKxnW2QtCcLiTWlb/wfCabAtAFWhhBow==",
       "dev": true,
       "license": "ISC",
       "dependencies": {
         "brace-expansion": "^2.0.1"
       },
       "engines": {
-        "node": "20 || >=22"
+        "node": ">=16 || 14 >=14.17"
       },
       "funding": {
         "url": "https://github.com/sponsors/isaacs"
@@ -3204,19 +3201,19 @@
       "license": "ISC"
     },
     "node_modules/jackspeak": {
-      "version": "4.0.2",
-      "resolved": "https://registry.npmjs.org/jackspeak/-/jackspeak-4.0.2.tgz",
-      "integrity": "sha512-bZsjR/iRjl1Nk1UkjGpAzLNfQtzuijhn2g+pbZb98HQ1Gk8vM9hfbxeMBP+M2/UUdwj0RqGG3mlvk2MsAqwvEw==",
+      "version": "3.4.3",
+      "resolved": "https://registry.npmjs.org/jackspeak/-/jackspeak-3.4.3.tgz",
+      "integrity": "sha512-OGlZQpz2yfahA/Rd1Y8Cd9SIEsqvXkLVoSw/cgwhnhFMDbsQFeZYoJJ7bIZBS9BcamUW96asq/npPWugM+RQBw==",
       "dev": true,
       "license": "BlueOak-1.0.0",
       "dependencies": {
         "@isaacs/cliui": "^8.0.2"
       },
-      "engines": {
-        "node": "20 || >=22"
-      },
       "funding": {
         "url": "https://github.com/sponsors/isaacs"
+      },
+      "optionalDependencies": {
+        "@pkgjs/parseargs": "^0.11.0"
       }
     },
     "node_modules/jiti": {
@@ -3230,15 +3227,15 @@
       }
     },
     "node_modules/js-beautify": {
-      "version": "1.15.2",
-      "resolved": "https://registry.npmjs.org/js-beautify/-/js-beautify-1.15.2.tgz",
-      "integrity": "sha512-mcG6CHJxxih+EFAbd5NEBwrosIs6MoJmiNLFYN6kj5SeJMf7n29Ii/H4lt6zGTvmdB9AApuj5cs4zydjuLeqjw==",
+      "version": "1.15.3",
+      "resolved": "https://registry.npmjs.org/js-beautify/-/js-beautify-1.15.3.tgz",
+      "integrity": "sha512-rKKGuyTxGNlyN4EQKWzNndzXpi0bOl8Gl8YQAW1as/oMz0XhD6sHJO1hTvoBDOSzKuJb9WkwoAb34FfdkKMv2A==",
       "dev": true,
       "license": "MIT",
       "dependencies": {
         "config-chain": "^1.1.13",
         "editorconfig": "^1.0.4",
-        "glob": "^11.0.0",
+        "glob": "^10.4.2",
         "js-cookie": "^3.0.5",
         "nopt": "^8.0.0"
       },
@@ -3787,32 +3784,22 @@
       "license": "MIT"
     },
     "node_modules/path-scurry": {
-      "version": "2.0.0",
-      "resolved": "https://registry.npmjs.org/path-scurry/-/path-scurry-2.0.0.tgz",
-      "integrity": "sha512-ypGJsmGtdXUOeM5u93TyeIEfEhM6s+ljAhrk5vAvSx8uyY/02OvrZnA0YNGUrPXfpJMgI1ODd3nwz8Npx4O4cg==",
+      "version": "1.11.1",
+      "resolved": "https://registry.npmjs.org/path-scurry/-/path-scurry-1.11.1.tgz",
+      "integrity": "sha512-Xa4Nw17FS9ApQFJ9umLiJS4orGjm7ZzwUrwamcGQuHSzDyth9boKDaycYdDcZDuqYATXw4HFXgaqWTctW/v1HA==",
       "dev": true,
       "license": "BlueOak-1.0.0",
       "dependencies": {
-        "lru-cache": "^11.0.0",
-        "minipass": "^7.1.2"
+        "lru-cache": "^10.2.0",
+        "minipass": "^5.0.0 || ^6.0.2 || ^7.0.0"
       },
       "engines": {
-        "node": "20 || >=22"
+        "node": ">=16 || 14 >=14.18"
       },
       "funding": {
         "url": "https://github.com/sponsors/isaacs"
       }
     },
-    "node_modules/path-scurry/node_modules/lru-cache": {
-      "version": "11.0.2",
-      "resolved": "https://registry.npmjs.org/lru-cache/-/lru-cache-11.0.2.tgz",
-      "integrity": "sha512-123qHRfJBmo2jXDbo/a5YOQrJoHF/GNQTLzQ5+IdK5pWpceK17yRc6ozlWd25FxvGKQbIUs91fDFkXmDHTKcyA==",
-      "dev": true,
-      "license": "ISC",
-      "engines": {
-        "node": "20 || >=22"
-      }
-    },
     "node_modules/pathe": {
       "version": "1.1.2",
       "resolved": "https://registry.npmjs.org/pathe/-/pathe-1.1.2.tgz",
@@ -3831,9 +3818,9 @@
       }
     },
     "node_modules/phaser": {
-      "version": "3.87.0",
-      "resolved": "https://registry.npmjs.org/phaser/-/phaser-3.87.0.tgz",
-      "integrity": "sha512-AyI1b3T5fp05gzf6WUmu2FNqaZL+Y7w88yBRLf7YZXF9bncUSHpnDrupnTGoPqy/RKHRLBcay7zWeqQ2wiMWcw==",
+      "version": "3.88.0",
+      "resolved": "https://registry.npmjs.org/phaser/-/phaser-3.88.0.tgz",
+      "integrity": "sha512-VLhKMjFBaoSQQU2Q9tqic7gfIrRjX9xqWi1BooFNB2pO2ssTzU4nNOirW8oUXrM/GPgtIR8xNoXmdYmqeKcZrw==",
       "license": "MIT",
       "dependencies": {
         "eventemitter3": "^5.0.1"
@@ -3950,9 +3937,9 @@
       }
     },
     "node_modules/postcss": {
-      "version": "8.5.1",
-      "resolved": "https://registry.npmjs.org/postcss/-/postcss-8.5.1.tgz",
-      "integrity": "sha512-6oz2beyjc5VMn/KV1pPw8fliQkhBXrVn1Z3TVyqZxU8kZpzEKhBdmCFqI6ZbmGtamQvQGuU1sgPTk8ZrXDD7jQ==",
+      "version": "8.5.2",
+      "resolved": "https://registry.npmjs.org/postcss/-/postcss-8.5.2.tgz",
+      "integrity": "sha512-MjOadfU3Ys9KYoX0AdkBlFEF1Vx37uCCeN4ZHnmwm9FfpbsGWMZeBLMmmpY+6Ocqod7mkdZ0DT31OlbsFrLlkA==",
       "funding": [
         {
           "type": "opencollective",
@@ -4664,76 +4651,6 @@
         "node": ">= 6"
       }
     },
-    "node_modules/sucrase/node_modules/glob": {
-      "version": "10.4.5",
-      "resolved": "https://registry.npmjs.org/glob/-/glob-10.4.5.tgz",
-      "integrity": "sha512-7Bv8RF0k6xjo7d4A/PxYLbUCfb6c+Vpd2/mB2yRDlew7Jb5hEXiCD9ibfO7wpk8i4sevK6DFny9h7EYbM3/sHg==",
-      "dev": true,
-      "license": "ISC",
-      "dependencies": {
-        "foreground-child": "^3.1.0",
-        "jackspeak": "^3.1.2",
-        "minimatch": "^9.0.4",
-        "minipass": "^7.1.2",
-        "package-json-from-dist": "^1.0.0",
-        "path-scurry": "^1.11.1"
-      },
-      "bin": {
-        "glob": "dist/esm/bin.mjs"
-      },
-      "funding": {
-        "url": "https://github.com/sponsors/isaacs"
-      }
-    },
-    "node_modules/sucrase/node_modules/jackspeak": {
-      "version": "3.4.3",
-      "resolved": "https://registry.npmjs.org/jackspeak/-/jackspeak-3.4.3.tgz",
-      "integrity": "sha512-OGlZQpz2yfahA/Rd1Y8Cd9SIEsqvXkLVoSw/cgwhnhFMDbsQFeZYoJJ7bIZBS9BcamUW96asq/npPWugM+RQBw==",
-      "dev": true,
-      "license": "BlueOak-1.0.0",
-      "dependencies": {
-        "@isaacs/cliui": "^8.0.2"
-      },
-      "funding": {
-        "url": "https://github.com/sponsors/isaacs"
-      },
-      "optionalDependencies": {
-        "@pkgjs/parseargs": "^0.11.0"
-      }
-    },
-    "node_modules/sucrase/node_modules/minimatch": {
-      "version": "9.0.5",
-      "resolved": "https://registry.npmjs.org/minimatch/-/minimatch-9.0.5.tgz",
-      "integrity": "sha512-G6T0ZX48xgozx7587koeX9Ys2NYy6Gmv//P89sEte9V9whIapMNF4idKxnW2QtCcLiTWlb/wfCabAtAFWhhBow==",
-      "dev": true,
-      "license": "ISC",
-      "dependencies": {
-        "brace-expansion": "^2.0.1"
-      },
-      "engines": {
-        "node": ">=16 || 14 >=14.17"
-      },
-      "funding": {
-        "url": "https://github.com/sponsors/isaacs"
-      }
-    },
-    "node_modules/sucrase/node_modules/path-scurry": {
-      "version": "1.11.1",
-      "resolved": "https://registry.npmjs.org/path-scurry/-/path-scurry-1.11.1.tgz",
-      "integrity": "sha512-Xa4Nw17FS9ApQFJ9umLiJS4orGjm7ZzwUrwamcGQuHSzDyth9boKDaycYdDcZDuqYATXw4HFXgaqWTctW/v1HA==",
-      "dev": true,
-      "license": "BlueOak-1.0.0",
-      "dependencies": {
-        "lru-cache": "^10.2.0",
-        "minipass": "^5.0.0 || ^6.0.2 || ^7.0.0"
-      },
-      "engines": {
-        "node": ">=16 || 14 >=14.18"
-      },
-      "funding": {
-        "url": "https://github.com/sponsors/isaacs"
-      }
-    },
     "node_modules/supports-color": {
       "version": "7.2.0",
       "resolved": "https://registry.npmjs.org/supports-color/-/supports-color-7.2.0.tgz",
@@ -5363,9 +5280,9 @@
       }
     },
     "node_modules/whatwg-url": {
-      "version": "14.1.0",
-      "resolved": "https://registry.npmjs.org/whatwg-url/-/whatwg-url-14.1.0.tgz",
-      "integrity": "sha512-jlf/foYIKywAt3x/XWKZ/3rz8OSJPiWktjmk891alJUEjiVxKX9LEO92qH3hv4aJ0mN3MWPvGMCy8jQi95xK4w==",
+      "version": "14.1.1",
+      "resolved": "https://registry.npmjs.org/whatwg-url/-/whatwg-url-14.1.1.tgz",
+      "integrity": "sha512-mDGf9diDad/giZ/Sm9Xi2YcyzaFpbdLpJPr+E9fSkyQ7KpQD4SdFcugkRQYzhmfI4KeV4Qpnn2sKPdo+kmsgRQ==",
       "dev": true,
       "license": "MIT",
       "dependencies": {
diff --git a/src/application/enums.ts b/src/application/enums.ts
index 8dd4620..85a412c 100644
--- a/src/application/enums.ts
+++ b/src/application/enums.ts
@@ -3,3 +3,59 @@ export enum Direction {
   NEGATIVE,
   UNCHANGED
 }
+
+export enum SocketEvent {
+  CLOSE = '52',
+  DATA = '51',
+  CHARACTER_CONNECT = '50',
+  CHARACTER_CREATE = '49',
+  CHARACTER_DELETE = '48',
+  CHARACTER_LIST = '47',
+  GM_CHARACTERHAIR_CREATE = '46',
+  GM_CHARACTERHAIR_REMOVE = '45',
+  GM_CHARACTERHAIR_LIST = '44',
+  GM_CHARACTERHAIR_UPDATE = '43',
+  GM_CHARACTERTYPE_CREATE = '42',
+  GM_CHARACTERTYPE_REMOVE = '41',
+  GM_CHARACTERTYPE_LIST = '40',
+  GM_CHARACTERTYPE_UPDATE = '39',
+  GM_ITEM_CREATE = '38',
+  GM_ITEM_REMOVE = '37',
+  GM_ITEM_LIST = '36',
+  GM_ITEM_UPDATE = '35',
+  GM_MAPOBJECT_LIST = '34',
+  GM_MAPOBJECT_REMOVE = '33',
+  GM_MAPOBJECT_UPDATE = '32',
+  GM_MAPOBJECT_UPLOAD = '31',
+  GM_SPRITE_COPY = '30',
+  GM_SPRITE_CREATE = '29',
+  GM_SPRITE_DELETE = '28',
+  GM_SPRITE_LIST = '27',
+  GM_SPRITE_UPDATE = '26',
+  GM_TILE_DELETE = '25',
+  GM_TILE_LIST = '24',
+  GM_TILE_UPDATE = '23',
+  GM_TILE_UPLOAD = '22',
+  GM_MAP_CREATE = '21',
+  GM_MAP_DELETE = '20',
+  GM_MAP_REQUEST = '19',
+  GM_MAP_UPDATE = '18',
+  MAP_CHARACTER_MOVEERROR = '17',
+  DISCONNECT = '16',
+  USER_DISCONNECT = '15',
+  LOGIN = '14',
+  LOGGED_IN = '13',
+  NOTIFICATION = '12',
+  DATE = '11',
+  FAILED = '10',
+  COMPLETED = '9',
+  CONNECTION = '8',
+  WEATHER = '7',
+  CHARACTER_DISCONNECT = '6',
+  MAP_CHARACTER_ATTACK = '5',
+  MAP_CHARACTER_TELEPORT = '4',
+  MAP_CHARACTER_JOIN = '3',
+  MAP_CHARACTER_LEAVE = '2',
+  MAP_CHARACTER_MOVE = '1',
+  CHAT_MESSAGE = '0',
+}
\ No newline at end of file
diff --git a/src/components/game/gui/Chat.vue b/src/components/game/gui/Chat.vue
index 5c50f35..8c19584 100644
--- a/src/components/game/gui/Chat.vue
+++ b/src/components/game/gui/Chat.vue
@@ -27,6 +27,7 @@ import { useMapStore } from '@/stores/mapStore'
 import { onClickOutside, useFocus } from '@vueuse/core'
 import { useScene } from 'phavuer'
 import { nextTick, onBeforeUnmount, onMounted, ref } from 'vue'
+import { SocketEvent } from '@/application/enums'
 
 const scene = useScene()
 const gameStore = useGameStore()
@@ -79,7 +80,7 @@ const scrollToBottom = () => {
   })
 }
 
-gameStore.connection?.on('chat:message', (data: Chat) => {
+gameStore.connection?.on(SocketEvent.CHAT_MESSAGE, (data: Chat) => {
   chats.value.push(data)
   scrollToBottom()
 
@@ -144,7 +145,7 @@ onMounted(() => {
 })
 
 onBeforeUnmount(() => {
-  gameStore.connection?.off('chat:message')
+  gameStore.connection?.off(SocketEvent.CHAT_MESSAGE)
   removeEventListener('keydown', focusChat)
 })
 </script>
diff --git a/src/components/game/gui/Clock.vue b/src/components/game/gui/Clock.vue
index 5d97111..55c20db 100644
--- a/src/components/game/gui/Clock.vue
+++ b/src/components/game/gui/Clock.vue
@@ -10,10 +10,11 @@
 import { useGameStore } from '@/stores/gameStore'
 import { useDateFormat } from '@vueuse/core'
 import { onUnmounted } from 'vue'
+import { SocketEvent } from '@/application/enums'
 
 const gameStore = useGameStore()
 
 onUnmounted(() => {
-  gameStore.connection?.off('date')
+  gameStore.connection?.off(SocketEvent.DATE)
 })
 </script>
diff --git a/src/components/game/map/Characters.vue b/src/components/game/map/Characters.vue
index 611cc88..d40c115 100644
--- a/src/components/game/map/Characters.vue
+++ b/src/components/game/map/Characters.vue
@@ -3,6 +3,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import type { MapCharacter, UUID } from '@/application/types'
 import Character from '@/components/game/character/Character.vue'
 import { useGameStore } from '@/stores/gameStore'
@@ -16,15 +17,15 @@ const props = defineProps<{
   tileMap: Phaser.Tilemaps.Tilemap
 }>()
 
-gameStore.connection?.on('map:character:join', async (data: MapCharacter) => {
+gameStore.connection?.on(SocketEvent.MAP_CHARACTER_JOIN, (data: MapCharacter) => {
   mapStore.addCharacter(data)
 })
 
-gameStore.connection?.on('map:character:leave', (characterId: UUID) => {
+gameStore.connection?.on(SocketEvent.MAP_CHARACTER_LEAVE, (characterId: UUID) => {
   mapStore.removeCharacter(characterId)
 })
 
-gameStore.connection?.on('map:character:move', (data: { characterId: UUID; positionX: number; positionY: number; rotation: number; isMoving: boolean }) => {
+gameStore.connection?.on(SocketEvent.MAP_CHARACTER_MOVE, (data: { characterId: UUID; positionX: number; positionY: number; rotation: number; isMoving: boolean }) => {
   mapStore.updateCharacterPosition(data)
   // @TODO: Replace with universal class, composable or store
   if (data.characterId === gameStore.character?.id) {
@@ -34,13 +35,14 @@ gameStore.connection?.on('map:character:move', (data: { characterId: UUID; posit
   }
 })
 
-gameStore.connection?.on('map:character:attack', (characterId: UUID) => {
+gameStore.connection?.on(SocketEvent.MAP_CHARACTER_ATTACK, (characterId: UUID) => {
   mapStore.updateCharacterProperty(characterId, 'isAttacking', true)
 })
 
 onUnmounted(() => {
-  gameStore.connection?.off('map:character:join')
-  gameStore.connection?.off('map:character:leave')
-  gameStore.connection?.off('map:character:move')
+  gameStore.connection?.off(SocketEvent.MAP_CHARACTER_ATTACK)
+  gameStore.connection?.off(SocketEvent.MAP_CHARACTER_MOVE)
+  gameStore.connection?.off(SocketEvent.MAP_CHARACTER_JOIN)
+  gameStore.connection?.off(SocketEvent.MAP_CHARACTER_LEAVE)
 })
 </script>
diff --git a/src/components/game/map/Map.vue b/src/components/game/map/Map.vue
index cb38a11..8916d82 100644
--- a/src/components/game/map/Map.vue
+++ b/src/components/game/map/Map.vue
@@ -16,6 +16,7 @@ import { useGameStore } from '@/stores/gameStore'
 import { useMapStore } from '@/stores/mapStore'
 import { useScene } from 'phavuer'
 import { onMounted, onUnmounted, shallowRef, watch } from 'vue'
+import { SocketEvent } from '@/application/enums'
 
 const scene = useScene()
 
@@ -28,7 +29,7 @@ const tileMap = shallowRef<Phaser.Tilemaps.Tilemap>()
 const tileMapLayer = shallowRef<Phaser.Tilemaps.TilemapLayer>()
 
 // Event listeners
-gameStore.connection?.on('map:character:teleport', async (data: mapLoadData) => {
+gameStore.connection?.on(SocketEvent.MAP_CHARACTER_TELEPORT, (data: mapLoadData) => {
   mapStore.setMapId(data.mapId)
   mapStore.setCharacters(data.characters)
 })
@@ -64,6 +65,6 @@ onUnmounted(() => {
     tileMap.value.destroy()
   }
 
-  gameStore.connection?.off('map:character:teleport')
+  gameStore.connection?.off(SocketEvent.MAP_CHARACTER_TELEPORT)
 })
 </script>
diff --git a/src/components/gameMaster/assetManager/partials/characterHair/CharacterHairDetails.vue b/src/components/gameMaster/assetManager/partials/characterHair/CharacterHairDetails.vue
index 71f5501..2cf4b52 100644
--- a/src/components/gameMaster/assetManager/partials/characterHair/CharacterHairDetails.vue
+++ b/src/components/gameMaster/assetManager/partials/characterHair/CharacterHairDetails.vue
@@ -34,6 +34,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import type { CharacterGender, CharacterHair, Sprite } from '@/application/types'
 import { useAssetManagerStore } from '@/stores/assetManagerStore'
 import { useGameStore } from '@/stores/gameStore'
@@ -65,7 +66,7 @@ if (selectedCharacterHair.value) {
 function removeCharacterHair() {
   if (!selectedCharacterHair.value) return
 
-  gameStore.connection?.emit('gm:characterHair:remove', { id: selectedCharacterHair.value.id }, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_CHARACTERHAIR_REMOVE, { id: selectedCharacterHair.value.id }, (response: boolean) => {
     if (!response) {
       console.error('Failed to remove character hair')
       return
@@ -75,7 +76,7 @@ function removeCharacterHair() {
 }
 
 function refreshCharacterHairList(unsetSelectedCharacterHair = true) {
-  gameStore.connection?.emit('gm:characterHair:list', {}, (response: CharacterHair[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_CHARACTERHAIR_LIST, {}, (response: CharacterHair[]) => {
     assetManagerStore.setCharacterHairList(response)
 
     if (unsetSelectedCharacterHair) {
@@ -93,7 +94,7 @@ function saveCharacterHair() {
     spriteId: characterSpriteId.value
   }
 
-  gameStore.connection?.emit('gm:characterHair:update', characterHairData, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_CHARACTERHAIR_UPDATE, characterHairData, (response: boolean) => {
     if (!response) {
       console.error('Failed to save character type')
       return
@@ -113,7 +114,7 @@ watch(selectedCharacterHair, (characterHair: CharacterHair | null) => {
 onMounted(() => {
   if (!selectedCharacterHair.value) return
 
-  gameStore.connection?.emit('gm:sprite:list', {}, (response: Sprite[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_SPRITE_LIST, {}, (response: Sprite[]) => {
     assetManagerStore.setSpriteList(response)
   })
 })
diff --git a/src/components/gameMaster/assetManager/partials/characterHair/CharacterHairList.vue b/src/components/gameMaster/assetManager/partials/characterHair/CharacterHairList.vue
index de95deb..186f8cb 100644
--- a/src/components/gameMaster/assetManager/partials/characterHair/CharacterHairList.vue
+++ b/src/components/gameMaster/assetManager/partials/characterHair/CharacterHairList.vue
@@ -32,6 +32,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import type { CharacterHair } from '@/application/types'
 import { useAssetManagerStore } from '@/stores/assetManagerStore'
 import { useGameStore } from '@/stores/gameStore'
@@ -52,13 +53,13 @@ const handleSearch = () => {
 }
 
 const createNewCharacterHair = () => {
-  gameStore.connection?.emit('gm:characterHair:create', {}, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_CHARACTERHAIR_CREATE, {}, (response: boolean) => {
     if (!response) {
       console.error('Failed to create new character type')
       return
     }
 
-    gameStore.connection?.emit('gm:characterHair:list', {}, (response: CharacterHair[]) => {
+    gameStore.connection?.emit(SocketEvent.GM_CHARACTERHAIR_LIST, {}, (response: CharacterHair[]) => {
       assetManagerStore.setCharacterHairList(response)
     })
   })
@@ -92,7 +93,7 @@ function toTop() {
 }
 
 onMounted(() => {
-  gameStore.connection?.emit('gm:characterHair:list', {}, (response: CharacterHair[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_CHARACTERHAIR_LIST, {}, (response: CharacterHair[]) => {
     assetManagerStore.setCharacterHairList(response)
   })
 })
diff --git a/src/components/gameMaster/assetManager/partials/characterType/CharacterTypeDetails.vue b/src/components/gameMaster/assetManager/partials/characterType/CharacterTypeDetails.vue
index 11a4155..cbd4b4d 100644
--- a/src/components/gameMaster/assetManager/partials/characterType/CharacterTypeDetails.vue
+++ b/src/components/gameMaster/assetManager/partials/characterType/CharacterTypeDetails.vue
@@ -40,6 +40,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import type { CharacterGender, CharacterRace, CharacterType, Sprite } from '@/application/types'
 import { useAssetManagerStore } from '@/stores/assetManagerStore'
 import { useGameStore } from '@/stores/gameStore'
@@ -74,7 +75,7 @@ if (selectedCharacterType.value) {
 function removeCharacterType() {
   if (!selectedCharacterType.value) return
 
-  gameStore.connection?.emit('gm:characterType:remove', { id: selectedCharacterType.value.id }, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_CHARACTERTYPE_REMOVE, { id: selectedCharacterType.value.id }, (response: boolean) => {
     if (!response) {
       console.error('Failed to remove character type')
       return
@@ -84,7 +85,7 @@ function removeCharacterType() {
 }
 
 function refreshCharacterTypeList(unsetSelectedCharacterType = true) {
-  gameStore.connection?.emit('gm:characterType:list', {}, (response: CharacterType[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_CHARACTERTYPE_LIST, {}, (response: CharacterType[]) => {
     assetManagerStore.setCharacterTypeList(response)
 
     if (unsetSelectedCharacterType) {
@@ -103,7 +104,7 @@ function saveCharacterType() {
     spriteId: characterSpriteId.value
   }
 
-  gameStore.connection?.emit('gm:characterType:update', characterTypeData, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_CHARACTERTYPE_UPDATE, characterTypeData, (response: boolean) => {
     if (!response) {
       console.error('Failed to save character type')
       return
@@ -124,7 +125,7 @@ watch(selectedCharacterType, (characterType: CharacterType | null) => {
 onMounted(() => {
   if (!selectedCharacterType.value) return
 
-  gameStore.connection?.emit('gm:sprite:list', {}, (response: Sprite[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_SPRITE_LIST, {}, (response: Sprite[]) => {
     assetManagerStore.setSpriteList(response)
   })
 })
diff --git a/src/components/gameMaster/assetManager/partials/characterType/CharacterTypeList.vue b/src/components/gameMaster/assetManager/partials/characterType/CharacterTypeList.vue
index 73e340f..84bcf3f 100644
--- a/src/components/gameMaster/assetManager/partials/characterType/CharacterTypeList.vue
+++ b/src/components/gameMaster/assetManager/partials/characterType/CharacterTypeList.vue
@@ -32,6 +32,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import type { CharacterType } from '@/application/types'
 import { useAssetManagerStore } from '@/stores/assetManagerStore'
 import { useGameStore } from '@/stores/gameStore'
@@ -52,13 +53,13 @@ const handleSearch = () => {
 }
 
 const createNewCharacterType = () => {
-  gameStore.connection?.emit('gm:characterType:create', {}, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_CHARACTERTYPE_CREATE, {}, (response: boolean) => {
     if (!response) {
       console.error('Failed to create new character type')
       return
     }
 
-    gameStore.connection?.emit('gm:characterType:list', {}, (response: CharacterType[]) => {
+    gameStore.connection?.emit(SocketEvent.GM_CHARACTERTYPE_LIST, {}, (response: CharacterType[]) => {
       assetManagerStore.setCharacterTypeList(response)
     })
   })
@@ -92,7 +93,7 @@ function toTop() {
 }
 
 onMounted(() => {
-  gameStore.connection?.emit('gm:characterType:list', {}, (response: CharacterType[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_CHARACTERTYPE_LIST, {}, (response: CharacterType[]) => {
     assetManagerStore.setCharacterTypeList(response)
   })
 })
diff --git a/src/components/gameMaster/assetManager/partials/item/itemDetails.vue b/src/components/gameMaster/assetManager/partials/item/itemDetails.vue
index 35db9b3..f435f61 100644
--- a/src/components/gameMaster/assetManager/partials/item/itemDetails.vue
+++ b/src/components/gameMaster/assetManager/partials/item/itemDetails.vue
@@ -44,6 +44,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import type { Item, ItemRarity, ItemType, Sprite } from '@/application/types'
 import { useAssetManagerStore } from '@/stores/assetManagerStore'
 import { useGameStore } from '@/stores/gameStore'
@@ -80,7 +81,7 @@ if (selectedItem.value) {
 function removeItem() {
   if (!selectedItem.value) return
 
-  gameStore.connection?.emit('gm:item:remove', { id: selectedItem.value.id }, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_ITEM_REMOVE, { id: selectedItem.value.id }, (response: boolean) => {
     if (!response) {
       console.error('Failed to remove item')
       return
@@ -90,7 +91,7 @@ function removeItem() {
 }
 
 function refreshItemList(unsetSelectedItem = true) {
-  gameStore.connection?.emit('gm:item:list', {}, (response: Item[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_ITEM_LIST, {}, (response: Item[]) => {
     assetManagerStore.setItemList(response)
 
     if (unsetSelectedItem) {
@@ -110,7 +111,7 @@ function saveItem() {
     spriteId: itemSpriteId.value
   }
 
-  gameStore.connection?.emit('gm:item:update', itemData, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_ITEM_UPDATE, itemData, (response: boolean) => {
     if (!response) {
       console.error('Failed to save item')
       return
@@ -132,7 +133,7 @@ watch(selectedItem, (item: Item | null) => {
 onMounted(() => {
   if (!selectedItem.value) return
 
-  gameStore.connection?.emit('gm:sprite:list', {}, (response: Sprite[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_SPRITE_LIST, {}, (response: Sprite[]) => {
     assetManagerStore.setSpriteList(response)
   })
 })
diff --git a/src/components/gameMaster/assetManager/partials/item/itemList.vue b/src/components/gameMaster/assetManager/partials/item/itemList.vue
index e0627bc..ca0a37b 100644
--- a/src/components/gameMaster/assetManager/partials/item/itemList.vue
+++ b/src/components/gameMaster/assetManager/partials/item/itemList.vue
@@ -29,6 +29,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import type { Item } from '@/application/types'
 import { useAssetManagerStore } from '@/stores/assetManagerStore'
 import { useGameStore } from '@/stores/gameStore'
@@ -48,13 +49,13 @@ const handleSearch = () => {
 }
 
 const createNewItem = () => {
-  gameStore.connection?.emit('gm:item:create', {}, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_ITEM_CREATE, {}, (response: boolean) => {
     if (!response) {
       console.error('Failed to create new item')
       return
     }
 
-    gameStore.connection?.emit('gm:item:list', {}, (response: Item[]) => {
+    gameStore.connection?.emit(SocketEvent.GM_ITEM_LIST, {}, (response: Item[]) => {
       assetManagerStore.setItemList(response)
     })
   })
@@ -88,7 +89,7 @@ function toTop() {
 }
 
 onMounted(() => {
-  gameStore.connection?.emit('gm:item:list', {}, (response: Item[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_ITEM_LIST, {}, (response: Item[]) => {
     assetManagerStore.setItemList(response)
   })
 })
diff --git a/src/components/gameMaster/assetManager/partials/mapObject/MapObjectDetails.vue b/src/components/gameMaster/assetManager/partials/mapObject/MapObjectDetails.vue
index 0e80eda..c650449 100644
--- a/src/components/gameMaster/assetManager/partials/mapObject/MapObjectDetails.vue
+++ b/src/components/gameMaster/assetManager/partials/mapObject/MapObjectDetails.vue
@@ -43,6 +43,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import config from '@/application/config'
 import type { MapObject } from '@/application/types'
 import ChipsInput from '@/components/forms/ChipsInput.vue'
@@ -78,7 +79,7 @@ if (selectedMapObject.value) {
 }
 
 function removeObject() {
-  gameStore.connection?.emit('gm:mapObject:remove', { mapObject: selectedMapObject.value?.id }, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_MAPOBJECT_REMOVE, { mapObject: selectedMapObject.value?.id }, (response: boolean) => {
     if (!response) {
       console.error('Failed to remove mapObject')
       return
@@ -88,7 +89,7 @@ function removeObject() {
 }
 
 function refreshObjectList(unsetSelectedMapObject = true) {
-  gameStore.connection?.emit('gm:mapObject:list', {}, (response: MapObject[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_MAPOBJECT_LIST, {}, (response: MapObject[]) => {
     assetManagerStore.setMapObjectList(response)
 
     if (unsetSelectedMapObject) {
diff --git a/src/components/gameMaster/assetManager/partials/mapObject/MapObjectList.vue b/src/components/gameMaster/assetManager/partials/mapObject/MapObjectList.vue
index 38ec6df..8e076f4 100644
--- a/src/components/gameMaster/assetManager/partials/mapObject/MapObjectList.vue
+++ b/src/components/gameMaster/assetManager/partials/mapObject/MapObjectList.vue
@@ -28,6 +28,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import config from '@/application/config'
 import type { MapObject } from '@/application/types'
 import { useAssetManagerStore } from '@/stores/assetManagerStore'
@@ -47,13 +48,13 @@ const elementToScroll = ref()
 const handleFileUpload = (e: Event) => {
   const files = (e.target as HTMLInputElement).files
   if (!files) return
-  gameStore.connection?.emit('gm:mapObject:upload', files, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_MAPOBJECT_UPLOAD, files, (response: boolean) => {
     if (!response) {
       if (config.environment === 'development') console.error('Failed to upload map object')
       return
     }
 
-    gameStore.connection?.emit('gm:mapObject:list', {}, (response: MapObject[]) => {
+    gameStore.connection?.emit(SocketEvent.GM_MAPOBJECT_LIST, {}, (response: MapObject[]) => {
       assetManagerStore.setMapObjectList(response)
     })
   })
@@ -92,7 +93,7 @@ function toTop() {
 }
 
 onMounted(() => {
-  gameStore.connection?.emit('gm:mapObject:list', {}, (response: MapObject[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_MAPOBJECT_LIST, {}, (response: MapObject[]) => {
     assetManagerStore.setMapObjectList(response)
   })
 })
diff --git a/src/components/gameMaster/assetManager/partials/sprite/SpriteDetails.vue b/src/components/gameMaster/assetManager/partials/sprite/SpriteDetails.vue
index 7c3d2d6..a186958 100644
--- a/src/components/gameMaster/assetManager/partials/sprite/SpriteDetails.vue
+++ b/src/components/gameMaster/assetManager/partials/sprite/SpriteDetails.vue
@@ -68,6 +68,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import type { Sprite, SpriteAction, UUID } from '@/application/types'
 import { uuidv4 } from '@/application/utilities'
 import SpriteActionsInput from '@/components/gameMaster/assetManager/partials/sprite/partials/SpriteImagesInput.vue'
@@ -97,7 +98,7 @@ if (selectedSprite.value) {
 }
 
 function deleteSprite() {
-  gameStore.connection?.emit('gm:sprite:delete', { id: selectedSprite.value?.id }, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_SPRITE_DELETE, { id: selectedSprite.value?.id }, (response: boolean) => {
     if (!response) {
       console.error('Failed to delete sprite')
       return
@@ -107,7 +108,7 @@ function deleteSprite() {
 }
 
 function copySprite() {
-  gameStore.connection?.emit('gm:sprite:copy', { id: selectedSprite.value?.id }, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_SPRITE_COPY, { id: selectedSprite.value?.id }, (response: boolean) => {
     if (!response) {
       console.error('Failed to copy sprite')
       return
@@ -117,7 +118,7 @@ function copySprite() {
 }
 
 function refreshSpriteList(unsetSelectedSprite = true) {
-  gameStore.connection?.emit('gm:sprite:list', {}, (response: Sprite[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_SPRITE_LIST, {}, (response: Sprite[]) => {
     assetManagerStore.setSpriteList(response)
 
     if (unsetSelectedSprite) {
@@ -149,7 +150,7 @@ function saveSprite() {
       }) ?? []
   }
 
-  gameStore.connection?.emit('gm:sprite:update', updatedSprite, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_SPRITE_UPDATE, updatedSprite, (response: boolean) => {
     if (!response) {
       console.error('Failed to save sprite')
       return
diff --git a/src/components/gameMaster/assetManager/partials/sprite/SpriteList.vue b/src/components/gameMaster/assetManager/partials/sprite/SpriteList.vue
index 5cfa03d..192bdc0 100644
--- a/src/components/gameMaster/assetManager/partials/sprite/SpriteList.vue
+++ b/src/components/gameMaster/assetManager/partials/sprite/SpriteList.vue
@@ -24,6 +24,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import config from '@/application/config'
 import type { Sprite } from '@/application/types'
 import { useAssetManagerStore } from '@/stores/assetManagerStore'
@@ -40,13 +41,13 @@ const hasScrolled = ref(false)
 const elementToScroll = ref()
 
 function newButtonClickHandler() {
-  gameStore.connection?.emit('gm:sprite:create', {}, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_SPRITE_CREATE, {}, (response: boolean) => {
     if (!response) {
       if (config.environment === 'development') console.error('Failed to create new sprite')
       return
     }
 
-    gameStore.connection?.emit('gm:sprite:list', {}, (response: Sprite[]) => {
+    gameStore.connection?.emit(SocketEvent.GM_SPRITE_LIST, {}, (response: Sprite[]) => {
       assetManagerStore.setSpriteList(response)
     })
   })
@@ -85,7 +86,7 @@ function toTop() {
 }
 
 onMounted(() => {
-  gameStore.connection?.emit('gm:sprite:list', {}, (response: Sprite[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_SPRITE_LIST, {}, (response: Sprite[]) => {
     assetManagerStore.setSpriteList(response)
   })
 })
diff --git a/src/components/gameMaster/assetManager/partials/tile/TileDetails.vue b/src/components/gameMaster/assetManager/partials/tile/TileDetails.vue
index 5248919..8603ed0 100644
--- a/src/components/gameMaster/assetManager/partials/tile/TileDetails.vue
+++ b/src/components/gameMaster/assetManager/partials/tile/TileDetails.vue
@@ -23,6 +23,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import config from '@/application/config'
 import type { Tile } from '@/application/types'
 import ChipsInput from '@/components/forms/ChipsInput.vue'
@@ -56,7 +57,7 @@ watch(selectedTile, (tile: Tile | null) => {
 })
 
 async function deleteTile() {
-  gameStore.connection?.emit('gm:tile:delete', { id: selectedTile.value?.id }, async (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_TILE_DELETE, { id: selectedTile.value?.id }, async (response: boolean) => {
     if (!response) {
       console.error('Failed to delete tile')
       return
@@ -67,7 +68,7 @@ async function deleteTile() {
 }
 
 function refreshTileList(unsetSelectedTile = true) {
-  gameStore.connection?.emit('gm:tile:list', {}, (response: Tile[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_TILE_LIST, {}, (response: Tile[]) => {
     assetManagerStore.setTileList(response)
 
     if (unsetSelectedTile) {
diff --git a/src/components/gameMaster/assetManager/partials/tile/TileList.vue b/src/components/gameMaster/assetManager/partials/tile/TileList.vue
index cd1ab2b..59d61df 100644
--- a/src/components/gameMaster/assetManager/partials/tile/TileList.vue
+++ b/src/components/gameMaster/assetManager/partials/tile/TileList.vue
@@ -28,6 +28,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import config from '@/application/config'
 import type { Tile } from '@/application/types'
 import { useAssetManagerStore } from '@/stores/assetManagerStore'
@@ -47,13 +48,13 @@ const elementToScroll = ref()
 const handleFileUpload = (e: Event) => {
   const files = (e.target as HTMLInputElement).files
   if (!files) return
-  gameStore.connection?.emit('gm:tile:upload', files, (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_TILE_UPLOAD, files, (response: boolean) => {
     if (!response) {
       if (config.environment === 'development') console.error('Failed to upload tile')
       return
     }
 
-    gameStore.connection?.emit('gm:tile:list', {}, (response: Tile[]) => {
+    gameStore.connection?.emit(SocketEvent.GM_TILE_LIST, {}, (response: Tile[]) => {
       assetManagerStore.setTileList(response)
     })
   })
@@ -92,7 +93,7 @@ function toTop() {
 }
 
 onMounted(() => {
-  gameStore.connection?.emit('gm:tile:list', {}, (response: Tile[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_TILE_LIST, {}, (response: Tile[]) => {
     assetManagerStore.setTileList(response)
   })
 })
diff --git a/src/components/gameMaster/mapEditor/partials/CreateMap.vue b/src/components/gameMaster/mapEditor/partials/CreateMap.vue
index 437770a..db6cd46 100644
--- a/src/components/gameMaster/mapEditor/partials/CreateMap.vue
+++ b/src/components/gameMaster/mapEditor/partials/CreateMap.vue
@@ -35,6 +35,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import type { Map } from '@/application/types'
 import Modal from '@/components/utilities/Modal.vue'
 import { useMapEditorComposable } from '@/composables/useMapEditorComposable'
@@ -56,7 +57,7 @@ const pvp = ref(false)
 defineExpose({ open: () => modalRef.value?.open() })
 
 async function submit() {
-  gameStore.connection?.emit('gm:map:create', { name: name.value, width: width.value, height: height.value }, async (response: Map | false) => {
+  gameStore.connection?.emit(SocketEvent.GM_MAP_CREATE, { name: name.value, width: width.value, height: height.value }, async (response: Map | false) => {
     if (!response) {
       return
     }
diff --git a/src/components/gameMaster/mapEditor/partials/MapList.vue b/src/components/gameMaster/mapEditor/partials/MapList.vue
index a7af24d..d5212e5 100644
--- a/src/components/gameMaster/mapEditor/partials/MapList.vue
+++ b/src/components/gameMaster/mapEditor/partials/MapList.vue
@@ -29,6 +29,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import type { Map, UUID } from '@/application/types'
 import CreateMap from '@/components/gameMaster/mapEditor/partials/CreateMap.vue'
 import Modal from '@/components/utilities/Modal.vue'
@@ -61,14 +62,14 @@ async function fetchMaps() {
 }
 
 function loadMap(id: UUID) {
-  gameStore.connection?.emit('gm:map:request', { mapId: id }, (response: Map) => {
+  gameStore.connection?.emit(SocketEvent.GM_MAP_REQUEST, { mapId: id }, (response: Map) => {
     mapEditor.loadMap(response)
   })
   modalRef.value?.close()
 }
 
 async function deleteMap(id: UUID) {
-  gameStore.connection?.emit('gm:map:delete', { mapId: id }, async (response: boolean) => {
+  gameStore.connection?.emit(SocketEvent.GM_MAP_DELETE, { mapId: id }, async (response: boolean) => {
     if (!response) {
       gameStore.addNotification({
         title: 'Error',
diff --git a/src/components/gameMaster/mapEditor/partials/TeleportModal.vue b/src/components/gameMaster/mapEditor/partials/TeleportModal.vue
index 19af98d..13c90d4 100644
--- a/src/components/gameMaster/mapEditor/partials/TeleportModal.vue
+++ b/src/components/gameMaster/mapEditor/partials/TeleportModal.vue
@@ -39,6 +39,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import type { Map } from '@/application/types'
 import Modal from '@/components/utilities/Modal.vue'
 import { useGameStore } from '@/stores/gameStore'
@@ -58,7 +59,7 @@ defineExpose({
 onMounted(fetchMaps)
 
 function fetchMaps() {
-  gameStore.connection?.emit('gm:map:list', {}, (response: Map[]) => {
+  gameStore.connection?.emit(SocketEvent.GM_MAP_LIST, {}, (response: Map[]) => {
     mapList.value = response
   })
 }
diff --git a/src/components/screens/Characters.vue b/src/components/screens/Characters.vue
index b1f3c51..89f821d 100644
--- a/src/components/screens/Characters.vue
+++ b/src/components/screens/Characters.vue
@@ -128,6 +128,7 @@ import { useSoundComposable } from '@/composables/useSoundComposable'
 import { CharacterHairStorage } from '@/storage/storages'
 import { useGameStore } from '@/stores/gameStore'
 import { onBeforeUnmount, onMounted, ref, watch } from 'vue'
+import { SocketEvent } from '@/application/enums'
 
 const { playSound } = useSoundComposable()
 const gameStore = useGameStore()
@@ -141,10 +142,11 @@ const selectedHairId = ref<string | null>(null)
 
 // Fetch characters
 setTimeout(() => {
-  gameStore.connection?.emit('character:list')
+  console.log(SocketEvent.CHARACTER_LIST)
+  gameStore.connection?.emit(SocketEvent.CHARACTER_LIST)
 }, 750)
 
-gameStore.connection?.on('character:list', (data: any) => {
+gameStore.connection?.on(SocketEvent.CHARACTER_LIST, (data: any) => {
   characters.value = data
   isLoading.value = false
 })
@@ -153,9 +155,7 @@ gameStore.connection?.on('character:list', (data: any) => {
 function loginWithCharacter() {
   if (!selectedCharacterId.value) return
 
-  gameStore.connection?.emit(
-    'character:connect',
-    {
+  gameStore.connection?.emit(SocketEvent.CHARACTER_CONNECT, {
       characterId: selectedCharacterId.value,
       characterHairId: selectedHairId.value
     },
@@ -167,7 +167,7 @@ function loginWithCharacter() {
 
 // Create character logics
 function createCharacter() {
-  gameStore.connection?.emit('character:create', { name: newCharacterName.value }, (success: boolean) => {
+  gameStore.connection?.emit(SocketEvent.CHARACTER_LIST, { name: newCharacterName.value }, (success: boolean) => {
     if (success) return
     isCreateNewCharacterModalOpen.value = false
   })
@@ -186,8 +186,8 @@ onMounted(async () => {
 })
 
 onBeforeUnmount(() => {
-  gameStore.connection?.off('character:list')
-  gameStore.connection?.off('character:connect')
-  gameStore.connection?.off('character:create:success')
+  gameStore.connection?.off(SocketEvent.CHARACTER_LIST)
+  gameStore.connection?.off(SocketEvent.CHARACTER_CONNECT)
+  gameStore.connection?.off(SocketEvent.CHARACTER_CREATE)
 })
 </script>
diff --git a/src/components/screens/MapEditor.vue b/src/components/screens/MapEditor.vue
index 0f5bbdf..feccfad 100644
--- a/src/components/screens/MapEditor.vue
+++ b/src/components/screens/MapEditor.vue
@@ -18,6 +18,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import config from '@/application/config'
 import 'phaser'
 import type { Map as MapT } from '@/application/types'
@@ -97,7 +98,7 @@ function save() {
     placedMapObjects: currentMap.placedMapObjects.map(({ id, mapObject, isRotated, positionX, positionY }) => ({ id, mapObject, isRotated, positionX, positionY })) ?? []
   }
 
-  gameStore.connection?.emit('gm:map:update', data, (response: MapT) => {
+  gameStore.connection?.emit(SocketEvent.GM_MAP_UPDATE, data, (response: MapT) => {
     mapStorage.update(response.id, response)
   })
 }
diff --git a/src/components/utilities/Notifications.vue b/src/components/utilities/Notifications.vue
index bfd8e31..6865d07 100644
--- a/src/components/utilities/Notifications.vue
+++ b/src/components/utilities/Notifications.vue
@@ -10,6 +10,7 @@
 </template>
 
 <script setup lang="ts">
+import { SocketEvent } from '@/application/enums';
 import Modal from '@/components/utilities/Modal.vue'
 import { useGameStore } from '@/stores/gameStore'
 import { onBeforeMount, onBeforeUnmount, onMounted, onUnmounted, watch } from 'vue'
@@ -26,7 +27,7 @@ type Notification = {
 }
 
 function setupNotificationListener(connection: any) {
-  connection.on('notification', (data: Notification) => {
+  connection.on(SocketEvent.NOTIFICATION, (data: Notification) => {
     gameStore.addNotification({
       title: data.title,
       message: data.message
@@ -52,7 +53,7 @@ onMounted(() => {
 onUnmounted(() => {
   const connection = gameStore.connection
   if (connection) {
-    connection.off('notification')
+    connection.off(SocketEvent.NOTIFICATION)
   }
 })
 </script>
diff --git a/src/composables/controls/useGameControlsComposable.ts b/src/composables/controls/useGameControlsComposable.ts
index 3325997..38dad7b 100644
--- a/src/composables/controls/useGameControlsComposable.ts
+++ b/src/composables/controls/useGameControlsComposable.ts
@@ -1,3 +1,4 @@
+import { SocketEvent } from '@/application/enums';
 import { getTile } from '@/services/mapService'
 import { useGameStore } from '@/stores/gameStore'
 import type { Ref } from 'vue'
@@ -22,7 +23,7 @@ export function useGameControlsComposable(scene: Phaser.Scene, layer: Phaser.Til
     const pointerTile = getTile(layer, pointer.worldX, pointer.worldY)
     if (!pointerTile) return
 
-    gameStore.connection?.emit('map:character:move', {
+    gameStore.connection?.emit(SocketEvent.MAP_CHARACTER_MOVE, {
       positionX: pointerTile.x,
       positionY: pointerTile.y
     })
@@ -49,7 +50,7 @@ export function useGameControlsComposable(scene: Phaser.Scene, layer: Phaser.Til
 
     // Attack on CTRL
     if (event.key === 'Control') {
-      gameStore.connection?.emit('map:character:attack')
+      gameStore.connection?.emit(SocketEvent.MAP_CHARACTER_ATTACK)
     }
   }
 
@@ -65,9 +66,6 @@ export function useGameControlsComposable(scene: Phaser.Scene, layer: Phaser.Til
 
   function moveCharacter() {
     if (!gameStore.character) return
-    
-    // Don't allow movement while attacking
-    if (gameStore.character.isAttacking) return
 
     const { positionX, positionY } = gameStore.character
     let newX = positionX
@@ -81,7 +79,7 @@ export function useGameControlsComposable(scene: Phaser.Scene, layer: Phaser.Til
 
     // Only emit if position changed
     if (newX !== positionX || newY !== positionY) {
-      gameStore.connection?.emit('map:character:move', {
+      gameStore.connection?.emit(SocketEvent.MAP_CHARACTER_MOVE, {
         positionX: newX,
         positionY: newY
       })
diff --git a/src/stores/gameStore.ts b/src/stores/gameStore.ts
index 75fb55e..1c88d18 100644
--- a/src/stores/gameStore.ts
+++ b/src/stores/gameStore.ts
@@ -1,3 +1,4 @@
+import { SocketEvent } from '@/application/enums';
 import config from '@/application/config'
 import type { Character, Notification, User, WorldSettings } from '@/application/types'
 import { useCookies } from '@vueuse/integrations/useCookies'
@@ -85,10 +86,10 @@ export const useGameStore = defineStore('game', {
       })
 
       // Let the server know the user is logged in
-      this.connection.emit('login')
+      this.connection.emit(SocketEvent.LOGIN)
 
       // set user
-      this.connection.on('logged_in', (user: User) => {
+      this.connection.on(SocketEvent.LOGGED_IN, (user: User) => {
         this.setUser(user)
       })
 
@@ -98,7 +99,7 @@ export const useGameStore = defineStore('game', {
       })
 
       // Listen for new date from socket
-      this.connection.on('date', (data: Date) => {
+      this.connection.on(SocketEvent.DATE, (data: Date) => {
         this.world.date = new Date(data)
       })
     },
@@ -106,7 +107,7 @@ export const useGameStore = defineStore('game', {
       // Remove event listeners
       this.connection?.off('connect_error')
       this.connection?.off('reconnect_failed')
-      this.connection?.off('date')
+      this.connection?.off(SocketEvent.DATE)
       this.connection?.disconnect()
 
       useCookies().remove('token', {