diff --git a/src/components/gameMaster/GmPanel.vue b/src/components/gameMaster/GmPanel.vue
index 4f16ea4..d0a8690 100644
--- a/src/components/gameMaster/GmPanel.vue
+++ b/src/components/gameMaster/GmPanel.vue
@@ -7,7 +7,6 @@
-
diff --git a/src/components/gameMaster/zoneEditor/ZoneEditor.vue b/src/components/gameMaster/zoneEditor/ZoneEditor.vue
index cbefc96..bc0a925 100644
--- a/src/components/gameMaster/zoneEditor/ZoneEditor.vue
+++ b/src/components/gameMaster/zoneEditor/ZoneEditor.vue
@@ -18,7 +18,6 @@ import { onUnmounted, ref } from 'vue'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { type Zone } from '@/types'
-
// Components
import Toolbar from '@/components/gameMaster/zoneEditor/partials/Toolbar.vue'
import TileList from '@/components/gameMaster/zoneEditor/partials/TileList.vue'
@@ -32,6 +31,7 @@ import ZoneEventTiles from '@/components/gameMaster/zoneEditor/zonePartials/Zone
const gameStore = useGameStore()
const zoneEditorStore = useZoneEditorStore()
+console.log(zoneEditorStore.zone)
const tileMap = ref(null as Phaser.Tilemaps.Tilemap | null)
@@ -64,6 +64,7 @@ function save() {
}
gameStore.connection?.emit('gm:zone_editor:zone:update', data, (response: Zone) => {
+ console.log(response.updatedAt)
zoneEditorStore.setZone(response)
})
}
diff --git a/src/components/gameMaster/zoneEditor/partials/TileList.vue b/src/components/gameMaster/zoneEditor/partials/TileList.vue
index 9a05bb3..7c5beb7 100644
--- a/src/components/gameMaster/zoneEditor/partials/TileList.vue
+++ b/src/components/gameMaster/zoneEditor/partials/TileList.vue
@@ -223,7 +223,7 @@ function selectTile(tile: string) {
}
function isActiveTile(tile: Tile): boolean {
- return zoneEditorStore.selectedTile?.id === tile.id
+ return zoneEditorStore.selectedTile === tile.id
}
onMounted(async () => {
diff --git a/src/components/gameMaster/zoneEditor/zonePartials/ZoneTiles.vue b/src/components/gameMaster/zoneEditor/zonePartials/ZoneTiles.vue
index b4673c1..548c867 100644
--- a/src/components/gameMaster/zoneEditor/zonePartials/ZoneTiles.vue
+++ b/src/components/gameMaster/zoneEditor/zonePartials/ZoneTiles.vue
@@ -191,7 +191,19 @@ onMounted(() => {
if (!zoneEditorStore.zone?.tiles) {
return
}
- setLayerTiles(tileMap, tileLayer, zoneEditorStore.zone.tiles)
+
+ // First fill the entire map with blank tiles
+ const blankTiles = createTileArray(tileMap.width, tileMap.height, 'blank_tile')
+
+ // Then overlay the zone tiles on top
+ const zoneTiles = zoneEditorStore.zone.tiles
+ for (let y = 0; y < zoneTiles.length; y++) {
+ for (let x = 0; x < zoneTiles[y].length; x++) {
+ blankTiles[y][x] = zoneTiles[y][x]
+ }
+ }
+
+ setLayerTiles(tileMap, tileLayer, blankTiles)
scene.input.on(Phaser.Input.Events.POINTER_MOVE, pencil)
scene.input.on(Phaser.Input.Events.POINTER_MOVE, eraser)
diff --git a/src/components/gui/Clock.vue b/src/components/gui/Clock.vue
index 6b12059..974af87 100644
--- a/src/components/gui/Clock.vue
+++ b/src/components/gui/Clock.vue
@@ -18,4 +18,4 @@ gameStore.connection?.on('date', (data: Date) => {
onUnmounted(() => {
gameStore.connection?.off('date')
})
-
\ No newline at end of file
+
diff --git a/src/stores/zoneEditorStore.ts b/src/stores/zoneEditorStore.ts
index 4ab1a38..6d4e949 100644
--- a/src/stores/zoneEditorStore.ts
+++ b/src/stores/zoneEditorStore.ts
@@ -123,6 +123,8 @@ export const useZoneEditorStore = defineStore('zoneEditor', {
this.drawMode = 'tile'
this.selectedTile = ''
this.selectedObject = null
+ this.isTileListModalShown = false
+ this.isObjectListModalShown = false
this.isSettingsModalShown = false
this.isZoneListModalShown = false
this.isCreateZoneModalShown = false