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forked from noxious/client

Fixed depth sorting inside zone and zoneEditor

This commit is contained in:
2024-09-15 18:22:54 +02:00
parent 4be606778c
commit e8a0b0f13d
4 changed files with 72 additions and 9 deletions

View File

@ -1,10 +1,17 @@
<template>
<Character v-for="item in zoneStore.characters" :key="item.id" :layer="tilemap" :character="item" :depth="1" />
<Character
v-for="item in zoneStore.characters"
:key="item.id"
:layer="tilemap"
:character="item"
:depth="calculateIsometricDepth(item.positionX, item.positionY, 0)"
/>
</template>
<script setup lang="ts">
import Character from '@/components/sprites/Character.vue'
import { useZoneStore } from '@/stores/zone'
import { calculateIsometricDepth } from '@/services/zone'
const zoneStore = useZoneStore()