forked from noxious/client
Fixed depth sorting inside zone and zoneEditor
This commit is contained in:
@ -1,10 +1,17 @@
|
||||
<template>
|
||||
<Character v-for="item in zoneStore.characters" :key="item.id" :layer="tilemap" :character="item" :depth="1" />
|
||||
<Character
|
||||
v-for="item in zoneStore.characters"
|
||||
:key="item.id"
|
||||
:layer="tilemap"
|
||||
:character="item"
|
||||
:depth="calculateIsometricDepth(item.positionX, item.positionY, 0)"
|
||||
/>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import Character from '@/components/sprites/Character.vue'
|
||||
import { useZoneStore } from '@/stores/zone'
|
||||
import { calculateIsometricDepth } from '@/services/zone'
|
||||
|
||||
const zoneStore = useZoneStore()
|
||||
|
||||
|
Reference in New Issue
Block a user