forked from noxious/client
Started streamlining map editor with regular map logic
This commit is contained in:
@ -1,9 +1,20 @@
|
||||
<template>
|
||||
<div class="flex justify-center items-center h-dvh relative">
|
||||
<Game :config="gameConfig" @create="createGame">
|
||||
<Scene name="main" @preload="preloadScene" @create="createScene">
|
||||
<MapEditor :key="JSON.stringify(`${mapEditorStore.map?.id}_${mapEditorStore.map?.createdAt}_${mapEditorStore.map?.updatedAt}`)" v-if="isLoaded" />
|
||||
<div v-else class="absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 text-white text-3xl font-ui">Loading...</div>
|
||||
<Scene name="main" @preload="preloadScene">
|
||||
<div v-if="!isLoaded" class="absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 text-white text-3xl font-ui">Loading...</div>
|
||||
<div v-else>
|
||||
<Map :key="mapEditorStore.mapId" />
|
||||
|
||||
<Toolbar @save="save" @clear="clear" />
|
||||
|
||||
<MapList />
|
||||
<TileList />
|
||||
<ObjectList />
|
||||
|
||||
<MapSettings />
|
||||
<TeleportModal />
|
||||
</div>
|
||||
</Scene>
|
||||
</Game>
|
||||
</div>
|
||||
@ -12,17 +23,25 @@
|
||||
<script setup lang="ts">
|
||||
import config from '@/application/config'
|
||||
import 'phaser'
|
||||
import MapEditor from '@/components/gameMaster/mapEditor/MapEditor.vue'
|
||||
import Map from '@/components/gameMaster/mapEditor/Map.vue'
|
||||
import MapList from '@/components/gameMaster/mapEditor/partials/MapList.vue'
|
||||
import ObjectList from '@/components/gameMaster/mapEditor/partials/MapObjectList.vue'
|
||||
import MapSettings from '@/components/gameMaster/mapEditor/partials/MapSettings.vue'
|
||||
import TeleportModal from '@/components/gameMaster/mapEditor/partials/TeleportModal.vue'
|
||||
import TileList from '@/components/gameMaster/mapEditor/partials/TileList.vue'
|
||||
import Toolbar from '@/components/gameMaster/mapEditor/partials/Toolbar.vue'
|
||||
import { loadAllTilesIntoScene } from '@/composables/mapComposable'
|
||||
import { useGameStore } from '@/stores/gameStore'
|
||||
import { useMapEditorStore } from '@/stores/mapEditorStore'
|
||||
import { Game, Scene } from 'phavuer'
|
||||
import { ref } from 'vue'
|
||||
import type { Map as MapT } from '@/application/types'
|
||||
|
||||
const gameStore = useGameStore()
|
||||
const mapEditorStore = useMapEditorStore()
|
||||
|
||||
const isLoaded = ref(false)
|
||||
const currentMap = ref<MapT | null>(null)
|
||||
|
||||
const gameConfig = {
|
||||
name: config.name,
|
||||
@ -37,15 +56,6 @@ const createGame = (game: Phaser.Game) => {
|
||||
addEventListener('resize', () => {
|
||||
game.scale.resize(window.innerWidth, window.innerHeight)
|
||||
})
|
||||
|
||||
// We don't support canvas mode, only WebGL
|
||||
if (game.renderer.type === Phaser.CANVAS) {
|
||||
gameStore.addNotification({
|
||||
title: 'Warning',
|
||||
message: 'Your browser does not support WebGL. Please use a modern browser like Chrome, Firefox, or Edge.'
|
||||
})
|
||||
gameStore.disconnectSocket()
|
||||
}
|
||||
}
|
||||
|
||||
const preloadScene = async (scene: Phaser.Scene) => {
|
||||
@ -65,5 +75,36 @@ const preloadScene = async (scene: Phaser.Scene) => {
|
||||
})
|
||||
}
|
||||
|
||||
const createScene = async (scene: Phaser.Scene) => {}
|
||||
function save() {
|
||||
if (!mapEditorStore.map) return
|
||||
|
||||
const data = {
|
||||
mapId: mapEditorStore.map.id,
|
||||
name: mapEditorStore.mapSettings.name,
|
||||
width: mapEditorStore.mapSettings.width,
|
||||
height: mapEditorStore.mapSettings.height,
|
||||
tiles: mapEditorStore.map.tiles,
|
||||
pvp: mapEditorStore.map.pvp,
|
||||
mapEffects: mapEditorStore.map.mapEffects?.map(({ id, effect, strength }) => ({ id, effect, strength })) ?? [],
|
||||
mapEventTiles: mapEditorStore.map.mapEventTiles?.map(({ id, type, positionX, positionY, teleport }) => ({ id, type, positionX, positionY, teleport })) ?? [],
|
||||
placedMapObjects: mapEditorStore.map.placedMapObjects?.map(({ id, mapObject, depth, isRotated, positionX, positionY }) => ({ id, mapObject, depth, isRotated, positionX, positionY })) ?? []
|
||||
}
|
||||
|
||||
if (mapEditorStore.isSettingsModalShown) {
|
||||
mapEditorStore.toggleSettingsModal()
|
||||
}
|
||||
|
||||
gameStore.connection?.emit('gm:map:update', data, (response: MapT) => {
|
||||
mapEditorStore.setMap(response)
|
||||
})
|
||||
}
|
||||
|
||||
function clear() {
|
||||
if (!mapEditorStore.map) return
|
||||
|
||||
// Clear objects, event tiles and tiles
|
||||
mapEditorStore.map.placedMapObjects = []
|
||||
mapEditorStore.map.mapEventTiles = []
|
||||
mapEditorStore.triggerClearTiles()
|
||||
}
|
||||
</script>
|
||||
|
Reference in New Issue
Block a user