-
![Uploaded image]()
+
+
+
+
+ Action offset
+
+
+
+
+
-
+
-
+
@@ -81,7 +81,6 @@ const props = withDefaults(defineProps
(), {
const emit = defineEmits<{
'modal:open': []
'modal:close': []
- 'character:create': []
}>()
defineExpose({
@@ -157,6 +156,11 @@ function drag(event: MouseEvent) {
y.value = dragState.initialY + (event.clientY - dragState.startY)
}
+function closeModal() {
+ isModalOpenRef.value = false
+ emit('modal:close')
+}
+
function toggleFullScreen() {
if (isFullScreen.value) {
Object.assign({ x, y, width, height }, preFullScreenState)
diff --git a/src/composables/gameComposable.ts b/src/composables/gameComposable.ts
index 9a18791..4ab7d16 100644
--- a/src/composables/gameComposable.ts
+++ b/src/composables/gameComposable.ts
@@ -59,7 +59,6 @@ export async function loadTexture(scene: Phaser.Scene, textureData: TextureData)
export async function loadSpriteTextures(scene: Phaser.Scene, sprite_id: string) {
if (!sprite_id) return false
- // @TODO: Fix this
const spriteStorage = new SpriteStorage()
const sprite = await spriteStorage.get(sprite_id)