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7daefb74eb
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Restored placed map object selection and implemented object snapping to tile coordinates
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2025-02-01 18:44:00 -06:00 |
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4adcf8d61d
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Placement of map objects
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2025-02-01 15:56:07 -06:00 |
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fb6e2aa742
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Undo and redo cycling through map edit history
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2025-01-29 19:48:09 -06:00 |
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e530f69311
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Recording a stack of editor tile changes with command pattern
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2025-01-28 15:33:47 -06:00 |
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abc58bfa38
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npm run format, removed container that character was in
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2025-01-28 04:57:21 +01:00 |
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517e92b07b
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Fully restored tile picker function
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2025-01-27 14:49:27 -06:00 |
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6bede8c44e
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Map editor ui fixes, switching back to game from map editor, draw/tap checkbox, and partial restoration of tile picker function
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2025-01-27 14:33:29 -06:00 |
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35f0dcca64
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Hierarchical pointer handling logic
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2025-01-26 21:21:24 -06:00 |
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9618e07bc6
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refactoring pointer events and input handling improvements
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2025-01-26 20:50:34 -06:00 |
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791830fd6f
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Refactoring of modalShown booleans
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2025-01-26 18:56:13 -06:00 |
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14aa696197
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Changes to mapeditorcomposable, fix pencil and fill tool for tiles
Locked in, made mapeditor my bi-
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2025-01-26 23:28:15 +01:00 |
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7a51323682
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Load map data inside a composable instead of Pinia store
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2025-01-25 02:38:40 +01:00 |
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2d48f83802
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Load tiles before showing map editor UI
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2025-01-22 00:31:14 +01:00 |
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93baa10acf
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Improvements
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2025-01-14 02:39:41 +01:00 |
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0657dbcb1b
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Tiny improvements
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2025-01-13 14:51:28 +01:00 |
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5cf7423a5c
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PlacedMapObjects.vue refactor for map
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2025-01-13 11:40:41 +01:00 |
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8f07cf5093
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Map editor tiles are now fully loaded from cache
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2025-01-13 10:52:40 +01:00 |
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367d536c52
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more shit
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2025-01-12 22:11:33 +01:00 |
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7546116878
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Better variable namings
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2025-01-09 15:58:02 +01:00 |
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c2db9b5469
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:59:08 +01:00 |
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40c87f0ee3
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Renamed zone > map
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2025-01-02 17:31:31 +01:00 |
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