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forked from noxious/client

1097 Commits

Author SHA1 Message Date
14474f7665 Removed map from mapEffects type 2025-02-05 03:04:33 +01:00
f14d9baaa1 Send PVP value as integer 2025-02-05 02:55:33 +01:00
d2b6d8dcb3 Showing placed map object works in both game and map editor, updated types, cleaned some logic 2025-02-05 02:27:18 +01:00
027fdd7dac TS improvements, WIP loading map objects in game map, WIP loading tile textures 2025-02-05 00:47:28 +01:00
2b40741ca7 npm run format, moved some files for improved file structure, removed redundant logic 2025-02-05 00:19:55 +01:00
aee18956f3 Restored tile editing and proper map clearing behavior 2025-02-04 14:09:57 -06:00
cf54ab842a Merge remote-tracking branch 'origin/main' into feature/map-refactor
# Conflicts:
#	src/components/gameMaster/mapEditor/Map.vue
#	src/components/gameMaster/mapEditor/partials/MapObjectList.vue
#	src/components/gameMaster/mapEditor/partials/TileList.vue
#	src/components/screens/MapEditor.vue
#	src/composables/pointerHandlers/useMapEditorPointerHandlers.ts
2025-02-04 15:15:29 +01:00
d25100c810 Depth sorting 2025-02-04 15:10:43 +01:00
cd1daf9345 Somehwat improved default object position 2025-02-04 15:07:25 +01:00
0ecd951710 Redundant code removal and synchronizing map settings modal with the editor 2025-02-03 16:18:20 -06:00
ff9dcb91b0 Map object position as tile coordinates, map objects correctly snap to each tile now when moving, and fixed bug of placing objects over eachother on the same tile 2025-02-03 16:18:20 -06:00
841ec0f3df Map object position as tile coordinates, map objects correctly snap to each tile now when moving, and fixed bug of placing objects over eachother on the same tile 2025-02-03 14:53:46 -06:00
90d7252784 Map object depth calculation adjustment 2025-02-02 14:39:21 -06:00
554497ecbc Map object isometric placement 2025-02-02 13:45:35 -06:00
efeae337ab Restored map editor event tiles 2025-02-02 00:02:19 -06:00
ad47b37279 deleting map objects restored 2025-02-01 23:19:45 -06:00
5e11b67774 Moving map objects restored 2025-02-01 21:36:37 -06:00
7daefb74eb Restored placed map object selection and implemented object snapping to tile coordinates 2025-02-01 18:44:00 -06:00
4adcf8d61d Placement of map objects 2025-02-01 15:56:07 -06:00
e53e154d16 npm run format 2025-02-01 16:18:33 +01:00
d65ceba66a Temp. depth sorting fix 2025-02-01 16:14:15 +01:00
db426bb03e Fix for chat bubble 2025-02-01 15:48:42 +01:00
af26ca5e89 Added container for character for easier X and Y coord handling 2025-02-01 15:27:14 +01:00
e4b9bb4d61 Refactored Character.vue as preparation for attack anims. 2025-02-01 15:10:52 +01:00
d7f60d7bfc Don't include sprite dimensions in payload sent to server 2025-02-01 14:49:33 +01:00
cfdfa98379 Revert 2025-02-01 14:22:42 +01:00
63889a537a npm update 2025-02-01 14:22:37 +01:00
99bb1555a0 Listen for attack events. TODO: finish anim. handling 2025-02-01 04:30:07 +01:00
ac1396304f Added web worker to improve tile analysis performance 2025-02-01 03:11:13 +01:00
09ee9bf01d Show tile & mapObject list on top of toolbar buttons, re-enabled camera follow 2025-02-01 02:26:54 +01:00
09b458eeef Merge remote-tracking branch 'origin/main' into feature/#321 2025-02-01 01:43:12 +01:00
9d95562679 Implemented logic to walk with arrow keys 2025-02-01 01:43:01 +01:00
a9de031673 poc 2025-02-01 01:31:28 +01:00
8e81ce716b Minor tweaks and fixes 2025-01-31 23:11:15 +01:00
2c1db56cc4 Merge remote-tracking branch 'origin/feature/#321' 2025-01-31 23:02:01 +01:00
4fba3678d6 Added eraser to tool check 2025-01-31 23:01:19 +01:00
d29ca10ba9 Merge remote-tracking branch 'origin/feature/#321' 2025-01-31 23:00:16 +01:00
67f83c3447 Forgor styling on the other tiles, fix tab closing 2025-01-31 22:57:14 +01:00
8f82bad3fa Merge remote-tracking branch 'origin/feature/#321' 2025-01-31 22:39:34 +01:00
d665ac989c #321 - Made mapObjectList & tileList side panels 2025-01-31 22:35:13 +01:00
e389534e30 npm run format 2025-01-31 22:33:45 +01:00
7d3946e274 #96 - Renamed and refactored pointer handler composables in favor of arrow key movement. 2025-01-31 22:26:23 +01:00
0f46e3b6d2 #323 - Added alt to all images, also removed unused templates
Templates for old user panel hadnt been removed yet
2025-01-31 19:35:29 +01:00
6ca82733eb #324 - Fix Character profile image 2025-01-31 19:04:42 +01:00
eb61f45535 npm update 2025-01-31 18:49:03 +01:00
a181fc7fe3 npm update 2025-01-31 17:06:16 +01:00
507d4226ac Bug fix for character profile, greatly improved javascript 2025-01-31 03:23:23 +01:00
5dd9d1e7af Added temp. offset logic for easier sprite management 2025-01-31 02:16:19 +01:00
15f9e9861e Zoom 2025-01-31 01:55:52 +01:00
7fd334d414 Applied styling fix 2025-01-31 01:19:49 +01:00