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14474f7665
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Removed map from mapEffects type
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2025-02-05 03:04:33 +01:00 |
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f14d9baaa1
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Send PVP value as integer
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2025-02-05 02:55:33 +01:00 |
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d2b6d8dcb3
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Showing placed map object works in both game and map editor, updated types, cleaned some logic
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2025-02-05 02:27:18 +01:00 |
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027fdd7dac
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TS improvements, WIP loading map objects in game map, WIP loading tile textures
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2025-02-05 00:47:28 +01:00 |
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2b40741ca7
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npm run format, moved some files for improved file structure, removed redundant logic
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2025-02-05 00:19:55 +01:00 |
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aee18956f3
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Restored tile editing and proper map clearing behavior
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2025-02-04 14:09:57 -06:00 |
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cf54ab842a
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Merge remote-tracking branch 'origin/main' into feature/map-refactor
# Conflicts:
# src/components/gameMaster/mapEditor/Map.vue
# src/components/gameMaster/mapEditor/partials/MapObjectList.vue
# src/components/gameMaster/mapEditor/partials/TileList.vue
# src/components/screens/MapEditor.vue
# src/composables/pointerHandlers/useMapEditorPointerHandlers.ts
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2025-02-04 15:15:29 +01:00 |
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d25100c810
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Depth sorting
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2025-02-04 15:10:43 +01:00 |
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cd1daf9345
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Somehwat improved default object position
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2025-02-04 15:07:25 +01:00 |
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0ecd951710
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Redundant code removal and synchronizing map settings modal with the editor
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2025-02-03 16:18:20 -06:00 |
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ff9dcb91b0
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Map object position as tile coordinates, map objects correctly snap to each tile now when moving, and fixed bug of placing objects over eachother on the same tile
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2025-02-03 16:18:20 -06:00 |
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841ec0f3df
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Map object position as tile coordinates, map objects correctly snap to each tile now when moving, and fixed bug of placing objects over eachother on the same tile
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2025-02-03 14:53:46 -06:00 |
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90d7252784
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Map object depth calculation adjustment
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2025-02-02 14:39:21 -06:00 |
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554497ecbc
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Map object isometric placement
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2025-02-02 13:45:35 -06:00 |
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efeae337ab
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Restored map editor event tiles
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2025-02-02 00:02:19 -06:00 |
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ad47b37279
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deleting map objects restored
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2025-02-01 23:19:45 -06:00 |
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5e11b67774
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Moving map objects restored
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2025-02-01 21:36:37 -06:00 |
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7daefb74eb
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Restored placed map object selection and implemented object snapping to tile coordinates
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2025-02-01 18:44:00 -06:00 |
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4adcf8d61d
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Placement of map objects
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2025-02-01 15:56:07 -06:00 |
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e53e154d16
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npm run format
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2025-02-01 16:18:33 +01:00 |
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d65ceba66a
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Temp. depth sorting fix
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2025-02-01 16:14:15 +01:00 |
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db426bb03e
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Fix for chat bubble
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2025-02-01 15:48:42 +01:00 |
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af26ca5e89
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Added container for character for easier X and Y coord handling
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2025-02-01 15:27:14 +01:00 |
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e4b9bb4d61
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Refactored Character.vue as preparation for attack anims.
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2025-02-01 15:10:52 +01:00 |
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d7f60d7bfc
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Don't include sprite dimensions in payload sent to server
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2025-02-01 14:49:33 +01:00 |
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cfdfa98379
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Revert
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2025-02-01 14:22:42 +01:00 |
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63889a537a
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npm update
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2025-02-01 14:22:37 +01:00 |
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99bb1555a0
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Listen for attack events. TODO: finish anim. handling
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2025-02-01 04:30:07 +01:00 |
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ac1396304f
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Added web worker to improve tile analysis performance
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2025-02-01 03:11:13 +01:00 |
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09ee9bf01d
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Show tile & mapObject list on top of toolbar buttons, re-enabled camera follow
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2025-02-01 02:26:54 +01:00 |
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09b458eeef
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Merge remote-tracking branch 'origin/main' into feature/#321
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2025-02-01 01:43:12 +01:00 |
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9d95562679
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Implemented logic to walk with arrow keys
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2025-02-01 01:43:01 +01:00 |
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a9de031673
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poc
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2025-02-01 01:31:28 +01:00 |
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8e81ce716b
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Minor tweaks and fixes
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2025-01-31 23:11:15 +01:00 |
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2c1db56cc4
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Merge remote-tracking branch 'origin/feature/#321'
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2025-01-31 23:02:01 +01:00 |
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4fba3678d6
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Added eraser to tool check
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2025-01-31 23:01:19 +01:00 |
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d29ca10ba9
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Merge remote-tracking branch 'origin/feature/#321'
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2025-01-31 23:00:16 +01:00 |
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67f83c3447
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Forgor styling on the other tiles, fix tab closing
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2025-01-31 22:57:14 +01:00 |
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8f82bad3fa
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Merge remote-tracking branch 'origin/feature/#321'
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2025-01-31 22:39:34 +01:00 |
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d665ac989c
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#321 - Made mapObjectList & tileList side panels
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2025-01-31 22:35:13 +01:00 |
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e389534e30
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npm run format
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2025-01-31 22:33:45 +01:00 |
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7d3946e274
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#96 - Renamed and refactored pointer handler composables in favor of arrow key movement.
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2025-01-31 22:26:23 +01:00 |
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0f46e3b6d2
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#323 - Added alt to all images, also removed unused templates
Templates for old user panel hadnt been removed yet
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2025-01-31 19:35:29 +01:00 |
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6ca82733eb
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#324 - Fix Character profile image
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2025-01-31 19:04:42 +01:00 |
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eb61f45535
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npm update
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2025-01-31 18:49:03 +01:00 |
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a181fc7fe3
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npm update
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2025-01-31 17:06:16 +01:00 |
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507d4226ac
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Bug fix for character profile, greatly improved javascript
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2025-01-31 03:23:23 +01:00 |
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5dd9d1e7af
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Added temp. offset logic for easier sprite management
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2025-01-31 02:16:19 +01:00 |
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15f9e9861e
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Zoom
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2025-01-31 01:55:52 +01:00 |
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7fd334d414
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Applied styling fix
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2025-01-31 01:19:49 +01:00 |
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