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d85bf4846b
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Character hair refactor, enhancements
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2025-02-21 02:02:36 +01:00 |
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ffc7efb17c
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Improve hair positioning
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2025-02-19 11:21:46 +01:00 |
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a0da0266d3
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Revert logic, updated preview
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2025-02-19 01:33:38 +01:00 |
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2281c2c5e0
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Mini cleanup
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2025-02-19 01:07:27 +01:00 |
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0e3a0e3dba
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Added Tauri config, updated character hair location logic (WIP)
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2025-02-19 01:04:47 +01:00 |
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65b011982a
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Check if hair is set before executing logic
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2025-02-18 18:02:50 +01:00 |
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a6d6d894a9
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#363 : Moved socket logic into socketManager and removed it from Pinia store
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2025-02-17 01:17:02 +01:00 |
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bc0db8b32b
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Receive new location as array instead of object
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2025-02-16 17:29:21 +01:00 |
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337446497b
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Simple
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2025-02-15 16:51:58 +01:00 |
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d0af83ec60
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N/A
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2025-02-14 23:15:35 +01:00 |
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8bf67ab168
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Minor fix and format
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2025-02-14 02:23:13 +01:00 |
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ddc26a021b
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Depth sort fix attempt
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2025-02-13 14:50:46 +01:00 |
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16720777c9
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Rm unused func
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2025-02-12 21:32:34 +01:00 |
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41e7832cbe
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Minor improvements
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2025-02-12 21:11:17 +01:00 |
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e6412d8a65
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Temp. fix for finding children in scene, character create bug fix, chat logic improvements, added image compression upon build
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2025-02-12 13:44:37 +01:00 |
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beed1d6903
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Chat fix
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2025-02-12 03:19:56 +01:00 |
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2e3ff803f6
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Improvement
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2025-02-11 23:17:06 +01:00 |
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dd1cc795de
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Replaced all event names with numbers for less bandwidth usage
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2025-02-11 23:13:15 +01:00 |
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04203cb9c1
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Add opacity to placed map object preview, don't show seconds in clock , updated date format
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2025-02-10 14:37:34 +01:00 |
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592d1df9bf
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Removed conflicting and redundant logic
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2025-02-10 13:39:17 +01:00 |
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a9cedba4e0
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Renamed get to getById, map improvement
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2025-02-09 17:33:10 +01:00 |
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d010159989
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map bug fix
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2025-02-09 17:25:48 +01:00 |
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838610d041
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Cleaned sound composable code
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2025-02-06 22:35:54 +01:00 |
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fb3a59aa59
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Cache audio
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2025-02-06 22:32:25 +01:00 |
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ccb64fc048
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mp3 > wav
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2025-02-06 22:01:16 +01:00 |
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12735756d7
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Added more SFX logic
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2025-02-06 21:43:09 +01:00 |
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c2d41a63a7
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Added playSound func, use this on attack
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2025-02-06 21:00:32 +01:00 |
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7071d934b4
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Update origin X and Y values in real-time
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2025-02-06 14:02:50 +01:00 |
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90f3056e08
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Minor improvements
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2025-02-06 13:22:52 +01:00 |
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6c7864b4d4
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Moved map character network event logic into characters component, added playAnimation function to characterComposable, finished attack animation
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2025-02-05 18:27:33 +01:00 |
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d2abf8fda8
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#327 : Fixed map load bug after closing map editor
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2025-02-05 17:01:27 +01:00 |
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d2b6d8dcb3
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Showing placed map object works in both game and map editor, updated types, cleaned some logic
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2025-02-05 02:27:18 +01:00 |
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027fdd7dac
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TS improvements, WIP loading map objects in game map, WIP loading tile textures
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2025-02-05 00:47:28 +01:00 |
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2b40741ca7
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npm run format, moved some files for improved file structure, removed redundant logic
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2025-02-05 00:19:55 +01:00 |
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aee18956f3
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Restored tile editing and proper map clearing behavior
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2025-02-04 14:09:57 -06:00 |
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cf54ab842a
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Merge remote-tracking branch 'origin/main' into feature/map-refactor
# Conflicts:
# src/components/gameMaster/mapEditor/Map.vue
# src/components/gameMaster/mapEditor/partials/MapObjectList.vue
# src/components/gameMaster/mapEditor/partials/TileList.vue
# src/components/screens/MapEditor.vue
# src/composables/pointerHandlers/useMapEditorPointerHandlers.ts
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2025-02-04 15:15:29 +01:00 |
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d25100c810
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Depth sorting
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2025-02-04 15:10:43 +01:00 |
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cd1daf9345
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Somehwat improved default object position
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2025-02-04 15:07:25 +01:00 |
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841ec0f3df
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Map object position as tile coordinates, map objects correctly snap to each tile now when moving, and fixed bug of placing objects over eachother on the same tile
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2025-02-03 14:53:46 -06:00 |
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90d7252784
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Map object depth calculation adjustment
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2025-02-02 14:39:21 -06:00 |
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554497ecbc
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Map object isometric placement
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2025-02-02 13:45:35 -06:00 |
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5e11b67774
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Moving map objects restored
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2025-02-01 21:36:37 -06:00 |
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7daefb74eb
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Restored placed map object selection and implemented object snapping to tile coordinates
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2025-02-01 18:44:00 -06:00 |
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4adcf8d61d
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Placement of map objects
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2025-02-01 15:56:07 -06:00 |
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e53e154d16
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npm run format
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2025-02-01 16:18:33 +01:00 |
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d65ceba66a
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Temp. depth sorting fix
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2025-02-01 16:14:15 +01:00 |
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db426bb03e
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Fix for chat bubble
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2025-02-01 15:48:42 +01:00 |
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af26ca5e89
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Added container for character for easier X and Y coord handling
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2025-02-01 15:27:14 +01:00 |
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e4b9bb4d61
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Refactored Character.vue as preparation for attack anims.
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2025-02-01 15:10:52 +01:00 |
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cfdfa98379
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Revert
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2025-02-01 14:22:42 +01:00 |
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