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forked from noxious/client

138 Commits

Author SHA1 Message Date
d85bf4846b Character hair refactor, enhancements 2025-02-21 02:02:36 +01:00
ffc7efb17c Improve hair positioning 2025-02-19 11:21:46 +01:00
a0da0266d3 Revert logic, updated preview 2025-02-19 01:33:38 +01:00
2281c2c5e0 Mini cleanup 2025-02-19 01:07:27 +01:00
0e3a0e3dba Added Tauri config, updated character hair location logic (WIP) 2025-02-19 01:04:47 +01:00
65b011982a Check if hair is set before executing logic 2025-02-18 18:02:50 +01:00
a6d6d894a9 #363 : Moved socket logic into socketManager and removed it from Pinia store 2025-02-17 01:17:02 +01:00
bc0db8b32b Receive new location as array instead of object 2025-02-16 17:29:21 +01:00
337446497b Simple 2025-02-15 16:51:58 +01:00
d0af83ec60 N/A 2025-02-14 23:15:35 +01:00
8bf67ab168 Minor fix and format 2025-02-14 02:23:13 +01:00
ddc26a021b Depth sort fix attempt 2025-02-13 14:50:46 +01:00
16720777c9 Rm unused func 2025-02-12 21:32:34 +01:00
41e7832cbe Minor improvements 2025-02-12 21:11:17 +01:00
e6412d8a65 Temp. fix for finding children in scene, character create bug fix, chat logic improvements, added image compression upon build 2025-02-12 13:44:37 +01:00
beed1d6903 Chat fix 2025-02-12 03:19:56 +01:00
2e3ff803f6 Improvement 2025-02-11 23:17:06 +01:00
dd1cc795de Replaced all event names with numbers for less bandwidth usage 2025-02-11 23:13:15 +01:00
04203cb9c1 Add opacity to placed map object preview, don't show seconds in clock , updated date format 2025-02-10 14:37:34 +01:00
592d1df9bf Removed conflicting and redundant logic 2025-02-10 13:39:17 +01:00
a9cedba4e0 Renamed get to getById, map improvement 2025-02-09 17:33:10 +01:00
d010159989 map bug fix 2025-02-09 17:25:48 +01:00
838610d041 Cleaned sound composable code 2025-02-06 22:35:54 +01:00
fb3a59aa59 Cache audio 2025-02-06 22:32:25 +01:00
ccb64fc048 mp3 > wav 2025-02-06 22:01:16 +01:00
12735756d7 Added more SFX logic 2025-02-06 21:43:09 +01:00
c2d41a63a7 Added playSound func, use this on attack 2025-02-06 21:00:32 +01:00
7071d934b4 Update origin X and Y values in real-time 2025-02-06 14:02:50 +01:00
90f3056e08 Minor improvements 2025-02-06 13:22:52 +01:00
6c7864b4d4 Moved map character network event logic into characters component, added playAnimation function to characterComposable, finished attack animation 2025-02-05 18:27:33 +01:00
d2abf8fda8 #327 : Fixed map load bug after closing map editor 2025-02-05 17:01:27 +01:00
d2b6d8dcb3 Showing placed map object works in both game and map editor, updated types, cleaned some logic 2025-02-05 02:27:18 +01:00
027fdd7dac TS improvements, WIP loading map objects in game map, WIP loading tile textures 2025-02-05 00:47:28 +01:00
2b40741ca7 npm run format, moved some files for improved file structure, removed redundant logic 2025-02-05 00:19:55 +01:00
aee18956f3 Restored tile editing and proper map clearing behavior 2025-02-04 14:09:57 -06:00
cf54ab842a Merge remote-tracking branch 'origin/main' into feature/map-refactor
# Conflicts:
#	src/components/gameMaster/mapEditor/Map.vue
#	src/components/gameMaster/mapEditor/partials/MapObjectList.vue
#	src/components/gameMaster/mapEditor/partials/TileList.vue
#	src/components/screens/MapEditor.vue
#	src/composables/pointerHandlers/useMapEditorPointerHandlers.ts
2025-02-04 15:15:29 +01:00
d25100c810 Depth sorting 2025-02-04 15:10:43 +01:00
cd1daf9345 Somehwat improved default object position 2025-02-04 15:07:25 +01:00
841ec0f3df Map object position as tile coordinates, map objects correctly snap to each tile now when moving, and fixed bug of placing objects over eachother on the same tile 2025-02-03 14:53:46 -06:00
90d7252784 Map object depth calculation adjustment 2025-02-02 14:39:21 -06:00
554497ecbc Map object isometric placement 2025-02-02 13:45:35 -06:00
5e11b67774 Moving map objects restored 2025-02-01 21:36:37 -06:00
7daefb74eb Restored placed map object selection and implemented object snapping to tile coordinates 2025-02-01 18:44:00 -06:00
4adcf8d61d Placement of map objects 2025-02-01 15:56:07 -06:00
e53e154d16 npm run format 2025-02-01 16:18:33 +01:00
d65ceba66a Temp. depth sorting fix 2025-02-01 16:14:15 +01:00
db426bb03e Fix for chat bubble 2025-02-01 15:48:42 +01:00
af26ca5e89 Added container for character for easier X and Y coord handling 2025-02-01 15:27:14 +01:00
e4b9bb4d61 Refactored Character.vue as preparation for attack anims. 2025-02-01 15:10:52 +01:00
cfdfa98379 Revert 2025-02-01 14:22:42 +01:00