<template> <div class="h-full overflow-auto"> <div class="relative p-2.5 flex flex-col items-center justify-center h-72 rounded-md default-border bg-gray"> <img class="max-h-56" :src="`${config.server_endpoint}/textures/map_objects/${selectedMapObject?.id}.png`" :alt="'Object ' + selectedMapObject?.id" /> </div> <div class="mt-5 block"> <form class="flex gap-2.5 flex-wrap" @submit.prevent="saveObject"> <div class="form-field-full"> <label for="name">Name</label> <input v-model="mapObjectName" class="input-field" type="text" name="name" placeholder="Wall #1" /> </div> <div class="form-field-half"> <label for="origin-x">Origin X</label> <input v-model="mapObjectOriginX" class="input-field" type="number" step="any" name="origin-x" placeholder="Origin X" /> </div> <div class="form-field-half"> <label for="origin-y">Origin Y</label> <input v-model="mapObjectOriginY" class="input-field" type="number" step="any" name="origin-y" placeholder="Origin Y" /> </div> <div class="form-field-full"> <label for="tags">Tags</label> <ChipsInput v-model="mapObjectTags" @update:modelValue="mapObjectTags = $event" /> </div> <div class="form-field-full"> <label for="is-animated">Is animated</label> <select v-model="mapObjectIsAnimated" class="input-field" name="is-animated"> <option :value="false">No</option> <option :value="true">Yes</option> </select> </div> <div class="form-field-full"> <label for="frame-speed">Frame rate</label> <input v-model="mapObjectFrameRate" class="input-field" type="number" step="any" name="frame-speed" placeholder="Frame rate" /> </div> <div class="form-field-half"> <label for="frame-width">Frame width</label> <input v-model="mapObjectFrameWidth" class="input-field" type="number" step="any" name="frame-width" placeholder="Frame width" /> </div> <div class="form-field-half"> <label for="frame-height">Frame height</label> <input v-model="mapObjectFrameHeight" class="input-field" type="number" step="any" name="frame-height" placeholder="Frame height" /> </div> <div class="flex gap-4"> <button class="btn-cyan px-4 py-1.5 min-w-24" type="submit">Save</button> <button class="btn-red px-4 py-1.5 min-w-24" type="button" @click.prevent="removeObject">Delete</button> </div> </form> </div> </div> </template> <script setup lang="ts"> import config from '@/application/config' import type { MapObject } from '@/application/types' import ChipsInput from '@/components/forms/ChipsInput.vue' import { useAssetManagerStore } from '@/stores/assetManagerStore' import { useGameStore } from '@/stores/gameStore' import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue' const gameStore = useGameStore() const assetManagerStore = useAssetManagerStore() const selectedMapObject = computed(() => assetManagerStore.selectedMapObject) const mapObjectName = ref('') const mapObjectTags = ref<string[]>([]) const mapObjectOriginX = ref(0) const mapObjectOriginY = ref(0) const mapObjectIsAnimated = ref(false) const mapObjectFrameRate = ref(0) const mapObjectFrameWidth = ref(0) const mapObjectFrameHeight = ref(0) if (!selectedMapObject.value) { console.error('No map mapObject selected') } if (selectedMapObject.value) { mapObjectName.value = selectedMapObject.value.name mapObjectTags.value = selectedMapObject.value.tags mapObjectOriginX.value = selectedMapObject.value.originX mapObjectOriginY.value = selectedMapObject.value.originY mapObjectIsAnimated.value = selectedMapObject.value.isAnimated mapObjectFrameRate.value = selectedMapObject.value.frameRate mapObjectFrameWidth.value = selectedMapObject.value.frameWidth mapObjectFrameHeight.value = selectedMapObject.value.frameHeight } function removeObject() { gameStore.connection?.emit('gm:mapObject:remove', { mapObject: selectedMapObject.value?.id }, (response: boolean) => { if (!response) { console.error('Failed to remove mapObject') return } refreshObjectList() }) } function refreshObjectList(unsetSelectedMapObject = true) { gameStore.connection?.emit('gm:mapObject:list', {}, (response: MapObject[]) => { assetManagerStore.setMapObjectList(response) if (unsetSelectedMapObject) { assetManagerStore.setSelectedMapObject(null) } }) } function saveObject() { if (!selectedMapObject.value) { console.error('No mapObject selected') return } gameStore.connection?.emit( 'gm:mapObject:update', { id: selectedMapObject.value.id, name: mapObjectName.value, tags: mapObjectTags.value, originX: mapObjectOriginX.value, originY: mapObjectOriginY.value, isAnimated: mapObjectIsAnimated.value, frameRate: mapObjectFrameRate.value, frameWidth: mapObjectFrameWidth.value, frameHeight: mapObjectFrameHeight.value }, (response: boolean) => { if (!response) { console.error('Failed to save mapObject') return } refreshObjectList(false) } ) } watch(selectedMapObject, (mapObject: MapObject | null) => { if (!mapObject) return mapObjectName.value = mapObject.name mapObjectTags.value = mapObject.tags mapObjectOriginX.value = mapObject.originX mapObjectOriginY.value = mapObject.originY mapObjectIsAnimated.value = mapObject.isAnimated mapObjectFrameRate.value = mapObject.frameRate mapObjectFrameWidth.value = mapObject.frameWidth mapObjectFrameHeight.value = mapObject.frameHeight }) onMounted(() => { if (!selectedMapObject.value) return }) onBeforeUnmount(() => { assetManagerStore.setSelectedMapObject(null) }) </script>