forked from noxious/client
146 lines
5.0 KiB
Vue
146 lines
5.0 KiB
Vue
<template>
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<div class="h-full overflow-auto">
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<div class="p-2.5 block rounded-md default-border bg-gray">
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<form class="flex gap-2.5 flex-wrap" @submit.prevent="saveItem">
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<div class="form-field-full">
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<label for="name">Name</label>
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<input v-model="itemName" class="input-field" type="text" name="name" placeholder="Item Name" />
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</div>
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<div class="form-field-full">
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<label for="description">Description</label>
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<input v-model="itemDescription" class="input-field" type="text" name="description" placeholder="Item Description" />
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</div>
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<div class="form-field-full">
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<label for="itemType">Type</label>
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<select v-model="itemType" class="input-field" name="itemType">
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<option v-for="type in itemTypeOptions" :key="type" :value="type">{{ type }}</option>
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</select>
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</div>
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<div class="form-field-full">
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<label for="rarity">Rarity</label>
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<select v-model="itemRarity" class="input-field" name="rarity">
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<option v-for="rarity in rarityOptions" :key="rarity" :value="rarity">{{ rarity }}</option>
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</select>
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</div>
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<div class="form-field-full">
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<label for="stackable">Stackable</label>
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<select v-model="itemStackable" class="input-field" name="stackable">
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<option :value="false">No</option>
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<option :value="true">Yes</option>
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</select>
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</div>
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<div class="form-field-full">
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<label for="spriteId">Sprite</label>
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<select v-model="itemSpriteId" class="input-field" name="spriteId">
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<option disabled selected value="">Select sprite</option>
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<option v-for="sprite in assetManagerStore.spriteList" :key="sprite.id" :value="sprite.id">{{ sprite.name }}</option>
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</select>
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</div>
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<button class="btn-cyan px-4 py-1.5 min-w-24" type="submit">Save</button>
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<button class="btn-red px-4 py-1.5 min-w-24" type="button" @click.prevent="removeItem">Remove</button>
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</form>
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</div>
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</div>
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</template>
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<script setup lang="ts">
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import { SocketEvent } from '@/application/enums'
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import type { Item, ItemRarity, ItemType, Sprite } from '@/application/types'
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import { socketManager } from '@/managers/SocketManager'
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import { useAssetManagerStore } from '@/stores/assetManagerStore'
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import { useGameStore } from '@/stores/gameStore'
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import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
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const gameStore = useGameStore()
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const assetManagerStore = useAssetManagerStore()
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const selectedItem = computed(() => assetManagerStore.selectedItem)
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const itemName = ref('')
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const itemDescription = ref('')
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const itemType = ref<ItemType>('WEAPON' as ItemType)
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const itemRarity = ref<ItemRarity>('COMMON' as ItemRarity)
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const itemStackable = ref<boolean>(false)
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const itemSpriteId = ref<string | null | undefined>(null)
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const itemTypeOptions: ItemType[] = ['WEAPON', 'HELMET', 'CHEST', 'LEGS', 'BOOTS', 'GLOVES', 'RING', 'NECKLACE']
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const rarityOptions: ItemRarity[] = ['COMMON', 'UNCOMMON', 'RARE', 'EPIC', 'LEGENDARY']
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if (!selectedItem.value) {
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console.error('No item selected')
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}
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if (selectedItem.value) {
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itemName.value = selectedItem.value.name
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itemDescription.value = selectedItem.value.description || ''
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itemType.value = selectedItem.value.itemType
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itemRarity.value = selectedItem.value.rarity
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itemStackable.value = selectedItem.value.stackable
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itemSpriteId.value = selectedItem.value.spriteId
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}
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function removeItem() {
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if (!selectedItem.value) return
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socketManager.emit(SocketEvent.GM_ITEM_REMOVE, { id: selectedItem.value.id }, (response: boolean) => {
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if (!response) {
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console.error('Failed to remove item')
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return
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}
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refreshItemList()
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})
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}
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function refreshItemList(unsetSelectedItem = true) {
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socketManager.emit(SocketEvent.GM_ITEM_LIST, {}, (response: Item[]) => {
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assetManagerStore.setItemList(response)
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if (unsetSelectedItem) {
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assetManagerStore.setSelectedItem(null)
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}
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})
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}
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function saveItem() {
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const itemData = {
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id: selectedItem.value!.id,
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name: itemName.value,
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description: itemDescription.value,
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itemType: itemType.value,
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rarity: itemRarity.value,
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stackable: itemStackable.value,
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spriteId: itemSpriteId.value
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}
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socketManager.emit(SocketEvent.GM_ITEM_UPDATE, itemData, (response: boolean) => {
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if (!response) {
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console.error('Failed to save item')
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return
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}
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refreshItemList(false)
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})
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}
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watch(selectedItem, (item: Item | null) => {
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if (!item) return
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itemName.value = item.name
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itemDescription.value = item.description || ''
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itemType.value = item.itemType
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itemRarity.value = item.rarity
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itemStackable.value = item.stackable
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itemSpriteId.value = item.spriteId
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})
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onMounted(() => {
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if (!selectedItem.value) return
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socketManager.emit(SocketEvent.GM_SPRITE_LIST, {}, (response: Sprite[]) => {
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assetManagerStore.setSpriteList(response)
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})
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})
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onBeforeUnmount(() => {
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assetManagerStore.setSelectedItem(null)
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})
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</script>
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