1
0
forked from noxious/client

146 lines
5.0 KiB
Vue

<template>
<div class="h-full overflow-auto">
<div class="p-2.5 block rounded-md default-border bg-gray">
<form class="flex gap-2.5 flex-wrap" @submit.prevent="saveItem">
<div class="form-field-full">
<label for="name">Name</label>
<input v-model="itemName" class="input-field" type="text" name="name" placeholder="Item Name" />
</div>
<div class="form-field-full">
<label for="description">Description</label>
<input v-model="itemDescription" class="input-field" type="text" name="description" placeholder="Item Description" />
</div>
<div class="form-field-full">
<label for="itemType">Type</label>
<select v-model="itemType" class="input-field" name="itemType">
<option v-for="type in itemTypeOptions" :key="type" :value="type">{{ type }}</option>
</select>
</div>
<div class="form-field-full">
<label for="rarity">Rarity</label>
<select v-model="itemRarity" class="input-field" name="rarity">
<option v-for="rarity in rarityOptions" :key="rarity" :value="rarity">{{ rarity }}</option>
</select>
</div>
<div class="form-field-full">
<label for="stackable">Stackable</label>
<select v-model="itemStackable" class="input-field" name="stackable">
<option :value="false">No</option>
<option :value="true">Yes</option>
</select>
</div>
<div class="form-field-full">
<label for="spriteId">Sprite</label>
<select v-model="itemSpriteId" class="input-field" name="spriteId">
<option disabled selected value="">Select sprite</option>
<option v-for="sprite in assetManagerStore.spriteList" :key="sprite.id" :value="sprite.id">{{ sprite.name }}</option>
</select>
</div>
<button class="btn-cyan px-4 py-1.5 min-w-24" type="submit">Save</button>
<button class="btn-red px-4 py-1.5 min-w-24" type="button" @click.prevent="removeItem">Remove</button>
</form>
</div>
</div>
</template>
<script setup lang="ts">
import { SocketEvent } from '@/application/enums'
import type { Item, ItemRarity, ItemType, Sprite } from '@/application/types'
import { socketManager } from '@/managers/SocketManager'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
const gameStore = useGameStore()
const assetManagerStore = useAssetManagerStore()
const selectedItem = computed(() => assetManagerStore.selectedItem)
const itemName = ref('')
const itemDescription = ref('')
const itemType = ref<ItemType>('WEAPON' as ItemType)
const itemRarity = ref<ItemRarity>('COMMON' as ItemRarity)
const itemStackable = ref<boolean>(false)
const itemSpriteId = ref<string | null | undefined>(null)
const itemTypeOptions: ItemType[] = ['WEAPON', 'HELMET', 'CHEST', 'LEGS', 'BOOTS', 'GLOVES', 'RING', 'NECKLACE']
const rarityOptions: ItemRarity[] = ['COMMON', 'UNCOMMON', 'RARE', 'EPIC', 'LEGENDARY']
if (!selectedItem.value) {
console.error('No item selected')
}
if (selectedItem.value) {
itemName.value = selectedItem.value.name
itemDescription.value = selectedItem.value.description || ''
itemType.value = selectedItem.value.itemType
itemRarity.value = selectedItem.value.rarity
itemStackable.value = selectedItem.value.stackable
itemSpriteId.value = selectedItem.value.spriteId
}
function removeItem() {
if (!selectedItem.value) return
socketManager.emit(SocketEvent.GM_ITEM_REMOVE, { id: selectedItem.value.id }, (response: boolean) => {
if (!response) {
console.error('Failed to remove item')
return
}
refreshItemList()
})
}
function refreshItemList(unsetSelectedItem = true) {
socketManager.emit(SocketEvent.GM_ITEM_LIST, {}, (response: Item[]) => {
assetManagerStore.setItemList(response)
if (unsetSelectedItem) {
assetManagerStore.setSelectedItem(null)
}
})
}
function saveItem() {
const itemData = {
id: selectedItem.value!.id,
name: itemName.value,
description: itemDescription.value,
itemType: itemType.value,
rarity: itemRarity.value,
stackable: itemStackable.value,
spriteId: itemSpriteId.value
}
socketManager.emit(SocketEvent.GM_ITEM_UPDATE, itemData, (response: boolean) => {
if (!response) {
console.error('Failed to save item')
return
}
refreshItemList(false)
})
}
watch(selectedItem, (item: Item | null) => {
if (!item) return
itemName.value = item.name
itemDescription.value = item.description || ''
itemType.value = item.itemType
itemRarity.value = item.rarity
itemStackable.value = item.stackable
itemSpriteId.value = item.spriteId
})
onMounted(() => {
if (!selectedItem.value) return
socketManager.emit(SocketEvent.GM_SPRITE_LIST, {}, (response: Sprite[]) => {
assetManagerStore.setSpriteList(response)
})
})
onBeforeUnmount(() => {
assetManagerStore.setSelectedItem(null)
})
</script>