forked from noxious/server
POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
This commit is contained in:
@ -1,10 +1,6 @@
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import fs from 'fs'
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import { Request, Response } from 'express'
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import { BaseController } from '#application/base/baseController'
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import Database from '#application/database'
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import Storage from '#application/storage'
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import { AssetData, UUID } from '#application/types'
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import MapRepository from '#repositories/mapRepository'
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import SpriteRepository from '#repositories/spriteRepository'
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@ -25,7 +21,7 @@ export class AssetsController extends BaseController {
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const tiles = await this.tileRepository.getAll()
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for (const tile of tiles) {
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assets.push({ key: tile.getId(), data: '/assets/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
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assets.push({ key: tile.getId(), data: '/textures/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
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}
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return this.sendSuccess(res, assets)
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@ -52,7 +48,7 @@ export class AssetsController extends BaseController {
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const tiles = await this.tileRepository.getByMapId(mapId)
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for (const tile of tiles) {
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assets.push({ key: tile.getId(), data: '/assets/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
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assets.push({ key: tile.getId(), data: '/textures/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
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}
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return this.sendSuccess(res, assets)
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@ -79,7 +75,7 @@ export class AssetsController extends BaseController {
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const assets: AssetData[] = sprite.getSpriteActions().map((spriteAction) => ({
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key: sprite.getId() + '-' + spriteAction.getAction(),
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data: '/assets/sprites/' + sprite.getId() + '/' + spriteAction.getAction() + '.png',
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data: '/textures/sprites/' + sprite.getId() + '/' + spriteAction.getAction() + '.png',
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group: spriteAction.getIsAnimated() ? 'sprite_animations' : 'sprites',
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updatedAt: sprite.getUpdatedAt(),
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originX: Number(spriteAction.getOriginX().toString()),
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@ -93,31 +89,4 @@ export class AssetsController extends BaseController {
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return this.sendSuccess(res, assets)
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}
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/**
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* Download asset
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* @param req
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* @param res
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*/
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public async downloadAsset(req: Request, res: Response) {
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const { type, spriteId, file } = req.params
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const assetPath = type === 'sprites' && spriteId ? Storage.getPublicPath(type, spriteId, file) : Storage.getPublicPath(type, file)
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if (!fs.existsSync(assetPath)) {
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this.logger.error(`File not found: ${assetPath}`)
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return this.sendError(res, 'Asset not found', 404)
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}
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res.sendFile(assetPath, (err) => {
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if (err) {
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this.logger.error('Error sending file:' + err)
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this.sendError(res, 'Error downloading the asset', 500)
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}
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})
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}
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public async downloadCache(req: Request, res: Response) {
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}
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}
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@ -1,92 +1,45 @@
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import { Request, Response } from 'express'
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import { BaseController } from '#application/base/baseController'
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import { AssetData, UUID } from '#application/types'
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import MapObjectRepository from '#repositories/mapObjectRepository'
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import MapRepository from '#repositories/mapRepository'
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import SpriteRepository from '#repositories/spriteRepository'
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import TileRepository from '#repositories/tileRepository'
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export class DataController extends BaseController {
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private readonly mapRepository = new MapRepository()
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private readonly spriteRepository = new SpriteRepository()
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private readonly tileRepository = new TileRepository()
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export class CacheController extends BaseController {
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/**
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* List tiles
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* Serve a list of maps and send as JSON
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* @param req
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* @param res
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*/
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public async tiles(req: Request, res: Response) {
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const assets: AssetData[] = []
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const tiles = await this.tileRepository.getAll()
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public async maps(req: Request, res: Response) {
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const items: any[] = []
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for (const tile of tiles) {
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assets.push({ key: tile.getId(), data: '/assets/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
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const mapRepository = new MapRepository()
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const maps = await mapRepository.getAll()
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for (const map of maps) {
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items.push(await map.cache())
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}
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return this.sendSuccess(res, assets)
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return this.sendSuccess(res, items)
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}
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/**
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* List tiles by map
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* Serve a list of map objects and send as JSON
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* @param req
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* @param res
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*/
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public async listTilesByMap(req: Request, res: Response) {
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const mapId = req.params.mapId as UUID
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public async mapObjects(req: Request, res: Response) {
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const items: any[] = []
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if (!mapId) {
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return this.sendError(res, 'Invalid map ID', 400)
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const mapObjectRepository = new MapObjectRepository()
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const mapObjects = await mapObjectRepository.getAll()
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for (const mapObject of mapObjects) {
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items.push(await mapObject.cache())
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}
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const map = await this.mapRepository.getById(mapId)
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if (!map) {
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return this.sendError(res, 'Map not found', 404)
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}
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const assets: AssetData[] = []
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const tiles = await this.tileRepository.getByMapId(mapId)
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for (const tile of tiles) {
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assets.push({ key: tile.getId(), data: '/assets/tiles/' + tile.getId() + '.png', group: 'tiles', updatedAt: tile.getUpdatedAt() } as AssetData)
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}
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return this.sendSuccess(res, assets)
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}
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/**
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* List sprite actions
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* @param req
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* @param res
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*/
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public async listSpriteActions(req: Request, res: Response) {
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const spriteId = req.params.spriteId as UUID
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if (!spriteId) {
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return this.sendError(res, 'Invalid sprite ID', 400)
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}
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const sprite = await this.spriteRepository.getById(spriteId)
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if (!sprite) {
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return this.sendError(res, 'Sprite not found', 404)
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}
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await this.spriteRepository.getEntityManager().populate(sprite, ['spriteActions'])
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const assets: AssetData[] = sprite.getSpriteActions().map((spriteAction) => ({
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key: sprite.getId() + '-' + spriteAction.getAction(),
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data: '/assets/sprites/' + sprite.getId() + '/' + spriteAction.getAction() + '.png',
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group: spriteAction.getIsAnimated() ? 'sprite_animations' : 'sprites',
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updatedAt: sprite.getUpdatedAt(),
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originX: Number(spriteAction.getOriginX().toString()),
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originY: Number(spriteAction.getOriginY().toString()),
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isAnimated: spriteAction.getIsAnimated(),
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frameRate: spriteAction.getFrameRate(),
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frameWidth: spriteAction.getFrameWidth(),
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frameHeight: spriteAction.getFrameHeight(),
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frameCount: spriteAction.getSprites()?.length
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}))
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return this.sendSuccess(res, assets)
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return this.sendSuccess(res, items)
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}
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}
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@ -0,0 +1,19 @@
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import { Request, Response } from 'express'
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import { BaseController } from '#application/base/baseController'
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import Storage from '#application/storage'
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export class TexturesController extends BaseController {
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/**
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* Download texture
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* @param req
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* @param res
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*/
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public async download(req: Request, res: Response) {
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const { type, spriteId, file } = req.params
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const texture = type === 'sprites' && spriteId ? Storage.getPublicPath(type, spriteId, file) : Storage.getPublicPath(type, file)
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this.sendFile(res, texture)
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}
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}
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