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forked from noxious/server

Moved service logic from repo to service, minor improvements, working hair customisation proof of concept

This commit is contained in:
2024-11-23 16:48:07 +01:00
parent d5c7cd0294
commit 1017013032
10 changed files with 118 additions and 71 deletions

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@ -0,0 +1,22 @@
import { Server } from 'socket.io'
import { CharacterHair } from '@prisma/client'
import { TSocket } from '../../../utilities/types'
import characterHairRepository from '../../../repositories/characterHairRepository'
interface IPayload {}
export default class characterHairListEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
public listen(): void {
this.socket.on('character:hair:list', this.handleEvent.bind(this))
}
private async handleEvent(data: IPayload, callback: (response: CharacterHair[]) => void): Promise<void> {
const items = await characterHairRepository.getIsEnabledForCharCreationHair()
callback(items)
}
}

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@ -3,9 +3,11 @@ import { TSocket } from '../../utilities/types'
import CharacterRepository from '../../repositories/characterRepository'
import { gameLogger } from '../../utilities/logger'
import ZoneManager from '../../managers/zoneManager'
import { CharacterService } from '../../services/characterService'
interface CharacterConnectPayload {
characterId: number
hairId?: number
}
export default class CharacterConnectEvent {
@ -18,7 +20,7 @@ export default class CharacterConnectEvent {
this.socket.on('character:connect', this.handleCharacterConnect.bind(this))
}
private async handleCharacterConnect({ characterId }: CharacterConnectPayload): Promise<void> {
private async handleCharacterConnect({ characterId, hairId }: CharacterConnectPayload): Promise<void> {
if (!this.socket.userId) {
this.emitError('User not authenticated')
return
@ -30,6 +32,10 @@ export default class CharacterConnectEvent {
return
}
// Update hair
const characterService = new CharacterService()
await characterService.updateHair(characterId, hairId ?? null)
const character = await this.connectCharacter(characterId)
if (!character) {
this.emitError('Character not found or does not belong to this user')

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@ -2,7 +2,7 @@ import { Server } from 'socket.io'
import { TSocket } from '../../utilities/types'
import { Character } from '@prisma/client'
import CharacterRepository from '../../repositories/characterRepository'
import { CharacterService } from '../../services/character/characterService'
import { CharacterService } from '../../services/characterService'
import { ZCharacterCreate } from '../../utilities/zodTypes'
import { gameLogger } from '../../utilities/logger'
import { ZodError } from 'zod'

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@ -2,6 +2,7 @@ import { Server } from 'socket.io'
import { TSocket } from '../../utilities/types'
import { Character, Zone } from '@prisma/client'
import CharacterRepository from '../../repositories/characterRepository'
import { CharacterService } from '../../services/characterService'
type TypePayload = {
characterId: number
@ -24,7 +25,8 @@ export default class CharacterDeleteEvent {
private async handleCharacterDelete(data: TypePayload, callback: (response: TypeResponse) => void): Promise<any> {
try {
await CharacterRepository.deleteByUserIdAndId(this.socket.userId!, data.characterId!)
const characterService = new CharacterService()
await characterService.deleteByUserIdAndId(this.socket.userId!, data.characterId!)
const characters: Character[] = (await CharacterRepository.getByUserId(this.socket.userId!)) as Character[]