diff --git a/src/socketEvents/zone/characterJoin.ts b/src/socketEvents/zone/characterJoin.ts index 4de7ae5..496bdc1 100644 --- a/src/socketEvents/zone/characterJoin.ts +++ b/src/socketEvents/zone/characterJoin.ts @@ -43,6 +43,9 @@ export default class CharacterJoinEvent { // let other clients know of new character this.io.to(zone.id.toString()).emit('zone:character:join', character) + // Log + gameLogger.info(`User ${character.id} joined zone ${zone.id}`) + // send over zone and characters to socket callback({ zone, characters: CharacterManager.getCharactersInZone(zone) }) } catch (error: any) {