diff --git a/package-lock.json b/package-lock.json index 7696131..5bd2dfa 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1616,9 +1616,9 @@ "license": "ISC" }, "node_modules/ioredis": { - "version": "5.4.1", - "resolved": "https://registry.npmjs.org/ioredis/-/ioredis-5.4.1.tgz", - "integrity": "sha512-2YZsvl7jopIa1gaePkeMtd9rAcSjOOjPtpcLlOeusyO+XH2SK5ZcT+UCrElPP+WVIInh2TzeI4XW9ENaSLVVHA==", + "version": "5.4.2", + "resolved": "https://registry.npmjs.org/ioredis/-/ioredis-5.4.2.tgz", + "integrity": "sha512-0SZXGNGZ+WzISQ67QDyZ2x0+wVxjjUndtD8oSeik/4ajifeiRufed8fCb8QW8VMyi4MXcS+UO1k/0NGhvq1PAg==", "license": "MIT", "dependencies": { "@ioredis/commands": "^1.1.1", diff --git a/src/socketEvents/gameMaster/assetManager/sprite/update.ts b/src/socketEvents/gameMaster/assetManager/sprite/update.ts index c8d1b7a..b152ad9 100644 --- a/src/socketEvents/gameMaster/assetManager/sprite/update.ts +++ b/src/socketEvents/gameMaster/assetManager/sprite/update.ts @@ -184,7 +184,7 @@ export default class SpriteUpdateEvent { // Round to nearest even number to prevent sub-pixel rendering const left = Math.round(adjustedLeft / 2) * 2 - const top = Math.round(adjustedTop / 2) * 2 + const top = 0 return { input: buffer,