forked from noxious/server
Fixed left-overs from #293
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@ -1,14 +1,14 @@
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import { Server } from 'socket.io'
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import { BaseService } from '#application/base/baseService'
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import { TSocket } from '#application/types'
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import { TSocket, UUID } from '#application/types'
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import { Chat } from '#entities/chat'
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import CharacterRepository from '#repositories/characterRepository'
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import ChatRepository from '#repositories/chatRepository'
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import ZoneRepository from '#repositories/zoneRepository'
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class ChatService extends BaseService {
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async sendZoneMessage(io: Server, socket: TSocket, message: string, characterId: number, zoneId: number): Promise<boolean> {
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async sendZoneMessage(io: Server, socket: TSocket, message: string, characterId: UUID, zoneId: UUID): Promise<boolean> {
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try {
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const character = await CharacterRepository.getById(characterId)
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if (!character) return false
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@ -1,11 +1,12 @@
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import Logger, { LoggerType } from '#application/logger'
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import { UUID } from '#application/types'
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import { Character } from '#entities/character'
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import SocketManager from '#managers/socketManager'
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import ZoneManager from '#managers/zoneManager'
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import ZoneCharacter from '#models/zoneCharacter'
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interface TeleportOptions {
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targetZoneId: number
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targetZoneId: UUID
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targetX: number
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targetY: number
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rotation?: number
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@ -16,7 +17,7 @@ interface TeleportOptions {
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class TeleportService {
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private readonly logger = Logger.type(LoggerType.GAME)
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public async teleportCharacter(characterId: number, options: TeleportOptions): Promise<boolean> {
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public async teleportCharacter(characterId: UUID, options: TeleportOptions): Promise<boolean> {
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const { targetZoneId, targetX, targetY, rotation = 0, isInitialJoin = false, character } = options
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const socket = SocketManager.getSocketByCharacterId(characterId)
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